Ladies and Gentlemon, welcome to the rebooted Defeat the boss. The previous version is located here: Non-Mafia: - Defeat the Boss! 2.0 Guide and Sign-Ups Defeat the boss is a game where you submit moves, or actions, and work as a team to defeat a common enemy. When you sign up for this game, tell me the starter pokemon you wish to have. This pokemon must be able to evolve, must be basic, and must be capable of being bred. (Certain genderless pokemon that can’t breed like Staryu are still acceptable though. If in doubt, ask). There will be three players active at any time, and they can have up to three Pokemon each. When a players’ Pokemon have all fainted, they were be considered defeated and will switch out after the current rounds with the next player in line. PLAYERS 1. @Lone_Garurumon 2. @Pika_pika42 3. @Acrobatic Crobat Spoiler: Sign Ups 1. Seasonal Deerling - Deerling 2. CheffOfGames - Ralts Spoiler: Mechanics, rules, and clarification. Please read. So then, how do you play the game? Spoiler: Basics When you start the game, you will start with one basic Pokemon with basic level 5 stats, and attacks. Each attack will have a basic damage stat, and this damage can be affected by moves, abilities, and defence. To keep things simple in this game, there is no attack stat, or speed stat. Accuracy and defence calculations will be simplistic. Pokemon will attack in the order that they’re submitted, and then the enemy pokemon will attack. At the end of each battle, you will gain experience, items if the pokemon was holding any, and money if it is a trainer battle. This money can be used at the end of each round to buy items… including TMs, pokeballs, potions, and the like. As I said earlier, you can have up to 3 pokemon each, and only start with one. During wild battles, if you have a Pokeball on you, you may throw it towards one of the wild pokemon to attempt to catch it. Chance of failure depends on the pokeball. At full health, the standard pokeball/premier ball has a 20% chance of success, 30% for great ball, and 40% for ultraball. This success chance goes up depending on how low the wild pokemon’s health is, and their status condition. Note that actions are still processed in the order they are posted. If one of your team knocks out, or captures, the wild pokemon before you can post your attempt to capture it, your actions will fail. You cannot capture a trainer’s pokemon. Spoiler: How do battles work? So there you are, facing off against one or more pokemon. What do you do? Your first move is to choose one of your pokemon and send it out, along with your teammates. On your first post of a battle, you can also choose an action to take. The actions you can take are to use a move, use an item, or pass. Use a move If you choose to use a move, an accuracy roll will be performed based on your move, and your accuracy stat. Assuming you don’t miss, and it’s a damaging move, a defence roll will be performed based on your targets defence stat, and finally type effectiveness to come into play. Supereffect moves are doubled, and not very effective moves are halved. Abilities will affect a move depending on the ability in question. For example, using a ground move against a pokemon with levitate will make the move fail before the accuracy check is performed. Use an item If you have an item in your inventory, you may choose to use that item instead of a move. What happens will depend on the item. You can use items on any pokemon on the field. (Remember that you can’t catch trainer pokemon, so don’t try to lob Pokeballs at your allies pokemon). Pass You can choose to pass a turn. This will cause your pokemon to just sit there. This can be useful if you don’t want to risk knocking out a pokemon but want to allow your ally to try to catch it. Run You can choose to run from a wild pokemon. Your success in running will depend on a number of factors, influenced by the handheld games. You cannot run from trainers. In addition, some Pokemon - like the Legendary Beasts of johto - are inclined to run. Certain abilities can prevent it, but those abilities have to be on one of the pokemon currently in battle. The battle is over when all enemy pokemon have been defeated. Spoiler: How do rounds work? So how does a round work? A round will generally start with weaker Pokemon… such as wild pokemon, or a weaker trainer. The wild pokemon can appear in a group, such as two or three wild pokemon, while a trainer will generally have one pokemon at a time but may have more than one pokemon. You won’t know what Pokemon he or she has until they send them out. After defeating a group… and getting your rewards… you will move on to a stronger opponent, which may also be a wild pokemon group or a trainer. Each group will get progressively stronger (tempered by your own levels), until you reach a boss… This boss will either be an incredibly strong (for the round) wild pokemon - it can be a legendary - or it can be a gym leader. If it is a legendary, you may attempt to catch it BUT all Pokeballs have half their effectiveness on Legendary pokemon, except masterballs. If it is a gym leader, once you have defeated them, they will offer you a TM and a gym badge. Again, trainers will give money when defeated to all players that participated in their defeat. Wild pokemon will drop their item when defeated (they lose the item if captured), and legendaries have a chance to drop incredibly powerful items when defeated. There will only be one of these items, so choose wisely who gets it. Spoiler: Rule/Mechanic clarification Most updates will be posted as soon as I am able after all current players have made a move. You have up to 48 hours after I post an update to post your move(down from 72) Should you fail to post a move, and respond to my nudges, all your active Pokemon will be dealt maximum damage and you will be eliminated, opening the door for someone else. On the subject of active pokemon, You are able to carry up to 3 pokemon on you, but additional pokemon are not lost. You have the choice to send additional pokemon (or an active one) to your PC, which you can access as long as you are in a town (but they can't be used to save you from defeat). Inactive pokemon also gain XP when you defeat enemies. Being defeated in certain battles, like this one, will not result in elimination. I should have clarified this earlier, I apologise. Spoiler: Character sheet Your character sheet will be quite simple (Unlike my previous attempt) AussieEevee 3x Pokeball, 2x Potion, 2x Burn Heal, 2x Revive, $200 Eevee (Normal) Defence: 20%, accuracy: 100%, Level: 5, Experience: 20/100 Tackle: 30 (Normal) Sand attack Flareon (Fire) Defence: 40%, accuracy: 80%, level 8, Experience 0/200 Tackle: 30 (normal) Sand attack Ember: 40 (Fire) Any questions, feel free to ask. Experience and damage numbers page Spoiler: How does random wild pokemon battles work Wild battles work by generating a series of random numbers. The first RNG number determines how many pokemon are in the battle. Getting an extremely high number in this roll gives you a good chance of getting a legendary or other powerful pokemon not usually found on this route. After the first roll, assuming you didn't get a legendary, the RNG is rolled again, once per pokemon that appears. 1-90 on this roll selects a pokemon from Generation 3 for the route in question, the higher the roll the more powerful the Pokemon. However, 91-100 will select a pokemon from Generation 4's list for that route. Again, the higher the roll, the more powerful the Pokemon. A final roll will take place, once per pokemon, to determine its gender. Spoiler: How does friendship work? Friendship is granted at the end of certain battles (This will not be listed in your rewards feedback). To raise friendship, it generally requires that pokemon to have been active during that fight. Friendship evolution occurs at 220 friendship, and moves that use friendship will have a power based on your friendship level. (Note that you cannot evolve twice in the one battle) Spoiler: Critical Strike? There is no critical strike calculations in this game Spoiler: How do abilities work? Abilities depend on your ability itself. They will generally be listed in your pokemon's information. Spoiler: Can my pokemon hold items? Can wild pokemon hold items? How do they work Yes. Both your pokemon and wild pokemon can hold items. If the wild pokemon is holding an item, it will not be listed unless one of your team has used a move or item to reveal it. Pokemon cannot use man-made items, but will use items they can use automatically at the end of the turn. For more information, refer to the item in question Spoiler: I'm not in battle, and no new battle has started. What gives? There are things to do outside of battle, such as exploring your current area (with mechanics inspired by the Murder, She Wrote non-mafia game), buying things from shops, visiting services within a town, exploring for items, wild pokemon, or even trainers. You also have the option to move to an adjacent route. Spoiler: Help! I submitted my move first but my teammate went first. What happened? Some moves, like Protect, Feint, Quick Attack, etc are increased priority moves. They will be processed in the order of priority. Spoiler: According to bulbapedia, My pokemon can learn a move but it didn't. Why? Certain moves are skipped over if they would have no purpose in the game. For example, Growl. Since attack stat isn't tracked, growl would have no use.. thus if your pokemon tries to learn Growl, it will automatically fail. Spoiler: My Pokemon are currently being healed after the end of each battle. Will this happen all through out the game? No. This is a starter mechanic designed to help with the early game. Defeating Brock will disable this mechanic, meaning that the Pokemon can only regain health by visiting a pokemon center or using items. Certain NPCs will also heal your pokemon Spoiler: My pokemon are poisoned, or are injured? Can I return to a town to heal them? You sure can. Spoiler: Is there any risk to changing routes? Yes. Like with the games, there is a risk that you may run into a wild pokemon as you pass through certain areas... If you use an exit you haven't used before, you may run into a trainer. The chance of you running into a wild pokemon depends on your own pokemon levels, the level of the pokemon in the area, and then its down to a roll of the dice. Trainers aren't random though, meaning if you pass through areas you've already been through, you won't run into a trainer. Spoiler: Something is wrong with the results. My Pokemon didn't gain experience, or damage was applied incorrectly Just let the host or moderator on duty know about any problems. I do have a lot to process each turn, especially during battle, so I might miss something. Spoiler: Can I trade Pokemon with my teammates? Yes. Doing so requires you to go to a Pokemon Center. Spoiler: I traded and now my old Pokemon it marked with 'OT: MyName'... What gives? This just means that you are the original trainer. They cannot rename the pokemon Spoiler: Friendship Friendship is reset to 50 when trading. Spoiler: This enemy is an elite... what is an elite? An elite trainer is one who has elite pokemon. What is an elite pokemon? An elite pokemon is a pokemon who deals double damage, and damage taken is halved. You cannot be eliminated by an elite. Spoiler: Switching Pokemon As of the 29th of October, Switching Pokemon now uses a turn. This is for a couple of reasons. The first being the hosts sanity... and the second to reduce the yo-yo effect of using one pokemon to attack then immediately using another. Spoiler: gym battles Spoiler: What is Encounter Mode? Walking Pokemon each have a chance to activate encounter mode. It is a rather small chance, in the low single digits... and can be triggered from any non-combat action. What happens once a walking Pokemon has triggered encounter mode, is that they will become unresponsive, and will cancel out the action you have chosen. You will be given a choice once encounter mode is activated, whether to follow your walking Pokemon and begin the encounter, or ignore them and continue with the action you have chosen. If you choose to ignore them, they will be unavailable for a short period of time, before returning to you. So what is an encounter, you ask? An encounter is a series of events, such as wild pokemon battles or trainer battles, based around a story event. They are generally rich in rewards, but also high in risk, as you can't flee from or end an encounter once you have began. It depends on the encounter, but some encounters will completely heal your pokemon before and/or after the encounter (But not during) If you wish to know more, feel free to ask questions.