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Non-Mafia: Defeat the Boss v3: Pokemon

AussieEevee

White Ranger, Dino Power!
Joined
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Messages
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End them with Headbutt!
Squall used Headbutt.
Headbutt's power (11) - Vileplume's defense (r2): 9

Vileplume fainted.

Rio gained 300xp

Squall gained 300xp and 5fp

Henry gained 300xp
Henry grew to level 3.

Pika gained 300xp
Pika grew to level 21.
Pika is trying to learn Feint,but Pika can only learn 4 moves. Delete a move to make room for feint?

Megapod gained 300xp and 5fp
Megapod grew to level 30.

Monk gained 300xp
Monk grew to level 21

Click gained 300xp and 5fp
Click grew to level 20

Redguard gained 300xp

Fafnir gained 300xp
Fafnir grew to level level 17.

Lass Ali sent out Cutesy.

Ability Activated: Intimidate.

Squall's attack fell.

Megapod's attack fell.

Click's attack fell.

Weather: Sunny (+50% fire moves, -50% water moves, affects certain moves) Turns: 3

Party
Lone_Garurumon (3/3): Squall (24hp) (Walking: Rio)
Pika_Pika42(3/3): Megapod (33hp) (Walking: Pika)
Acrobatic Crobat(3/3): Click (46hp) (Walking: Click)

Ally - None
None

Enemy - Lass Ali
Cutesy (64hp)

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
$11250
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 62/62, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 600/725, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Luxio - Electric)
Base: HP: 24/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 550/675, Friendship: 200/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 14/14, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 3, Experience: 175/250, Friendship: 5/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts power of targeted pokemon)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$10850
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 34/34, Defense: 10%, Attack: 100% (90%), accuracy: 100%, Level: 30, Experience: 228/786, Friendship: 160/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 275/700, Friendship: 175/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
Dome Fossil
$1250
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 200/, Friendship: 240/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Redguard (Female Shroomish - Grass)
Base: HP: 26/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 665/725, Friendship: 250/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Magikarp - Water)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 50/, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Cutesy (Female Arcanine - Fire)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28,
Experience:-, Friendship: -
Ability: Intimidate (Lowers attack of all enemies when entering battle)
Held: hidden
Status: None

Hidden moves
 

Lone_Garurumon

Deal with it
Joined
Dec 9, 2015
Messages
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4,729
Ok, so it has a nickname, that's adorable. It also happens to be Super Effective to Rio, and Squall is halfway down.
...
Well shit.

Squall, let's hit and pray! Headbutt! Land that flinch!
 

Acrobatic Crobat

Eek! A spider!
Joined
Sep 12, 2018
Messages
722
Reaction score
304
Dang. Our only Water type knows only Tackle, and we have no Ground or Rock types.
Okay, let's do it in more strategic way. I'd say Pika should use Poison Powder and then switch to either Pika or Monk, but it may be too risky. I'll leave it up to you to decide.
As for myself, I'll start with Confuse Ray.
 

AussieEevee

White Ranger, Dino Power!
Joined
Oct 16, 2013
Messages
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Squall, let's hit and pray! Headbutt! Land that flinch!
Squall used Headbutt.
Headbutt's power (11) - Cutesy's defense (r2) - reduced attack: 8

As for myself, I'll start with Confuse Ray.
Click used Confuse Ray.
Cutesy is confused.

MegaPod use Poison Powder on Cutesy.
Megapod used Poison Powder on Cutesy.
Cutesy is poisoned.

Cutesy ate its Pecha Berry.
Cutesy was cured.

Cutesy is confused.
Cutesy used Flamethrower on Megapod.
Flamethrower's power (16) - Megapod's defense (r2) * weakness + weather: 42

Megapod fainted.

Weather: Sunny (+50% fire moves, -50% water moves, affects certain moves) Turns: 2

Party
Lone_Garurumon (3/3): Squall (24hp) (Walking: Rio)
Pika_Pika42(2/3): Choosing (Walking: Pika)
Acrobatic Crobat(3/3): Click (46hp) (Walking: Click)

Ally - None
None

Enemy - Lass Ali
Cutesy (56hp)

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
$11250
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 62/62, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 600/725, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Luxio - Electric)
Base: HP: 24/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 550/675, Friendship: 200/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 14/14, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 3, Experience: 175/250, Friendship: 5/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts power of targeted pokemon)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$10850
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/34, Defense: 10%, Attack: 100% (90%), accuracy: 100%, Level: 30, Experience: 228/786, Friendship: 160/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 275/700, Friendship: 175/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
Dome Fossil
$1250
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 200/, Friendship: 240/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Redguard (Female Shroomish - Grass)
Base: HP: 26/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 665/725, Friendship: 250/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Magikarp - Water)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 50/, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Cutesy (Female Arcanine - Fire)
Base: HP: 56/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28,
Experience:-, Friendship: -
Ability: Intimidate (Lowers attack of all enemies when entering battle)
Held: hidden
Status: Confused

Flamethrower: Power 90 (Fire - 20% chance to cause burn)
Hidden moves
 

AussieEevee

White Ranger, Dino Power!
Joined
Oct 16, 2013
Messages
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@Lone_Garurumon I've just noticed that I keep making mistakes with Squall's attacks.Rivalry, Squall's ability, should apply to all her attacks. Please slap me if I forget to calculate it again.
 

Lone_Garurumon

Deal with it
Joined
Dec 9, 2015
Messages
7,930
Reaction score
4,729
@Acrobatic Crobat Mind taking your command back for now (or will AE just let me go first so we don't have to mess around with properly getting our turn order right)? I'm gonna try and Leer it down to 0%, so having you attack after my first one would land more damage.
 

AussieEevee

White Ranger, Dino Power!
Joined
Oct 16, 2013
Messages
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Reaction score
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@Acrobatic Crobat Mind taking your command back for now (or will AE just let me go first so we don't have to mess around with properly getting our turn order right)? I'm gonna try and Leer it down to 0%, so having you attack after my first one would land more damage.
I will allow it for this turn.
 

Lone_Garurumon

Deal with it
Joined
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Messages
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Cool, thanks. Alright then Squall, shoot in front of Click! Use Leer first!

Also I'd like to request that the two of you hold back your attacks next turn so I can squeeze in a second Leer first. You know, unless Squall gets bodied this turn and goes down.
 

AussieEevee

White Ranger, Dino Power!
Joined
Oct 16, 2013
Messages
6,794
Reaction score
2,091
Cool, thanks. Alright then Squall, shoot in front of Click! Use Leer first!
Squall used Leer.
Cutesy's defense fell.

Alright, Click. Wing Attack!
Click used Wing Attack.
Wing Attack's power (10) - Cutesy's defense (1): 9

Come on Monk. Use Covet.
Monk used Covet.
Covet's power (10) - Cutesy's defense (1): 9

Cutesy used Swagger on Squall.
Squall's base attack power doubled.
Squall is confused.

Weather: Sunny (+50% fire moves, -50% water moves, affects certain moves) Turns: 1

Party
Lone_Garurumon (3/3): Squall (24hp) (Walking: Rio)
Pika_Pika42(2/3): Choosing (Walking: Pika)
Acrobatic Crobat(3/3): Click (46hp) (Walking: Click)

Ally - None
None

Enemy - Lass Ali
Cutesy (38hp)

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
$11250
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 62/62, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 600/725, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Luxio - Electric)
Base: HP: 24/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 550/675, Friendship: 200/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: Confused / Base attack power doubled.

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 14/14, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 3, Experience: 175/250, Friendship: 5/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts power of targeted pokemon)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$10850
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/34, Defense: 10%, Attack: 100% (90%), accuracy: 100%, Level: 30, Experience: 228/786, Friendship: 160/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 275/700, Friendship: 175/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
Dome Fossil
$1250
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 200/675, Friendship: 240/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Redguard (Female Shroomish - Grass)
Base: HP: 26/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 665/725, Friendship: 250/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Magikarp - Water)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 50/, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Cutesy (Female Arcanine - Fire)
Base: HP: 38/64, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 28,
Experience:-, Friendship: -
Ability: Intimidate (Lowers attack of all enemies when entering battle)
Held: hidden
Status: Confused

Flamethrower: Power 90 (Fire - 20% chance to cause burn)
Swagger (Status - Confuses the target. All their attacks (including confusion damage) have double base power)
Hidden moves
 

Lone_Garurumon

Deal with it
Joined
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Messages
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This is undeniably risky, but with Squall's doubled power, we could end it this turn. And I mean, she'd have the same chance to hurt herself either way, soooo...

Squall! Focus hard on your target, and then hit 'em hard with a Spark!
 

AussieEevee

White Ranger, Dino Power!
Joined
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Messages
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(Shouldn't Cutesy be confused too?)
*sigh* ... Yes.

Squall! Focus hard on your target, and then hit 'em hard with a Spark!
Squall is confused.
Squall hurt itself in its confusion. (18)

Monk, try a Low Kick on Cutesy.
Monk used Low Kick.
Low Kick's power (14) - Cutesie's defense (r1): 13

Click, yet another Wing Attack!
Click used Wing Attack.
Wing Attack's power (10) - Cutesy's defense (1): 9

Cutesy is confused.
Cutesy used Flamethrower on Monk.
Flamethrower's power (13) - Monk's defense (r3) + weather: 15

The weather returned to normal.

Weather: Sunny (+50% fire moves, -50% water moves, affects certain moves) Turns: 1

Party
Lone_Garurumon (3/3): Squall (6hp) (Walking: Rio)
Pika_Pika42(2/3): Monk (35hp) (Walking: Pika)
Acrobatic Crobat(3/3): Click (46hp) (Walking: Click)

Ally - None
None

Enemy - Lass Ali
Cutesy (16hp)

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
$11250
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 62/62, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 600/725, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Luxio - Electric)
Base: HP: 6/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 550/675, Friendship: 200/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: Confused / Base attack power doubled.

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 14/14, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 3, Experience: 175/250, Friendship: 5/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts power of targeted pokemon)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$10850
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/34, Defense: 10%, Attack: 100% (90%), accuracy: 100%, Level: 30, Experience: 228/786, Friendship: 160/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 35/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 275/700, Friendship: 175/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
Dome Fossil
$1250
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 20, Experience: 200/675, Friendship: 240/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Redguard (Female Shroomish - Grass)
Base: HP: 26/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 665/725, Friendship: 250/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Magikarp - Water)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 50/, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Cutesy (Female Arcanine - Fire)
Base: HP: 16/64, Defense: 20% (10%), Attack: 100%, accuracy: 100%, Level: 28,
Experience:-, Friendship: -
Ability: Intimidate (Lowers attack of all enemies when entering battle)
Held: hidden
Status: Confused

Flamethrower: Power 90 (Fire - 20% chance to cause burn)
Swagger (Status - Confuses the target. All their attacks (including confusion damage) have double base power)
Hidden moves
 
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