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Non-Mafia: Defeat the Boss - Pokemon: Kanto

I Stand Out
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...Welp. We're in trouble.
I think we might be able to try and capture it... it's just the question of who gets the honors.
Click, lead out with Confuse Ray!
At this point, I say that the person who tries catching it be based more on function that anything else. We can always trade it to another one of us later if we want. Cheff, Pika, and I are all able to land 2-4x effective hits, so we'd do the best job of bringing the health down to improve the chances. I think that once you've gotten it confused that you should be the one throwing balls while we whittle it down as best we can.
 
Vee Vee Eeeeveee!
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Gesundheit should forget Bite. Assurance? Gentlemen, unless it's far weaker than in games, we've already beaten Sabrina. And Misty's Starmie, for that matter.
Done

Yep, let it evolve.
Done

Rio, lead with Metal Sound, take off its defences!
Rio used Metal Sound.
Moltres' defense fell.

Click, lead out with Confuse Ray!
Click used Confuse Ray.
Moltres is confused.

Sure, Beat, Rock Tomb!
Beat used Rock Tomb.
Rock Tomb's power (9) * weakness / ELITE: 18

Pika, Electro Ball on Moltres.
Pika used Electro Ball.
Electro Ball's power (10) * weakness / ELITE: 10

Moltres is confused.
Moltres used Flamethrower on Rio.
Flamethrowers power (22) - Rio's defense (7) * weakness * elite: 60

Weather: None

Party
Lone_Garurumon (3/3): Rio (Walking: Rio)
Pika_Pika42(3/3): Pika (Walking: Pika)
Acrobatic Crobat(3/3): Click (Walking: Click)
CheffOfGames(2/2): Beat (Walking: Coeus)

Ally - None
None

Enemy - Special Wild Encounter
Moltres

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
3x Super Potion (Heal ?%)
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
$10,850
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 12/72, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 300/825, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Metal Sound (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

Squall (Female Luxio - Electric)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 450/775, Friendship: 215/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 25/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts base attack of target team member by 50%. +1 priority move)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
1x Nugget
$12550
TM39 Rock Tomb
TM45 Attract
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 58/58, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 25, Experience: 50/800, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 35/35, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 292/786, Friendship: 190/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 52/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 23, Experience: 300/750, Friendship: 185/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
6x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
Dome Fossil
$2950
TM39 Rock Tomb
Boulder Badge

Click (Female Golbat - Poison/Flying)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 275/725, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Fainted

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Gesundheit (Male Rattata - Normal)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 200/650, Friendship: 155/255
Ability: Run Away (Increases success chance when attempting to flee)
Held: None
Status: None

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Assurance: Power 60 (Dark - Deals double base damage if the target has already taken damage this turn)

Fafnir (Male Gyarados - Water/Flying)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Bite: Power 60 (Dark - 30% chance to make the target flinch)
Leer (Status - Reduces the targets defense by 1 stage)
@CheffOfGames
5x Pokeball
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
3x Potion
$200
None
Boulder Badge
Coeus (Male Ralts - Psychic/Fairy)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 0/575, Friendship: 0/255
Ability: Trace (On entering battle, copies the ability of a random opponent.
Held: None
Status: None

Confusion: Power 50 (Psychic - 10% chance to confuse target)
Disarming Voice: Power 40 (Fairy - Bypasses accuracy)
Teleport (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Growl (Status - Reduce target defense by 1 stage)

Beat (Male Mankey - Fighting)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17,
experience 400/500, Friendship: 130/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Rock Tomb: Power 60 (Rock)
Moltres (Moltres - Fire/Flying) ELITE LEGENDARY
Base: HP: 80/108, Defense: 20% (0%), Attack: 100%, accuracy: 100%, Level: 50, Experience: -, Friendship: -
Ability: Hidden Ability
Held: None
Status: Confused

Flamethrower: Power 90 (Fire - 20% chance to burn)
Hidden Moves
 
I Stand Out
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Messages
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Rio, you beautiful tanker, you.

Show it just what we think of that, Rio! Rock Tomb!
 
Vee Vee Eeeeveee!
Joined
Oct 16, 2013
Messages
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I'm throwing regular Pokeball.
Acrobatic Crobat threw a pokeball.
Awe. Moltres broke free.

Beat! Rock Tomb again!
Beat used Rock Tomb.
Rock Tomb's power (9) * weakness / ELITE: 18

Pika, Thunder Wave to paralyse Moltres.
Pika used Thunder Wave
Moltres is now paralysed.

Rio! Rock Tomb!
Rio used Rock Tomb.
Rock Tomb's power (12) * weakness / ELITE: 24

Moltres is confused.
Moltres used Heat Wave.
Rio: Heat Wave's power (22) - Rio's defense (7) * weakness * elite: 60

Rio fainted.

Pika: Heat Wave's power (22) - Pika's defense (4) * ELITE: 36

Click: Heat Wave's power (22) - Click's defense (4) * ELITE: 36

Beat: Heat Wave's power (22) - Beat's defense (4) * ELITE: 36

Beat ate its oran berry.
Beat restored health.

Weather: None

Party
Lone_Garurumon (2/3): None (Walking: Rio)
Pika_Pika42(3/3): Pika (Walking: Pika)
Acrobatic Crobat(3/3): Click (Walking: Click)
CheffOfGames(2/2): Beat (Walking: Coeus)

Ally - None
None

Enemy - Special Wild Encounter
Moltres

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
3x Super Potion (Heal ?%)
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
$10,850
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 0/72, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 300/825, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Metal Sound (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

Squall (Female Luxio - Electric)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 450/775, Friendship: 215/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 25/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts base attack of target team member by 50%. +1 priority move)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
1x Nugget
$12550
TM39 Rock Tomb
TM45 Attract
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 22/58, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 25, Experience: 50/800, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 35/35, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 292/786, Friendship: 190/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 52/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 23, Experience: 300/750, Friendship: 185/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
6x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
Dome Fossil
$2950
TM39 Rock Tomb
Boulder Badge

Click (Female Golbat - Poison/Flying)
Base: HP: 14/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 275/725, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Gesundheit (Male Rattata - Normal)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 200/650, Friendship: 155/255
Ability: Run Away (Increases success chance when attempting to flee)
Held: None
Status: None

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Assurance: Power 60 (Dark - Deals double base damage if the target has already taken damage this turn)

Fafnir (Male Gyarados - Water/Flying)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Bite: Power 60 (Dark - 30% chance to make the target flinch)
Leer (Status - Reduces the targets defense by 1 stage)
@CheffOfGames
5x Pokeball
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
3x Potion
$200
None
Boulder Badge
Coeus (Male Ralts - Psychic/Fairy)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 0/575, Friendship: 0/255
Ability: Trace (On entering battle, copies the ability of a random opponent.
Held: None
Status: None

Confusion: Power 50 (Psychic - 10% chance to confuse target)
Disarming Voice: Power 40 (Fairy - Bypasses accuracy)
Teleport (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Growl (Status - Reduce target defense by 1 stage)

Beat (Male Mankey - Fighting)
Base: HP: 8/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17,
experience 400/500, Friendship: 130/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Rock Tomb: Power 60 (Rock)
Moltres (Moltres - Fire/Flying) ELITE LEGENDARY
Base: HP: 38/108, Defense: 20% (0%), Attack: 100%, accuracy: 100%, Level: 50, Experience: -, Friendship: -
Ability: Hidden Ability
Held: None
Status: Confused // Paralysed

Flamethrower: Power 90 (Fire - 20% chance to burn)
Heat Wave: Power 95 (Fire - 10% chance to burn. Hits all enemies)
Hidden Moves
 
Last edited:
Just some random guy on a random site
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Beat! Rock Tomb again for 18 damage!
I think Squall should use Spark for 12 damage if my calculations are correct.
And if Click (whose status is Fainted for some reason) uses Air Cutter or Wing Attack for 5 or 6 damage, Moltres would only have 2 or 3 left, in the meantime Pika can throw a Pokéball for good luck, if that doesn't catch Moltres we can all throw balls next turn.
 
I Stand Out
Joined
Dec 9, 2015
Messages
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Reaction score
4,991
Remember, Moltres is confused. Until it breaks out of that, we don't want it too weak, since it might just kill itself in its confusion.

With that knowledge, I think I want to take it somewhat safer for the moment. Preferably keep it at a point it's unlikely to kill itself.

In which case: Goooooooo Pokeball!
 
Vee Vee Eeeeveee!
Joined
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Messages
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Just as a note, if you guys do manage to catch it... Moltres will affect the scaling of trainer battles as long as it is in your party.
 
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