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Well, as per the norm with me, I've opened up a new brainstorming blog so I can bounce ideas off of everyone and see what you all think of what I've got thus far. Most of this will be things like the various lists and sub-documents that I've concocted in relation to my newest series. If anyone wants to add to the lists/ideas feel free to do so. So let's start things off with the most recent stuff I've done.
As you can see, this is my most recent list that I mentioned in another thread. It lists all the (current) basic models of Cyber Guardians in the Shooting Star Rider universe (basically, in case you haven't read the series thus far, this universe's version of NetNavis with some Star Force Wizard elements mixed in, but more on the NetNavi side of things). These are what can be considered the commercial, generic models, as custom models tend to be more elaborate. Basically, think of them as the non-descript NPC NetNavis from the Battle Network series. As a result of these being the basic/base models, their details (like color, primary attack) can be altered depending on the needs of the individual Operator through more customization (ie: two generic opponents I plan to use during the series are the Hammer Brothers: Hammer Joe and Hammer Moe, which are more customized Break Fighter CGs that replace the Iron Fist primary attack with a sledgehammer, hence their names). I'm not sure if I'll add more to this list or not but if anyone wants to suggest a new CG model feel free to do so.
This is the list of Combat Chips used by Cyber Guardians and their Operators in the series. They are either based off of Virons or Constellaton abilities (sans a few, like the Digit and most of the Recovery category, which were additional ideas added in by Obsidian to give CGs ad their Operators more options). Each one has an element, brief effect description, and rarity, with some, being dual-element like certain Swords and such. Also, as a quick note, Recovery-type Combat Chips (sans ones like the Recovery Candle family) are not allowed in official Cyber Battles (where two CGs battle each other a la Net Battles) in order to keep things fair (unofficial battles, like those against criminal organizations or rogue CGs, is another story). I feel this list is pretty solid (especially given its length), but if anyone wants to add to it feel free to post an idea.
And finally (for now), the Viron List: the main enemies of the series. Virons are broken down into strength, element, and what Combat Chip data they can produce when killed. Most Virons are part of "families" like Hellmetts but there are a few standalone ones. As you may have noticed, some Virons can have two weaknesses despite all of them being largely one element (usually in the form of the Pierce element). That's because the second "weakness" isn't really a genuine weakness like type advantage (ie: Fire burns Wood), but rather is an additional means of breaching their defenses, as those Virons tend to have other effects like being impenetrable when not attacking or whatnot. So it's labeled as a "weakness" because it gets around those types of defenses or whatnot. I feel this list is pretty solid (and I'm trying to not overdo it like I did back when I was writing Chaos Rising and its Monster List) but if anyone wants to add anything feel free to post your ideas.
Anyway, I think that should do for a start. Let me know what you all think and if I should add anything to these lists or have ideas you want to offer. Until the next post.
EDIT: I realized while checking something else that I hadn't posted the correct version of the Viron List. That has since been fixed. Sorry 'bout that.
Cyber Guardian Model List
Model | Element | Color (standard) | Standard Attack | Gender |
Alpha-1A | Null | Green/Yellow | Buster | Male |
Alpha-1B | Null | Pink/Orange | Buster | Female |
Beta-1A | Null | Blue/Yellow | Buster | Male |
Beta-1B | Null | Purple/Red | Buster | Female |
Gamma-1A | Null | Orange/Yellow | Buster | Male |
Gamma-1B | Null | Grey/Yellow | Buster | Female |
Omega-1 | Null | Black/Red | Buster | Male |
Heat Fighter | Fire | Red/Yellow | Flamethrower | Male/Female |
Wood Fighter | Wood | Green/Brown | Leaf Cyclone | Male/Female |
Aqua Fighter | Water | Blue/Teal | Aqua Shot | Male/Female |
Zap Fighter | Electric | Yellow/Pink | Bolt Ring | Male/Female |
Gust Fighter | Wind | Blue/White | Air Burst | Male/Female |
Break Fighter | Pierce | Grey/Purple | Iron Fist | Male/Female |
Scope Fighter | Snipe | Green/Grey | Machine Gun | Male/Female |
Sword Fighter | Sword | Blue/Grey | Sword | Male/Female |
Striker | Null | Purple/Black | Vulcan | Male |
As you can see, this is my most recent list that I mentioned in another thread. It lists all the (current) basic models of Cyber Guardians in the Shooting Star Rider universe (basically, in case you haven't read the series thus far, this universe's version of NetNavis with some Star Force Wizard elements mixed in, but more on the NetNavi side of things). These are what can be considered the commercial, generic models, as custom models tend to be more elaborate. Basically, think of them as the non-descript NPC NetNavis from the Battle Network series. As a result of these being the basic/base models, their details (like color, primary attack) can be altered depending on the needs of the individual Operator through more customization (ie: two generic opponents I plan to use during the series are the Hammer Brothers: Hammer Joe and Hammer Moe, which are more customized Break Fighter CGs that replace the Iron Fist primary attack with a sledgehammer, hence their names). I'm not sure if I'll add more to this list or not but if anyone wants to suggest a new CG model feel free to do so.
Combat Chip List
Name | Element | Effect | Rarity |
Cannon | Null | Shoots a cannon 3 times | * |
Great Cannon | Null | Shoots a cannon in a wide burst 5 times | ** |
Hyper Cannon | Null | Shoots a cannon in a cross blast 7 times | *** |
Impact Cannon | Null | Shoots a cannon in a large blast 3 times | **** |
Air Shot | Wind | Fires instant burst of air at target, stunning them | * |
Air Burst | Wind | Fires instant burst of air at target, stunning them | ** |
Air Blast | Wind | Fires instant burst of air at target, stunning them | *** |
Blitz Shot | Null | Fires energy scattershot blasts | * |
Wide Shot | Null | Fires energy shots in a wide burst | ** |
Cross Shot | Null | Fires energy shots in a cross burst | *** |
Spread Shot | Null | Fires energy shots in a large burst | **** |
Vulcan | Null | Fires rapid-fire attack for 1 minute | * |
High Vulcan | Null | Fires rapid-fire attack for 2 minutes | ** |
Mega Vulcan | Null | Fires rapid-fire attack for 3 minutes | *** |
Giga Vulcan | Null | Fires rapid-fire attack for 4 minutes | ***** |
Mini Grenade | Null | Throws bomb that explodes 3 times | * |
Burst Grenade | Null | Throws bomb that explodes 4 times in a wide burst | ** |
Cross Grenade | Null | Throws bomb that explodes 5 times in a cross shape | *** |
Giga Grenade | Null | Throws bomb that explodes 6 times in a huge burst | **** |
Heat Grenade | Fire | Throws bomb that explodes 3 times in a huge burst and leaves Lava Pannels | **** |
Wood Grenade | Wood | Throws bomb that explodes 3 times in a huge burst and leaves Grass Pannels | **** |
Ice Grenade | Water | Throws bomb that explodes 3 times in a huge burst that freezes all targets and leaves Ice Pannels | **** |
Shock Grenade | Electric | Throws bomb that explodes 3 times in a huge burst that paralyzes all targets and leaves Stun Pannels | **** |
Alpha Terra Wave | Null | Launches shockwave on ground that loosely homes in on target(s) | ** |
Beta Terra Wave | Null | Launches shockwave on ground that loosely homes in on target(s) | *** |
Gamma Terra Wave | Null | Launches shockwave on ground that loosely homes in on target(s) | *** |
Sword | Sword | Slashes target, can be used until breaks | * |
Broadsword | Sword | Slashes target, can be used until breaks | ** |
Greatsword | Sword | Slashes target, can be used until breaks | *** |
Flame Sword | Fire, Sword | Slashes target with burning sword, can summon a wave of fire, can be used until breaks | *** |
Torrent Sword | Water, Sword | Slashes target with aquatic sword, can summon a wave of water, can be used until breaks | *** |
Zap Sword | Electric, Sword | Slashes target with electrified sword, can summon a thunderbolt, can be used until breaks | *** |
Rose Sword | Wood, Sword | Slashes target with thorny sword, can summon thorns, can be used until breaks | *** |
Gale Sword | Wind, Sword | Slashes target with air sword, can create powerful wind gusts, blows away auras and barriers, can be used until breaks | *** |
Flame Blade | Fire, Sword | Slashes target with burning twin blade, can be used until breaks | *** |
Splash Blade | Water, Sword | Slashes target with aquatic twin blade, can be used until breaks | *** |
Spark Blade | Electric, Sword | Slashes target with electrified twin blade, can be used until breaks | *** |
Bark Blade | Wood, Sword | Slashes target with nature-infused twin blade, can be used until breaks | *** |
Flash Step Sword | Sword | Moves extremely fast to slash target with sword | **** |
Flash Cross Sword | Sword | Moves extremely fast to slash target with sword in cross shape | **** |
Break Saber | Pierce, Sword | Slashes target with heavy saber that pierces guards, can be used until breaks | **** |
Warrior Sword | Sword | Slashes target with powerful sword, can summon one-time shockwave, can be used until breaks | **** |
Paladin Sword | Sword | Slashes target with powerful sword, can summon one-time shockwave, can be used until breaks | ***** |
Champion Sword | Sword | Slashes target with powerful sword, can summon one-time shockwave, can be used until breaks | ***** |
Plasma Gun | Electric | First a fast-moving blast of plasma that Paralyzes the target | * |
Plasma Cannon | Electric | Fires a fast-moving blast of plasma that explodes in a cross shape and Paralyzes the target(s) | ** |
Plasma Bazooka | Electric | Fires a fast-moving blast of plasma that explodes in a wide burst and Paralyzes the target(s) | *** |
Great Axe | Wood, Sword | Slashes target(s) with massive axe | **** |
Flame Axe | Fire, Sword | Slashes target(s) with massive flaming axe | **** |
Reflect Shield | Null | Blocks attack, sends instant aerial shockwave back at opponent | * |
Super Reflect Shield | Null | Blocks attack, sends instant aerial shockwave back at opponent | ** |
Giga Reflect Shield | Null | Blocks attack, sends instant aerial shockwave back at opponent | *** |
Iron Shield | Null | Blocks all attacks for a set period of time | ** |
Flame Tower | Fire | Summons pillar of fire to attack one target, unlimited range | ** |
Hydro Tower | Water | Summons pillar of water to attack one target, unlimited range | ** |
Wood Tower | Wood | Summons pillar of wood to attack one target, unlimited range | ** |
Spark Tower | Electric | Summons pillar of lightning to attack one target, unlimited range | ** |
Flame Line | Fire | Summons pillars of fire to attack multiple targets, limited range | *** |
Water Line | Water | Summons pillars of water to attack multiple targets, limited range | *** |
Wood Line | Wood | Summons pillars of wood to attack multiple targets, limited range | *** |
Thunder Line | Electric | Summons pillars of lightning to attack multiple targets, limited range | *** |
Bubble Shot | Water | Blasts targe with water and traps inside a Bubble | * |
Bubble Cross | Water | Blasts target with water in cross shape and traps inside a Bubble | ** |
Bubble Spread | Water | Blasts target with water in spread shot and traps inside a Bubble | *** |
Fire Shot | Fire | Blasts target with fire | * |
Fire Cross | Fire | Blasts target with fire in cross shape | ** |
Fire Spread | Fire | Blasts target with fire in spread shot | *** |
Triple Arrow | Null | Shoots three arrows at target | ** |
Triple Spear | Null | Shoots three spears at target | *** |
Triple Lance | Null | Shoots three lances at target | **** |
Trident | Null | Shoots three tridents at target | ***** |
Spice Powder | Wood | Releases powder that acts as a shield, confuses any targets hit by it for a short time | ** |
Spicy Powder | Wood | Releases powder that acts as a shield, paralyzes all targets hit by it for a short time | *** |
Spiciest Powder | Wood | Releases powder that acts as a shield, inflicts bugs and errors in all targets hit by it | **** |
Green Ink | Wood | Blasts with ink that blinds all targets and sets Grass Pannels | *** |
Red Ink | Fire | Blasts with ink that paralyzes all targets and sets Lava Pannels | *** |
Black Ink | Null | Blasts with ink that inflicts bugs and errors in all targets and sets Poison Panels | **** |
Dash Attack | Wind | Races toward target and rams them | ** |
Dash Falcon | Wind | Races toward target and rams them | *** |
Missile Strike | Null | Fires missiles at all targets | ** |
Rocket Strike | Fire | Fires flaming missiles at all targets | *** |
Pierce Rocket | Snipe | Fires missiles that pierce through all targets, piercing Cloaking effects | **** |
Cyclone | Wind | Summons tornado to attack target | ** |
Tornado | Wind | Summons tornado to attack target | *** |
Hurricane | Wind | Summons wind storm to attack target | **** |
Firestorm | Fire, Wind | Summons flaming tornado to attack target | **** |
Squall | Wood, Wind | Summons tornado with sharp leaves to attack target | **** |
Grass Burst | Wood, Wind | Blasts enemy with powerful storm, consumes all Grass Panels | *** |
Lava Burst | Fire, Wind | Blasts enemy with powerful storm, consumes all Lava Panels | *** |
Ice Burst | Water, Wind | Blasts enemy with powerful storm, consumes all Ice Panels | *** |
Sea Burst | Water, Wind | Blasts enemy with powerful storm, consumes all Sea Panels | *** |
Shock Burst | Electric, Wind | Blasts enemy with powerful storm, consumes all Stun Panels | *** |
Poison Burst | Null, Wind | Blasts enemy with powerful storm, consumes all Poison Panels | *** |
Wind Dance | Wind | Spins and blasts all enemies in range with wind, knocking them back, removes Barriers and Auras | *** |
Typhoon Dance | Wind | Spins and blasts all enemies in range with wind, knocking them back, removes Barriers and Auras | **** |
Hurricane Dance | Wind | Spins and blasts all enemies in range with wind, knocking them back, removes Barriers and Auras | ***** |
Wind Turbine | Wind | Hurls turbine that creates wind storm | ** |
Wind Generator | Wind | Hurls turbine that creates wind storm | *** |
Bolt Ring | Electric | Fires fast-moving ring of electricity at target, paralyzing them | * |
Zap Ring | Electric | Fires fast-moving ring of electricity at target, paralyzing them | ** |
Shock Ring | Electric | Fires fast-moving ring of electricity at target, paralyzing them | *** |
Elec Circle | Electric | Releases ring of electricity around user | *** |
Thunder Circle | Electric | Releases ring of electricity around user | **** |
Lightning Circle | Electric | Releases ring of electricity around user | ***** |
Yo-Yo Blade | Null | Fires bladed disc at target | *** |
Bamboo Arrow | Wood | Impales all targets with bamboo arrows | * |
Bamboo Spear | Wood | Impales all targets with bamboo spears | ** |
Bamboo Lance | Wood | Impales all targets with bamboo lances | *** |
Icy Fist | Water, Pierce | Punches target with large icy fist that Freezes the target | *** |
Zap Fist | Electric, Pierce | Punches target with large electrified fist that Paralyzes the target | *** |
Toxic Fist | Pierce | Punches target with large poisonous fist that causes an HP bug | *** |
Iron Fist | Pierce | Punches target with large fist of iron | ** |
Steel Fist | Pierce | Punches target with large fist of steel | *** |
Titanium Fist | Pierce | Punches target with large fist of steel | **** |
Alpha Mark Cannon | Snipe | Locks onto target and fires an attack | ** |
Beta Mark Cannon | Snipe | Locks onto target and fires an attack | *** |
Gamma Mark Cannon | Snipe | Locks onto target and fires an attack | **** |
Machine Gun | Snipe | Rapid-fire attack at nearest enemy | * |
Mega Machine Gun | Snipe | Rapid-fire attack at nearest enemy | ** |
Giga Machine Gun | Snipe | Rapid-fire attack at nearest enemy | *** |
Elec Pulse | Electric | Fires pulse that paralyzes the targets | ** |
Zap Pulse | Electric | Fires pulse that confuses the targets | *** |
Thunder Pulse | Electric | Fires pulse that inflicts an HP bug in the targets | **** |
Honey Bomber | Wood | Fires swarm of bees that explode on nearest target | ** |
Stinger Bomber | Wood | Fires swarm of wasps that explode on nearest target | *** |
Swarm Bomber | Wood | Fires swarm of hornets that explode on nearest target | **** |
Sticky Rain | Water | Strikes all enemies with sticky water multiple times, stunning them | ** |
Stickier Rain | Water | Strikes all enemies with sticky water multiple times, stunning them | *** |
Stickiest Rain | Water | Strikes all enemies with sticky water multiple times, stunning them | **** |
Red Air Hockey | Pierce | Fires air hockey puck that ricochets all over the place for a short time | ** |
Blue Air Hockey | Pierce | Fires air hockey puck that ricochets all over the place for a short time | *** |
Gold Air Hockey | Pierce | Fires air hockey puck that ricochets all over the place for a short time | **** |
Iron Shell | Pierce | Fires rolling attack made of iron | ** |
Steel Shell | Pierce | Fires rolling attack made of steel | *** |
Titanium Shell | Pierce | Fires rolling attack made of titanium | **** |
Zap Magnet | Electric | Drags opponent toward user and zaps them, Paralyzing them | ** |
Bolt Magnet | Electric | Drags opponent toward user and zaps them, Paralyzing them | *** |
Shock Magnet | Electric | Drags opponent toward user and zaps them, Paralyzing them | **** |
Crack Shot | Cracking | Fires chuck of area at target | * |
Double Crack | Cracking | Fires two chunks of area at target | ** |
Triple Crack | Cracking | Fires three chucks of area at target | *** |
Circle Gun | Snipe | Locks onto multiple targets before firing | ** |
Target Gun | Snipe | Locks onto multiple targets before firing | *** |
Snipe Gun | Snipe | Locks onto multiple targets before firing | **** |
Giga Turret Gun | Snipe, Cracking | Locks onto entire area before firing | ***** |
Rock Throw | Cracking | Throws large rock at target | * |
Stone Throw | Cracking | Throws three large rocks at target | ** |
Boulder Throw | Cracking | Throws five large rocks at target | *** |
Golem Punch | Pierce, Cracking | Throws large golem fist at nearest enemy(s) | *** |
Golem Knuckle | Pierce, Cracking | Throws large golem fist at nearest enemy(s) | **** |
Golem Smash | Pierce, Cracking | Throws large golem fist at nearest enemy(s) | ***** |
Piranha Fang | Water | Summons Red Fangfin Virons to attack all enemies repeatedly | ** |
Piranha Bite | Water | Summons Blue Fangfin Virons to attack all enemies repeatedly | *** |
Piranha Chomp | Water | Summons Black Fangfin Virons to attack all enemies repeatedly | **** |
Drill Arm | Pierce | Hits enemy with drill that strikes 3 times | *** |
Drill Drive | Pierce | Hits enemy with drill that strikes 5 times | **** |
Drill Dozer | Pierce | Summons a bulldozer head with drills that hits 8 times | ***** |
Ice Cube | Water, Obstacle | Summons random number of ice cubes and hurls them at target(s) | *** |
Rock Cube | Null, Obstacle | Summons random number of rock cubes and hurls them at target(s) | *** |
Scrap Cube | Null, Obstacle | Summons random number of cubes made of scrap metal and hurls them at target(s) | **** |
Titanium Cube | Pierce, Obstacle | Summons random number of cubes made of titanium and hurls them at target(s) | ***** |
Boil Kettle | Water, Obstacle | Summons Kettle Viron that blasts area around it with boiling water | *** |
Boiling Kettle | Water, Obstacle | Summons Kettle Viron that blasts area around it with boiling water | **** |
Boiling Over Kettle | Water, Obstacle | Summons Kettle Viron that blasts area around it with boiling water | ***** |
Single Tusk | Null | Fires Tusk Missile at opponent | * |
Double Tusk | Null | Fires two Tusk Missiles at opponent | ** |
Triple Tusk | Null | Fires three Tusk Missiles at opponent | *** |
Wing Shoes | Wind | Grants user limited flight | * |
Bubble Barrier | Water | Summons regenerating bubble barrier around user, is negated if hit with Electric attack and takes double damage | **** |
Satellite | Snipe | Locks onto target and fires machine gun attack | *** |
Timebomb | Null, Obstacle | Summons timebomb that explodes in a wide blast after a few seconds | *** |
Scramble Bomb | Fire, Obstacle | Summons Skitter Bomber Viron that runs around randomly before exploding in a wide blast | *** |
Panic Bomb | Fire, Obstacle | Summons Scramble Bomber Viron that runs around randomly before exploding in a wide blast | **** |
Nuke Bomb | Fire, Obstacle | Summons Panicking Bomber Viron that runs around randomly before exploding in a wide blast. | ***** |
Gaia Hammer | Cracking | Slams hammer on ground, creating rolling explosions 5 times | **** |
Volcano | Fire | Fires volcanic attack at all targets, get stronger if Lava Panels are present, consumes the Lava Panels | **** |
Cold Wave | Water | Blasts with icy air that Freezes all targets, gets stronger if Ice Panels are present, consumes the Ice Panels | **** |
Cannonball | Pierce, Cracking | Fires cannonball directly ahead | *** |
Ice Cannonball | Water, Pierce | Fires frozen cannonball directly ahead that Freezes the target, leaving an Ice Panel | **** |
Fire Cannonball | Fire, Pierce | Fires flaming cannonball directly ahead that explodes in fiery blast, leaving a Lava Panel | **** |
Spike Roller | Pierce, Cracking | Rolls large metal ball with spikes ahead, crushing everything in its path | **** |
Tidal Wave | Water | Launches tidal wave at all targets | ** |
Lava Wave | Fire | Launches wave of lava at all targets | *** |
Mud Wave | Wood | Launches wave of mud at all targets | **** |
Tree Anaconda | Wood | Summons Wood Snake Viron to attack target | *** |
Lava Anaconda | Fire | Summons Heat Snake Viron to attack target | *** |
Bolt Anaconda | Electric | Summons Thunder Snake Viron to attack target | *** |
Stealth Shot | Electric, Snipe | Shoots enemy with electric bullets that Paralyze target | ** |
Stealth Blast | Electric, Snipe | Shoots enemy with electric bullets that Paralyze target | *** |
Stealth Snipe | Electric, Snipe | Shoots enemy with electric bullets that Paralyze target | **** |
Bullet Shot | Null | Shoots enemies with rapid spray of bullets | ** |
Firewall | Fire | Summons wall of flames at all targets | *** |
Icicle Cannon | Water | Fires barrage of icicles at all targets | *** |
Thunderclap | Electric | Lightning rains down on all targets | *** |
Meteor Fire | Fire | Summons meteors to attack randomly | ** |
Meteor Barrage | Fire | Summons meteors to attack randomly | *** |
Meteor Storm | Fire | Summons meteors to attack randomly | **** |
Apocalypse Meteor | Fire | Summons meteors to attack randomly, exploding in large bursts | ***** |
Draining Rain | Water | Summons raincloud over all targets that drains them of strength | *** |
Leech Vine | Wood | Summons thorny vines under all targets that drain them of strength | *** |
Myotis Wing | Wind, Recovery | Summons bats that drain the strength of all targets, restoring the user’s strength | **** |
Power Detonator | Null | Summons bomb that blasts entire area, striking everyone | ***** |
Aqua Bash | Pierce, Water | Fires Hammerhead directly ahead and summons a 1-hit aura around user | **** |
Fire Bash | Pierce, Fire | Fires Hammerhead directly ahead and summons a 1-hit aura around user | **** |
Wood Bash | Pierce, Wood | Fires Hammerhead directly ahead and summons a 1-hit aura around user | **** |
Electric Bash | Pierce, Electric | Fires Hammerhead directly ahead and summons a 1-hit aura around user | **** |
Recover 10% | Recovery | Heals 10% of strength | * |
Recover 30% | Recovery | Heals 30% of strength | ** |
Recover 50% | Recovery | Heals 50% of strength | *** |
Recover 80% | Recovery | Heals 80% of strength | **** |
Recover 100% | Recovery | Heals 100% of strength | ***** |
Sucker Punch | Null | Hits target when readying an attack, kills Virons instantly, stuns other enemies | *** |
Mach Sucker Punch | Null | Hits target when readying an attack, kills Virons instantly, stuns other enemies | **** |
Hyper Sucker Punch | Null | Hits target when readying an attack, kills Virons instantly, stuns other enemies | ***** |
Mole | Cloaking | Makes user hide in ground for short time, emerging to attack, vulnerable to ground attacks | * |
Invisible | Cloaking | Makes user invisible and immune to damage for a short time | ** |
Peekaboo | Cloaking | Makes user hide in ground for short time, emerging to attack, vulnerable to ground attacks | *** |
Ambush | Cloaking | Makes user hide from enemy for short time, emerging to attack | **** |
Blinder | Cloaking | Blinds all targets for short time | ** |
Red Shadow | Cloaking | Becomes immune to damage except Swords for a short time | ** |
Blue Shadow | Cloaking | Becomes immune to damage except Swords for a short time | *** |
Black Shadow | Cloaking | Becomes immune to damage except Swords for a short time | **** |
Flash Step | Null | Allows user to warp to any location in area instantly | *** |
Deathmatch | Null, Cracking | Causes field to become unstable, possibly trapping target(s) in place | ** |
Buster Reflect | Null | Can use Reflector Shield unlimited amount of times for one minute | *** |
Buster Grenade | Null | Can use Mini Grenade unlimited amount of times for one minute | *** |
Buster Spread | Null | Can use Spread Shot unlimited amount of times for one minute | *** |
Recovery Candle | Recovery | Slowly restores strength, can be destroyed, instantly destroyed by Water attack | ** |
Mega Recovery Candle | Recovery | Slowly restores strength, can be destroyed, instantly destroyed by Water attack | *** |
Giga Recovery Candle | Recovery | Slowly restores strength, can be destroyed, instantly destroyed by Water attack | **** |
Devil Fire | Fire | Burns target with fire, inflicts bugs and glitches in target | *** |
Demon Fire | Fire | Burns target with fire, inflicts bugs and glitches in target | **** |
Ifrit Fire | Fire | Burns target with fire, inflicts bugs and glitches in target | ***** |
Fire Dragon Rage | Fire | Blasts targets with flaming dragon firestorm | **** |
Surf Dragon Rage | Water | Swamps targets with aquatic dragon tidal wave, inflicting Bubble | **** |
Surge Dragon Rage | Electric | Shocks targets with electric dragon lightning storm, inflicting Paralysis | **** |
Petal Dragon Rage | Wood | Slashes targets with wood dragon petal storm, inflicting Blind | **** |
Bubble Missiles | Water | Fires missiles at all targets, inflicting Bubble | **** |
Hydro Mines | Null | Launches homing mines that explode in wide blasts | **** |
Grass Seed | Wood | Throws capsule that caused field of Grass Panels to form | ** |
Lava Seed | Fire | Throws capsule that causes field of Lava Panels to form | ** |
Icy Seed | Water | Throws capsule that causes field of Ice Panels to form | ** |
Sea Seed | Water | Throws capsule that causes field of Sea Panels to form | ** |
Shock Seed | Electric | Throws capsule that causes field of Shock Panels to form | *** |
Poison Seed | Null | Throws capsule that causes field of Poison Panels to form | *** |
Stone Body | Null | Turns user into stone, cannot move or attack, reduces all damage to 1 except Piercing attacks | * |
Iron Body | Null | Turns user into iron, can move but cannot attack, impervious to all damage except Piercing attacks | ** |
Steel Body | Null | Turns user into steel, can move but cannot attack, impervious to all damage except Piercing attacks | *** |
Alpha Barrier | Null | Summons one-hit barrier, can be blown away by Wind attacks | * |
Beta Barrier | Null | Summons five-hit barrier, can be blown away by Wind attacks | ** |
Gamma Barrier | Null | Summons ten-hit barrier, can be blown away by Wind attacks | *** |
Splash Aura | Water | Summons water aura around user, can be broken by certain amount of damage or Electric attacks, can be blown away by Wind attacks | **** |
Burning Aura | Fire | Summons flaming aura around user, can be broken by certain amount of damage or Water attacks, can be blown away by Wind attacks | **** |
Nature Aura | Wood | Summons nature aura around user, can be broken by certain amount of damage or Fire attacks, can be blown away by Wind attacks | **** |
Bolt Aura | Electric | Summons electrified aura around user, can be broken by certain amount of damage or Wood attacks, can be blown away by Wind attacks | **** |
Aura | Null | Summons an aura around user, can be broken by certain amount of damage, regenerates after broken, can be blown away by Wind attacks | **** |
Dream Aura | Null | Summons strong aura around user, can be broken by certain amount of damage, regenerates after broken, can be blown away by Wind attacks | ***** |
Chaos Aura | Null | Summons very strong aura around user, can be broken by certain amount of damage, regenerates after broken, can be blown away by Wind attacks | ***** |
Attack +10% | Digit | Increases next Combat Chip’s power by 10% | * |
Attack +20% | Digit | Increases next Combat Chip’s power by 20% | ** |
Attack +30% | Digit | Increases next Combat Chip’s power by 30% | *** |
Attack +50% | Digit | Increases next Combat Chip’s power by 50% | **** |
Power Charge | Digit | Doubles next Combat Chip’s power | ***** |
Weaken +10% | Digit | Decreases enemy Combat Chip power by 10% | * |
Weaken +20% | Digit | Decreases enemy Combat Chip power by 20% | ** |
Weaken +30% | Digit | Decreases enemy Combat Chip power by 30% | *** |
Weaken +50% | Digit | Decreases enemy Combat Chip power by 50% | **** |
Sacrifice +35% | Digit | Sacrifices 10% of energy to increase next Combat Chip’s power by 35% | **** |
Sacrifice +75% | Digit | Sacrifices 20% of energy to increase next Combat Chip’s power by 75% | ***** |
Stun Lock | Digit | Next Combat Chip induces Paralysis | ** |
Chip Lock | Digit | Next Combat Chip prevents opponent from using Combat Chips for a short time | *** |
Recovery Lock | Digit | Next Combat Chip prevents Recovery Chips from being used for a short time | *** |
This is the list of Combat Chips used by Cyber Guardians and their Operators in the series. They are either based off of Virons or Constellaton abilities (sans a few, like the Digit and most of the Recovery category, which were additional ideas added in by Obsidian to give CGs ad their Operators more options). Each one has an element, brief effect description, and rarity, with some, being dual-element like certain Swords and such. Also, as a quick note, Recovery-type Combat Chips (sans ones like the Recovery Candle family) are not allowed in official Cyber Battles (where two CGs battle each other a la Net Battles) in order to keep things fair (unofficial battles, like those against criminal organizations or rogue CGs, is another story). I feel this list is pretty solid (especially given its length), but if anyone wants to add to it feel free to post an idea.
Viron List
Name | Strength | Element | Weakness | Chip Data |
Hellmett | Low | Null | None | Reflect Shield Alpha Terra Wave |
Red Hellmett | Moderate | Null | None | Super Reflect Shield Beta Terra Wave |
Black Hellmett | High | Null | None | Giga Reflect Shield Gamma Terra Wave |
Cannoir | Low | Null | None | Cannon |
Yellow Cannoir | Moderate | Null | None | Great Cannon |
Red Cannoir | High | Null | None | Hyper Cannon |
Shield Cannoir | Low | Snipe | Wind, Pierce | Alpha Mark Cannon |
Iron Cannoir | Moderate | Snipe | Wind, Pierce | Beta Mark Cannon |
Steel Cannoir | High | Snipe | Wind, Pierce | Gamma Mark Cannon |
Mach Sentry | Low | Snipe | Wind | Machine Gun |
Mark Sentry | Moderate | Snipe | Wind | Mega Machine Gun |
Snipe Sentry | High | Snipe | Wind | Giga Machine Gun |
Zapper | Low | Electric | Wood | Bolt Ring |
Blue Zapper | Moderate | Electric | Wood | Zap Ring |
Black Zapper | High | Electric | Wood | Shock Ring |
Turbine | Moderate | Wind | Sword | Cyclone |
Heavy Turbine | High | Wind | Sword | Tornado |
Death Turbine | Very High | Wind | Sword | Hurricane |
Fire Turbine | High | Fire | Water | Firestorm |
Wood Turbine | High | Wood | Fire | Squall |
Red Ironjaw | Moderate | Fire | Water | Flame Tower Flame Line |
Blue Ironjaw | Moderate | Water | Electric | Hydro Tower Water Line |
Green Ironjaw | Moderate | Wood | Fire | Wood Tower Wood Line |
Yellow Ironjaw | Moderate | Electric | Wood | Thunder Tower Thunder Line |
Crabby | Moderate | Water | Electric | Bubble Shot |
Crabbier | Moderate | Water | Electric | Bubble Cross |
Crabbiest | High | Water | Electric | Bubble Spread |
Doomhound | Moderate | Fire | Water | Fire Shot |
Doomerhound | Moderate | Fire | Water | Fire Cross |
Doomedhound | High | Fire | Water | Fire Spread |
Hot Wheeler | Moderate | Fire | Water | Flame Tire |
Hotter Wheeler | Moderate | Fire | Water | Burning Tire |
Hottest Wheeler | High | Fire | Water | Blazing Tire |
Ironhide | Moderate | Null | None | Iron Shield |
Red Fangfin | Moderate | Water | Electric | Piranha Fang |
Blue Fangfin | Moderate | Water | Electric | Piranha Bite |
Black Fangfin | High | Water | Electric | Piranha Chomp |
Arrow Shark | Moderate | Water | Electric | Triple Arrow |
Spear Shark | Moderate | Water | Electric | Triple Spear |
Lance Shark | High | Water | Electric | Triple Lance |
Trident Shark | Very High | Water | Electric | Trident |
Bloom Shroom | Low | Wood | Fire | Spice Powder |
Gloom Shroom | Moderate | Wood | Fire | Spicier Powder |
Doom Shroom | High | Wood | Fire | Spiciest Powder |
Mach Hawk | Moderate | Wind | Sword | Dash Attack |
Mach Falcon | High | Wind | Sword | Dash Falcon |
Bomb Tank | Low | Null | None | Burst Grenade |
Boom Tank | Moderate | Null | None | Cross Grenade |
Blast Tank | High | Null | None | Giga Grenade |
Octolock | Moderate | Wood | Fire | Green Ink |
Octoblock | Moderate | Fire | Water | Red Ink |
Octodock | High | Null | None | Black Ink |
Decay Drone | Moderate | Electric | Wood | Elec Circle |
Decaying Drone | High | Electric | Wood | Thunder Circle |
Decayed Drone | Very High | Electric | Wood | Lightning Circle |
Space Blade | High | Null | None | Yo-Yo Blade |
Death Rocketeer | High | Snipe | Wind | Pierce Rocket |
Woody Archer | Moderate | Wood | Fire | Bamboo Arrow |
Woody Spearman | Moderate | Wood | Fire | Bamboo Spear |
Woody Lancer | High | Wood | Fire | Bamboo Lance |
Gooey | Moderate | Water | Electric | Sticky Rain |
Gooier | High | Water | Electric | Stickier Rain |
Gooiest | High | Water | Electric | Stickiest Rain |
Pulse Ship | Moderate | Electric | Wood, Pierce | Elec Pulse |
Zap Ship | High | Electric | Wood, Pierce | Zap Pulse |
Thunder Ship | Very High | Electric | Wood, Pierce | Thunder Pulse |
Bomb Bee | Low | Wood | Fire | Bomb Bees |
Bomb Wasp | Moderate | Wood | Fire | Bomb Wasps |
Bomb Hornet | Moderate | Wood | Fire | Bomb Hornets |
Red Ricochet | Moderate | Pierce | Snipe | Red Air Hockey |
Blue Ricochet | High | Pierce | Snipe | Blue Air Hockey |
Gold Ricochet | Very High | Pierce | Snipe | Gold Air Hockey |
Iron Roller | Moderate | Pierce | Snipe | Iron Shell |
Steel Roller | High | Pierce | Snipe | Steel Shell |
Titanium Roller | Very High | Pierce | Snipe | Titanium Shell |
Kill Drone | Moderate | Snipe | Wind | Circle Gun |
Killer Drone | High | Snipe | Wind | Target Gun |
Killing Drone | Very High | Snipe | Wind | Snipe Gun |
Magnum Turret | Very High | Snipe | Wind | Giga Turret Gun |
Magnut | Moderate | Electric | Wood | Zap Magnet |
Magnuttier | Moderate | Electric | Wood | Bolt Magnet |
Magnuttiest | High | Electric | Wood | Shock Magnet |
Eruptor | High | Fire | Water | Volcano |
Freeze Wing | Moderate | Water | Electric | Cold Wave |
Spike Mauler | High | Pierce | Snipe | Spike Roller |
Raging Ox | High | Pierce | Snipe | Drill Dozer |
Power Pack Bot | Low | Digit | None | Energy Charge Power Detonator |
Proto Bot | Moderate | Null | None | Bullet Shot |
Fire Bot | High | Fire | Water | Firewall |
Icy Bot | High | Water | Electric | Icicle Cannon |
Thunder Bot | High | Electric | Wood | Thunderclap |
Multi Bot | Very High | Snipe | Wind | Random Chip Data |
Rocko | Low | Cracking | Pierce | Rock Throw |
Rocky | Moderate | Cracking | Pierce | Stone Throw |
Rocker | Moderate | Cracking | Pierce | Boulder Throw |
Bronze Golem | Moderate | Cracking | Pierce | Golem Punch |
Silver Golem | High | Cracking | Pierce | Golem Knuckle |
Gold Golem | Very High | Cracking | Pierce | Golem Smash |
Ice Bear | Moderate | Water | Electric | Ice Cube |
Stone Crafter | Moderate | Null | None | Rock Cube |
Scrap Crafter | Moderate | Pierce | Snipe | Scrap Cube |
Titanium Crafter | High | Pierce | Snipe | Titanium Cube |
Hot Kettle | Moderate | Null | None | Boil Kettle |
Hotter Kettle | Moderate | Null | None | Boiling Kettle |
Hottest Kettle | High | Null | None | Boiling Over Kettle |
Beast Fang | Moderate | Water | Electric | Single Tusk |
Beast Tusk | Moderate | Water | Electric | Double Tusk |
Beast Spear | High | Water | Electric | Triple Tusk |
Space Cannon | High | Snipe | Wind | Satellite |
Skitter Bomber | Moderate | Fire | Water | Scramble Bomb |
Scramble Bomber | High | Fire | Water | Panic Bomb |
Panicking Bomber | Very High | Fire | Water | Nuke Bomb |
Blue Stealth Ship | Moderate | Electric | Wood | Stealth Shot |
Yellow Stealth Ship | Moderate | Electric | Wood | Stealth Blast |
Black Stealth Ship | High | Electric | Wood | Stealth Snipe |
Sea Sheller | Moderate | Water | Electric | Bubble Barrier |
Stone Gaia | Moderate | Pierce | Snipe, Pierce | Stone Body Gaia Hammer |
Iron Gaia | High | Pierce | Snipe, Pierce | Iron Body Gaia Hammer |
Giga Gaia | Very High | Pierce | Snipe, Pierce | Steel Body Gaia Hammer |
Whack-a-Mole | Moderate | Null | Cracking | Mole |
Sneaky | Moderate | Null | Cracking | Peekaboo |
Ambusher | High | Null | Cracking | Ambush |
Chrome Dome | Moderate | Pierce | Snipe | Cannonball |
Cold Dome | Moderate | Water | Fire, Pierce | Ice Cannonball |
Hot Dome | Moderate | Fire | Water, Pierce | Fire Cannonball |
Sea Serpent | Moderate | Water | Electric | Tidal Wave |
Lava Serpent | High | Fire | Water | Lava Wave |
Mud Serpent | High | Wood | Fire | Mud Wave |
Wood Snake | Moderate | Wood | Fire | Wood Anaconda |
Heat Snake | High | Fire | Water | Fire Anaconda |
Thunder Snake | Very High | Electric | Wood | Bolt Anaconda |
Space Mage | Moderate | Fire | Water | Meteor Fire |
Space Magician | High | Fire | Water | Meteor Barrage |
Space Warlock | High | Fire | Water | Meteor Storm |
Storm Cloud | Moderate | Water | Electric | Draining Rain |
Root Brute | Moderate | Wood | Fire | Leech Vine |
Lunar Vampire | High | Wind | Sword | Myotis Wing |
Shadow Demon | Moderate | Null | Sword | Red Shadow |
Dusk Demon | High | Null | Sword | Blue Shadow |
Night Demon | Very High | Null | Sword | Black Shadow |
Red Devil | Moderate | Fire | Water | Devil Fire |
Red Demon | High | Fire | Water | Demon Fire |
Red Ifrit | Very High | Fire | Water | Ifrit Fire |
Candlestick | Low | Fire | Water | Recovery Candle |
Candlesticker | Moderate | Fire | Water | Mega Recovery Candle |
Candlestickler | Moderate | Fire | Water | Giga Recovery Candle |
Heat Drago | High | Fire | Water | Fire Dragon Rage |
Hydro Drago | High | Water | Electric | Surf Dragon Rage |
Spark Drago | High | Electric | Wood | Surge Dragon Rage |
Leaf Drago | High | Wood | Fire | Petal Dragon Rage |
Fortress Space Whale | Very High | Water | Electric | Bubble Missiles Hydro Mines |
Bubble Hammerhead | High | Water | Electric | Splash Aura Aqua Bash |
Hot Hammerhead | High | Fire | Water | Burning Aura Fire Bash |
Birch Hammerhead | High | Wood | Fire | Nature Aura Wood Bash |
Thunder Hammerhead | High | Electric | Wood | Bolt Aura Electric Bash |
Berserker Alpha | Very High | Varies | Varies | Random Chip Data |
Berserker Beta | Very High | Varies | Varies | Random Chip Data |
Berserker Gamma | Very High | Varies | Varies | Random Chip Data |
Berserker Epsilon | Very High | Varies | Varies | Dream Aura |
Viron King | Extremely High | Null | None | Chaos Aura |
And finally (for now), the Viron List: the main enemies of the series. Virons are broken down into strength, element, and what Combat Chip data they can produce when killed. Most Virons are part of "families" like Hellmetts but there are a few standalone ones. As you may have noticed, some Virons can have two weaknesses despite all of them being largely one element (usually in the form of the Pierce element). That's because the second "weakness" isn't really a genuine weakness like type advantage (ie: Fire burns Wood), but rather is an additional means of breaching their defenses, as those Virons tend to have other effects like being impenetrable when not attacking or whatnot. So it's labeled as a "weakness" because it gets around those types of defenses or whatnot. I feel this list is pretty solid (and I'm trying to not overdo it like I did back when I was writing Chaos Rising and its Monster List) but if anyone wants to add anything feel free to post your ideas.
Anyway, I think that should do for a start. Let me know what you all think and if I should add anything to these lists or have ideas you want to offer. Until the next post.
EDIT: I realized while checking something else that I hadn't posted the correct version of the Viron List. That has since been fixed. Sorry 'bout that.
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