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Non-Mafia Defeat the Boss - Pokemon: Kanto

Anyway, back to the Pokemon Centre!
Yes. My Pokemon need Nurse Joy's healing please.
We're going back to Pokemon Center, that's obvious.


@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$4500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 150/525, Friendship: 235/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 100/475, Friendship: 170/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, experience 100/450, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$4100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 175/525, Friendship: 215/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker
Held: None
Status: None

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 23/23, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 2/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 125/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$5500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 215/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:200/525, Friendship: 155/255
Ability: Run Away (Increases success chance when attempting to flee)
Held: None
Status: None

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 65/, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon


Wait you actually RNG'd Splash XD
Yuuuuup... I was literally rolling on the floor launching when that came up.

Also nice addition to add Lance (Goes back to watching)
^_^
 
I'll wait for @Pika_pika42 to confirm they don't want to do anything in town before processing your move to Mt Moon,

But I just wanted to take a moment to note that from here on out, I am going to mix up the trainers pokemon a little, just to make it a bit more unpredictable. Wild Pokemon will remain unaffected and will continue to be pulled from Gen 3 and Gen 4, depending on your roll.
 
Back to Mt. Moon!
Yep. Next stop: Mount Moon.
Yeah Mt. Moon it is.
Our heroes return, without incident, to Mount Moon. Arriving at the entrance, they noticed that it was dark inside... but before they could set foot in the cave, they were interupted by a rather suspicious looking man, holding a pokeball.

"Hello there, laddies! Have I got a deal just for you! I'll let you have a secret Pokémon – a Magikarp – for just $2000! So, you'll buy it, am I right?"
 
...You're expecting me to buy that strange, derpy-looking goldfish for almost half my money without actually letting me see how powerful it is in a fight?
I'm in! Here's your 2000$, now give me my new secret weapon so I can start training it.
 
Acrobatic Crobat paid an outrageous $2000 and bought the Magikarp.

"Oh, and yeah... returns not accepted. Got that?"

And with that, the suspicious guy was off.

Our heroes entered the cave.

Choices:
1) Search for wild pokemon
2) Search for a trainer
3) Search for items
4) Attempt to leave the cave at the west end (Pewter City)
5) Attempt to leave the cave at the east end (Cerulean City)

@Acrobatic Crobat would you like to nickname your magikarp?

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$4500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 150/525, Friendship: 235/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 100/475, Friendship: 170/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, experience 100/450, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$4100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 175/525, Friendship: 215/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker
Held: None
Status: None

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 23/23, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 2/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 125/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 215/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 65/, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

129MS.png
Magikarp (Male Magikarp - Water)
Base: HP: 18/18, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 5, Experience: 0/300, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None
Splash (Water - Does nothing)

Enemy Pokemon
 
What an incredibly lucrative investment. Clearly Crobat is skilled at playing the economy.

So, what do you guys think? Poke around for Pokemon first? Trigger Team Rocket by trying to leave? Trainer?

Personally I'm thinking maybe wild Pokemon first, see if there's any we want, and then try the other stuff so we can give any we catch some EXP.
 
...Whaaa, what do you mean Magikarp only knows Splash, it wasn't supposed to be like this :<
Anyway, I'm nicknaming him Fafnir.
Okay, now let's look for wild battles.
 
Our heroes ventured out to look for Wild Pokemon.

And wild Pokemon they found.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$4500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 150/525, Friendship: 235/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 100/475, Friendship: 170/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, experience 100/450, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$4100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 175/525, Friendship: 215/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker
Held: None
Status: None

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 23/23, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 2/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 125/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 215/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 65/, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

129MS.png
Fafnir (Male Magikarp - Water)
Base: HP: 18/18, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 5, Experience: 0/300, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)

Enemy Pokemon
041MS.png
Zubat (Male Zubat - Poison/Flying)
Base: HP: 26/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)

041MS.png
Zubat (Male Zubat - Poison/Flying)
Base: HP: 26/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)

041MS.png
Zubat (Male Zubat - Poison/Flying)
Base: HP: 26/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)
 
Pika, Thundershock on the 1st Zubat.
Thundershock's power (8) - Zubat's defense (r2) * weakness: 12

Wing Attack on the second Zubat!
Wing Attack's power (8) - Zubat's defense (r2): 6

Beat! Covet the second Zubat!
Covet's power (8) - Zubat's defense (r2): 6


Zubat1 used Supersonic on Pika.
Pika is now confused.

Zubat2 used Supersonic on Click.
Click is now confused.

Zubat3 used Supersonic on Beat.
Beat is now confused.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$4500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 150/525, Friendship: 235/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 100/475, Friendship: 170/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, experience 100/450, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: Confused


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$4100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 175/525, Friendship: 215/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: Confused

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 23/23, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 125/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

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Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 215/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Confused

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

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Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 65/525, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

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Fafnir (Male Magikarp - Water)
Base: HP: 18/18, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 5, Experience: 0/300, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)

Enemy Pokemon
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Zubat (Male Zubat - Poison/Flying)
Base: HP: 14/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)

041MS.png
Zubat (Male Zubat - Poison/Flying)
Base: HP: 14/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)

041MS.png
Zubat (Male Zubat - Poison/Flying)
Base: HP: 26/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 9, Experience:-, Friendship: -
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 30% of damage dealt)
Supersonic (Status - Confuses the target)
Astonish: Power 30 (Ghost - has a 30% chance of causing the target to flinch.)
 
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