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Non-Mafia Defeat the Boss - Pokemon: Kanto

Okay, Redguard, what LG said. Mega Drain on Geodude!
Redguard used Mega Drain on Geodude.
Mega Drain's power (7) - Geodude's defense (r2) * weakness: 10 damage

Follow it up Beat! Karate Chop!
Beat used Karate Chop on Geodude.
Karate Chop's power (8) - Geodude's defense (r2) * weakness: 12

Monk Karate Chop on that Geodude.
Monk used Karate Chop on Geodude.
Karate Chop's power (8) - Geodude's defense (r2) * weakness: 12

ABILITY ACTIVATED: Sturdy. Geodude cannot be reduced below 1hp this turn.

Geodude use Rollout on Monk.
Rollout's power (7) - Monk's defense (r1) / resistence: 3

Sandshrew used Poison Sting on Beat.
Poison Sting's power (4) - Beat's defense (r1): 3 damage
Beat is now critically poisoned.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 1x Antidote, $1500

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 0/500, Friendship: 225/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 0/, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 25/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 175/425, Friendship: 90/255
Ability: Vital Spirit (Prevents sleep)
Status: Critically poisoned (taking 5 damage every turn)

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 5x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1100

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 25/500, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 175/300, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 29/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 75/475, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 50/500, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 385/475, Friendship: 155/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
074MS.png
Geodude (Male Geodude - Rock/Ground)
Base: HP: 1/34, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 10,
Ability: Sturdy (Pokemon cannot go from 100% to 0% in the same turn. If an attack would otherwise cause this, this pokemon would be left with 1hp at the end of the turn)
Held: Unknown

Roll out: Power 30 (Rock - Attack for 5 turns, doubling in power each turn)
Unknown moves

027MS.png
Sandshrew (Female Sandshrew - Groundl)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11,
Ability: Unknown
Held: Unknown

Poison Sting: Power 15 (Poison - 25% chance to poison)
 
-.-
Really?

Alright then. Use Antidote on Beat

Pika should probably finish off the Geodude while Redguard makes a start on Sansdhrew

Also @Arthas Menethil, Sandshrew doesn't have "unknown moves" listed anymore. Does that mean that we've seen the only move it has, or was that just a mistake?
 
Alright then. Use Antidote on Beat
You used the antidote on Beat.
Beat was cured.

Ok, Monk Low Kick that Geodude away.
Monk used Low Kick on Geodude.
Geodude fainted.

Rio gained 100xp
Squall gained 100xp
Beat gained 100xp and 5fp
Pika gained 100xp
Megapod gained 100xp
Monk gained 100xp and 5fp
Click gained 100xp
Gesundheit gained 100xp
Redguard gained 100xp and 5fp
Redguard grew to level 13.
Redguard, let's start weakening that Sandshrew. Mega Drain!
Redguard used Mega Drain on Sandshrew.
Mega Drain's power (8) - Sandshrew's defense (r2) * weakness: 12 damage

Sandshrew used Fury Cutter on Redguard
Fury Cutter's power (7) - Redguard's defense (r1) * weakness: 12 damage

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 0x Antidote, $1500

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 225/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 100/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 25/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 275/425, Friendship: 95/255
Ability: Vital Spirit (Prevents sleep)
Status:

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 5x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1100

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 125/500, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 275/300, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 29/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 175/475, Friendship: 105/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 175/475, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 150/500, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 20/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 15/500, Friendship: 160/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
074MS.png
Geodude (Male Geodude - Rock/Ground)
Base: HP: 0/34, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 10,
Ability: Sturdy (Pokemon cannot go from 100% to 0% in the same turn. If an attack would otherwise cause this, this pokemon would be left with 1hp at the end of the turn)
Held: Unknown

Roll out: Power 30 (Rock - Attack for 5 turns, doubling in power each turn)
Unknown moves


027MS.png
Sandshrew (Female Sandshrew - Groundl)
Base: HP: 18/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11,
Ability: Unknown
Held: Unknown

Poison Sting: Power 15 (Poison - 25% chance to poison)
Fury Cutter: Power 40 (Bug - Doubles power everytime it is used)
Unknown moves
 
Mega Drain again, Redguard!
Redguard used Mega Drain on Sandshrew.
Mega Drain's power (8) - Sandshrew's defense (r2) * weakness: 12 damage

Go Beat, end it with a Covet!
Beat used Covet.
Covet's power (8) - Sandshrew's defense (r2): 6 damage
Sandshrew fainted.

Rio gained 100xp
Squall gained 100xp
Beat gained 100xp and 5fp
Pika gained 100xp
Megapod gained 100xp
Megapod grew to level 18
Monk gained 100xp and 5 fp
Click gsained 100xp
Gesundheit gained 100xp
Redguard gained 100xp and 5fp

Camper Liam has been defeated.
"What was I thinking? Light-years measure distance, not time!"

Monk, you too use Covet along with Beat.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 0x Antidote, $1500

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 200/500, Friendship: 225/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 100/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 25/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Status:

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 5x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1100

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 225/500, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 75/313, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 29/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 110/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 26/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 115/500, Friendship: 165/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
074MS.png
Geodude (Male Geodude - Rock/Ground)
Base: HP: 0/34, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 10,
Ability: Sturdy (Pokemon cannot go from 100% to 0% in the same turn. If an attack would otherwise cause this, this pokemon would be left with 1hp at the end of the turn)
Held: Unknown

Roll out: Power 30 (Rock - Attack for 5 turns, doubling in power each turn)
Unknown moves


027MS.png
Sandshrew (Female Sandshrew - Groundl)
Base: HP: 6/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11,
Ability: Unknown
Held: Unknown

Poison Sting: Power 15 (Poison - 25% chance to poison)
Fury Cutter: Power 40 (Bug - Doubles power everytime it is used)
Unknown moves


Would you like to continue to your next battle in this gym now?
 
Gym Leader Brock
Sorry about the delay. I quite literally feel like death at the moment :(

But the show must go on so...

latest

Brock sent out Geodude and Onyx

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 0x Antidote, $1500

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 200/500, Friendship: 225/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 100/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 25/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Status:

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 5x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1100

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 225/500, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 75/313, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 29/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 110/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

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Redguard (Female Shroomish - Grass)
Base: HP: 26/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 115/500, Friendship: 165/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
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Geodude (Male Geodude - Rock/Ground) ELITE
Base: HP: 38/38, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 12,
Ability: unknown
Held: unknown

Unknown moves

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Onyx (Male Onyx - Rock/Ground) ELITE
Base: HP: 43/43, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14,
Ability: unknown
Held: unknown

Unknown moves
 
Pika: Onix is heavy. Like, really heavy. So at 210 kg, a Low Kick should translate to about 9 damage after all modifiers (weakness, Elite, and then 30% off from defence)
Crobat: you know what to do, optional Leech Seed then just Mega Drain until they die

This thing *could* have Sturdy, but that actually shouldn't kick in this round, since I don't think we could OTK this thing.

And with strategy talk out of the way: Beat, start us off with a Low Kick to Onix!

Also @Arthas Menethil don't forget that Rio forget Defence Curl to learn Aura Sphere
 
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