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Non-Mafia Defeat the Boss - Pokemon: Kanto

That's the one, yeah. Kinda that combined with that battle place at the end of Sun and Moon, along with some random elements.

My guess: Randomiser hacks.

I've actually never used randomisers, to be fair. They sound fun but just something I've never done.

Anyway, I take it everyone agrees with you so.


Our heroes move back to Route 6.

Kanto_Route_6_Map.png

Location: Route 6
Weather: Clear
Time: Day

Choices:

  1. Return to Underground Path
  2. Search for Pokemon (May trigger trainer battle)
  3. Search for items (May trigger trainer battle)
  4. Fight Bug Catcher Simon (6/6)
  5. Continue to Vermillion City.
 
@Lone_Garurumon @CheffOfGames @Acrobatic Crobat @Pika_pika42

So I just realised... but you guys already have 3 of the 4 pokemon you could get on route 6. Would you rather go to Route 11? (Which wasn't listed on the actions list for Vermilion City, but is actually open)
Or do you still wish to search for pokemon here?
 
Our heroes go back to Vermilion City.

Our heroes go to Route 11.

Kanto_Route_11_Map.png

Location: Route 11
Weather: Clear
Time: Dusk


Choices:
  1. back to Vermilion City
  2. Enter Diglet's cave
  3. Search for items
  4. Fight Youngster Eddie (1/10)
  5. Search for Pokemon
  6. Go to Route 12 (Requires Poke Flute)
  7. Trade Nidorino for Nidorina

Our heroes search for Pokemon. and Pokemon they do find.

Weather: None​



Party
Lone_Garurumon(3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(3/3): None (Walking: Coeus)

Ally - None
None

Enemy - None




TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
This is XP that AussieEevee has not yet applied to the boxed Pokemon. It will be applied on request or when the Pokemon is withdrawn from the box.
Bensen: ‭3,612‬xp
Flyer: ‭3,612‬xp
Gesundheit: ‭3,612‬xp
Fafnir: ‭3,612‬xp
Redguard: 2900xp
Moltres: - (Cannot gain experience while boxed)
Bell: 2900xp
Caught Unique Pokemon: 18

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
2x rare candy
$14,900

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 108/108, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 41, Experience: 50/1200, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 15/15 (Rock)
Aura Sphere: Power 80 PP 20/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 40/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 90/90, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 41, Experience: 325/1200, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 76/76 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 37, Experience: 0/1025, Friendship: 170/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Sitrus Berry
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$20,050

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 88/88, Defense: 20%, Attack: 100% , accuracy: 100%, Level:40, Experience: 950/1150, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 50/50, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 46, Experience: 772/1126, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 15/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 10/10 (Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Air Slash: Power 75 PP 15/15 (Flying - 30% chance to cause the target to flinch)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 78/78, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 975/1150, Friendship: 255/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Close Combat: PP 5/5 Power 120 (Fighting - Lowers defense by one stage)
Cross Chop: Power 100 PP 5/5 (Fighting - Deals double base damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 10/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
8x Pokeball
0x Great Ball
6x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$17,250

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 80/80, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 39, Experience: 575/1150, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Leech Life: Power 80 PP 10/10 (Bug - Heals the user for up to 50% of the damage dealt)

Setzer (Male Meowth - Dark)
Base: HP: 66/66, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 29, Experience: 450/900, Friendship: 15/255 OT: CheffOfGames
Ability:
Held:
Status: None

Growl: PP 40/40 (Status - Lowers targets attack by 1 stage)
Bite: Power 60 PP 25/25 (Dark - 30% chance to make the target flinch)
Fury Swipes: Power 18 PP 15/15 (Normal - Hits for 2-5 strikes)

Esper (Female Kadabra - Psychic)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 0/850, Friendship: 25/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Reflect: PP 20/20 (Status - Halves the damage from physical attacks for any party member for 5 turns)
Kinesis: PP 15/15 (Status - Decreases target accuracy by one stage)
Psycho Cut: PP 20/20 Power 70 (Psychic)
Miracle Eye (Status - Causes accuracy checks against the target to be ignored if the evasion stat has been changed. Also removes Darks immunity to psychic)
@CheffOfGames
7x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$4,300
281MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 78/78, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 650/1050, Friendship: 125/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: None

Psychic: Power 90 PP 10/10 (Psychic - 10% chance to lower targets attack)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 10/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

057MS.png
Beat (Male Primeape - Fighting)
Base: HP: 80/80, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 36,
Experience 50/1050, Friendship: 220/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 25/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 10/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

148MS.png
Vi (Female Dragonair - Dragon)
Base: HP: 114/114, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 37/1,538, Friendship: 0/255. OT: Acrobatic Crobat
Ability: Shed Skin
Held:
Status: None

Hidden Power: Power 60 PP 15/15 (Normal)
Dragon Tail: Power 60 PP 10/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave: PP 20/20
Rest: PP 10/10 (Status - Sleep for 2 turns, restoring HP)

Ekans (Female Ekans - Poison)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30
Ability:
Held:
Status: None

Drowzee (Male Drowzee - Psychic)
Base: HP: 68/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 30
Ability:
Held:
Status: None
 
I forget what Pokemon was actually have, I legitimately don't know if we've caught Ekans before.
@AussieEevee would it be possible to get some kind of marker or something so we know which asses we should or should not kick?
Remind me in the morning to put something in place to help with this.

However, you do not have either of these pokemon.
 
Okay, I'll catch that Ekans. But only if you let me name her "żąW" ("Ekans" translated to my native language. And yes, that dot over Z and hook under A are important).
Now, who catches Drowzee?

Setzer, come on out and Bite!

Also, I think I was majorly wrong about a certain Pokemon's evolution path xD

This made me realise something about one of my 'Mon... Kadabra evolves through trade, right? So assuming I'll trade Esper to, let's say, LG, for, let's say, Squall, and then trade it back, will it evolve into Alakazam?
 
This made me realise something about one of my 'Mon... Kadabra evolves through trade, right? So assuming I'll trade Esper to, let's say, LG, for, let's say, Squall, and then trade it back, will it evolve into Alakazam?
This is correct. Trade based evolutions work as normal.

The reason why Cheff didn't get the question about evolving Coeus is what I wrongly assumed that it was a gendered branched evolution. But no, both male and female can evolve into that one.
 
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