What would you like to see for HMs in D/P? The same as RS? Less of them? More of them? Losing old ones? Adding new ones? Making use of the unique DS features?
I like Surf because it is a decent move in battle, but Cut is rubbish once you have progressed in the game. And while Dive has potential, do we really need three water HMs?
To start us off, here is an interesting idea from serebii forums:
HM01 - Slash (tougher than Cut)
HM02 - Fly
HM03 - Surf (with 3 levels: 1 = Surf, 2 = Waterfall and Whirlpool (if they return) and 3 = Dive)
HM04 - Strength
HM05 - Melt (like Rock Smash but can also melt other stuff like signs, just for kicks)
Flash would be either changed into a ability trait or an item (Flash Belt)
HM05 sounds fun
I like Surf because it is a decent move in battle, but Cut is rubbish once you have progressed in the game. And while Dive has potential, do we really need three water HMs?
To start us off, here is an interesting idea from serebii forums:
HM01 - Slash (tougher than Cut)
HM02 - Fly
HM03 - Surf (with 3 levels: 1 = Surf, 2 = Waterfall and Whirlpool (if they return) and 3 = Dive)
HM04 - Strength
HM05 - Melt (like Rock Smash but can also melt other stuff like signs, just for kicks)
Flash would be either changed into a ability trait or an item (Flash Belt)
HM05 sounds fun