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Non-Mafia Defeat the Boss - Pokemon: Kanto

Leech Seed fails on Grass Types anyway.
Is it wrong that I was kinda looking forward to "But it failed"? :p

Pika, Quick Attack on Oddish 3
Pika used Quick Attack on Oddish 3.
Quick Attack's power (12) - Defense (r2): 10

Coeus use Confusion on Oddish 2
Coeus used Confusion on Oddish 2.
Confusion's power (12) + attack power - defense (3) * weakness: 24

Oddish 2 fainted

Redguard, Headbutt on Oddish 4!
Redguard used Headbutt on Oddish 4.

Oddish 4 fainted.

Henry, take a Bite out of Oddish3!
Henry is Paralysed.
Henry is fully paralysed. He can't attack.

Oddish used Sleep Powder on Coeus.
Coeus fell asleep.

Weather: Clear​



Party
Lone_Garurumon(3/3): Henry: 46/54 (Walking: Rio)
Pika_Pika42(3/3): Pika 66/74 (Walking: Pika)
Acrobatic Crobat(3/3): Redguard 50/66 (Walking: Click)
CheffOfGames(3/3): Coeus 48/62 (Walking: Coeus)

Ally - None
None

Enemy - Wild Pokemon Battle
Oddish 0/58
Oddish 0/58
Oddish 16/58
Oddish 0/58

None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 89/89, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 74/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 46/54 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 250/775, Friendship: 105/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: paralysed

Synchronoise: Power 120 PP 10/10 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 19/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 66/74, Defense: 20%, Attack: 100%, accuracy: 100%, Level:33, Experience: 675/1000, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 43/43, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 387/978, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: Sleeping

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 19/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 275/975, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 875/950, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Sleeping

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 24/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 50/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30, Experience: 240/925, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Abra - Psychic)
Base: HP: 36/36, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 325/525, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,500
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 48/62, Defense: 20% (30%), Attack: 100% (125%), accuracy: 100%, Level: 27, Experience: 25/850, Friendship: 100/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: Sleeping

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 19/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29,
experience 525/775, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 175/775, Friendship: 65/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)
009MS.png
Oddish (3) (Male Oddish - Grass/Poison)
HP: 16/58, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 25, Experience: -, Friendship: -
Ability:
Held:
Status: None

Sleep Powder PP 29/30
Sweet Scent: PP 19/20 (Status - Lowers all enemy evasion)
 
Come on Henry, you're better than this! Bite it!

As an aside, may I just say that I'm amused by everyone else swapping Pokemon when they get a status, whereas I'm just here yelling "Come on, you gonna let a little crippling paralysis stop you!?"
 
Coeus, get back. Go Bell!
CheffOfGames switched Coeus out and switched Bell in.

Pika, another Quick Attack on Oddish.
Pika used Quick Attack on Oddish 3.
Quick Attack's power (12) - Defense (r2): 10
Quick Attack's power (12) - Defense (r2): 10

Oddish fainted.

Rio gained 1000xp
Rio grew to level 34

Squall gained 1000xp
Squall grew to level 34

Henry gained 2000xp (Boosted because the host is extremely late with the update) and 20fp
Henry grew to level 25
Henry is trying to learn Take Down. But Henry can only learn 4 moves. Delete a move to make room for Take Down?
Henry grew to level 26

Pika gained 1000xp
Pika grew to level 34
Pika is trying to learn Discharge. But Pika can only learn 4 moves. Delete a move to make room for Discharge?

Megapod gained 1000xp
Megapod grew to level 40.

Monk gained 1000xp (Not boosting this one as Monk isn't falling behind like Henry, Esper and Bell)
Monk grew to level 33.

Click gained 1000xp
Click grew to level 32
Click is trying to learn Mean Look, but Click cannot learn more than 4 moves. Delete a move to make room for mean look?

Redguard gained 1000xp
Redguard grew to level 31

Esper gained 2000xp (Boosted for same reason as Henry)
Esper grew to level 15
Esper grew to level 16
Esper grew to level 17
Esper grew to level 18

Coeus gained 1000xp and 20fp
Coeus grew to level 28

Beat gained 1000xp
Beat grew to level 30
Beat is trying to learn punishment. But beat can only learn 4 moves. Delete a move to make room for punishment?

Bell gained 2000xp (Boosted for reasons mentioned above) and 20fp
Bell grew to level 25
Bell grew to level 26

Because Pika_Pika42 did not receive boosted XP, He has gained the right to ask the host a question concerning a future match up. Any future match up. It must be a single question, clearly stated, and must have a yes/no answer.

Weather: Clear​



Party
Lone_Garurumon(3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(3/3): None (Walking: Coeus)

Ally - None
None

Enemy - None


None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 91/91, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 675/1025, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Fainted

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 300/1025, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 50/58 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 675/825, Friendship: 125/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: paralysed

Synchronoise: Power 120 PP 10/10 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 19/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 68/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level:34, Experience: 675/1025, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 28/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 44/44, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 40, Experience: 409/999, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: Sleeping

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 19/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 275/1000, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 875/975, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Sleeping

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 24/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 52/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 240/950, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Abra - Psychic)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 75/625, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,500
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 50/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 175/875, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: Sleeping

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 19/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 66/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30,
experience 750/800, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 60/60, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 600/825, Friendship: 85/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)

What?! Esper is evolving! Let it?

Location: Route 6
Weather: Clear
Time: Day

Choices:

  1. Return to Underground Path
  2. Search for Pokemon (May trigger trainer battle)
  3. Search for items (May trigger trainer battle)
  4. Fight Bug Catcher Keigo (1/6)
 
Doesn't seem like we'll have much use for Mean Look until later... for now, Click won't learn Mean Look. Hope there will be a move relearner later on.
I let Esper evolve.
 
Doesn't seem like we'll have much use for Mean Look until later... for now, Click won't learn Mean Look. Hope there will be a move relearner later on.
In FR/LG, there is one on Two Island, but that island is unlikely to appear in this game... So I'm either going to draw from P/E on this (Yeah, I know I know) or I'll place one in the world at a later date. (P/Es one is at the indigo plageau).
 
Pika is trying to learn Discharge. But Pika can only learn 4 moves. Delete a move to make room for Discharge?
Discharge damages the ally Pokemon too, right?

Because Pika_Pika42 did not receive boosted XP, He has gained the right to ask the host a question concerning a future match up. Any future match up. It must be a single question, clearly stated, and must have a yes/no answer.
Regarding this, guys what question should we ask?
 
I let Esper evolve.
Congratulations. Your Esper evolved into Kadabra.
Esper learned Kinesis.

Also I think I'll have Henry forget Synchronoise for Take Down. Move's not been that helpful, really.
Done.

Discharge damages the ally Pokemon too, right?
Yes. Discharge damages anything on the field except the user and those immune to electric damage.

Alright then. Esper, teleport us back to Celurean!
Esper used Teleport.

Ding ding ding.

Your pokemon have been fully healed. We hope to see you again.

Weather: Clear​



Party
Lone_Garurumon(3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(3/3): None (Walking: Coeus)

Ally - None
None

Enemy - None


None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$11,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 91/91, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 675/1025, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 300/1025, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 58/58 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 675/825, Friendship: 125/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
$17,250

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level:34, Experience: 675/1025, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

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Megapod (Male Butterfree - Bug/Flying)
Base: HP: 44/44, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 40, Experience: 409/999, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

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Monk (Male Primeape - Fighting)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 275/1000, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,450

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Click (Female Crobat - Poison/Flying)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 32, Experience: 875/975, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 35/35 (Flying)

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Redguard (Female Breloom - Grass/Fighting)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 240/950, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 10/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Kadabra - Psychic)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 75/625, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 15/15 (Status - Decreases target accuracy by one stage)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,500
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Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 175/875, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.)
Held: Oran Berry
Status: None

Confusion: Power 50 PP 25/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

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Beat (Male Mankey - Fighting)
Base: HP: 66/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30,
experience 750/800, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

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Bell (Male Weepinbell - Grass/poison)
Base: HP: 60/60, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 600/825, Friendship: 85/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)

Location: Cerulean City
Weather: Clear
Time: Dawn

Choices:
  1. Search for Items
  2. Talk to an NPC. (Cop, Bike Salesman)
  3. Buy item from PokeMart
  4. Heal at a Pokemon Center / Check on boxed Pokemon.
  5. Challenge the Gym
  6. Head North to Route 24.
  7. Go west to Route 4
  8. Head South to Route 5
  9. Head East to Route 9
  10. Check out the police activity
  11. Ask the victim a question. (Please specify the question)
 
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