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Non-Mafia Defeat the Boss - Pokemon: Kanto

You've got to be kidding me.
Alright, first and foremost we need to lower that monstrosity's defense. That's why I am starting with Gesundheit's Tail Whip.
 
Squall! Let's start it up! Leer!
Squall used Leer.
Dratini's defense fell by 10%

Go Megapod, make it sleep with Sleep Powder.
Megapod used Sleep Powder.
Dratini fell asleep.

Gesundheit's Tail Whip.
Gesundheit used Tail Whip.
Dratini's defense fell by 10%

Dratini is fast asleep.

Ability Activated: Shed Skin.

Dratini woke up.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
147MS.png
Dratini (Female Dratini - Dragon) ELITE
Base: HP: 57/57, Defense: 40% (20%), Attack: 100%, accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: unknown


Unknown moves
 
Okay. Now we should try getting its Def to 0.
Lone, you'll use Leer again while I use Tail Whip. Pika, you then try... either Silver Wind or Psybeam, whichever you think would be better.
Okay, now - Gesundheit, another Tail Whip!
 
Gesundheit, another Tail Whip!
Gesundheit used Tail Whip.
Dratini's defense fell.

Keep going Squall! Leer!
Squall used Leer.
Dratini's defense fell.

Megapod use Silver Wind on that Dratini.
Megapod used Silverwind
Silverwind's power (10) - Dratini's defense (0) / ELITE: 5

Dratini used Twister.
Twister's power (8) - Gesundheit defense (r2) * ELITE: 12
Twister's power (8) - Squall's defense (r2) * ELITE: 12
Twister's power (8) - Megapod's defense (r1) * ELITE: 14

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 18/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 7/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 22/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
147MS.png
Dratini (Female Dratini - Dragon) ELITE
Base: HP: 52/57, Defense: 40% (0%), Attack: 100%, accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: unknown

Twister: Power 40 (Dragon - Twister inflicts damage and has a 20% chance of causing each target to flinch. It will hit all adjacent opponents in battles featuring multiple Pokémon.
Twister can hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, it will have its power doubled for that Pokémon)
Unknown moves
 
Jesus that's painful. On the plus side, assuming AE is sticking to natural learnsets for this thing, that's the strongest move we should have to deal with from this thing, barring the potential for Dragon Rage shaped super murder. Either way, I think dulling this thing's fangs a bit would be a good move.

Squall! lower its guard with your Baby Doll Eyes!
 
Gesundheit used Bite.
Bite's power (9) - Dratini's defense (0) / ELITE: 5

Squall! lower its guard with your Baby Doll Eyes!
Squall used Baby Doll eyes.
Dratini's attack fell.

let's try Psybeam this time.
Megapod used Psybeam.
Psybeam's power (11) - Dratini's defense (0) / ELITE: 6

Dratini used Dragon Rage on Megapod.
Dragon Rage's power (7): 7 damage

Megapod fainted.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 18/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

041MS.png
Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

019MS.png
Gesundheit (Male Rattata - Normal)
Base: HP: 22/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

285MS.png
Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
147MS.png
Dratini (Female Dratini - Dragon) ELITE
Base: HP: 41/57, Defense: 40% (0%), Attack: 100% (90%), accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: unknown

Twister: Power 40 (Dragon - Twister inflicts damage and has a 20% chance of causing each target to flinch. It will hit all adjacent opponents in battles featuring multiple Pokémon.
Twister can hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, it will have its power doubled for that Pokémon)
Dragon Rage (Dragon - Always does 7 damage. Ignores weakness and resistance, but not immunity)
Unknown moves
 
Uh oh.
Okay, at least we know now how powerful exactly Dragon Rage is.
Now, all we can really do is attack some more.
Gesundheit, Bite again! Don't hold back and don't let that Dratini scare you!
 
Gesundheit, Bite again! Don't hold back and don't let that Dratini scare you!
Gesundheit used Bite.
Bite's power (9) - Dratini's defense (0) / ELITE: 5

Either way, Twister's still scary. Keep going Squall! Baby Doll Eyes again!
Squall used Baby Doll Eyes.
Dratini's attack fell.


Come out Monk and use Covet on that Dratini.
Monk used Covet.
Covet's power (8) - Dratini's defense (0) / ELITE: 4
Monk stole the enemy oran berry.

Dratini used Twister.
Twister's power (8) - Gesundheit's defense (r2) - Reduced Attack (r1) * ELITE: 10
Twister's power (8) - Squall's defense (r2) - Reduced Attack (r1) * ELITE: 10
Twister's power (8) - Monk's defense (r2) - Reduced Attack (r1) * ELITE: 10

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

403MS.png
Squall (Female Shinx - Electric)
Base: HP: 8/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/525, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 0/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

056MS.png
Monk (Male Mankey - Fighting)
Base: HP: 22/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

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Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

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Gesundheit (Male Rattata - Normal)
Base: HP: 12/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

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Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
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Dratini (Female Dratini - Dragon) ELITE
Base: HP: 32/57, Defense: 40% (0%), Attack: 100% (80%), accuracy: 100%, Level: 15,
Ability: Shed Skin (At the end of each turn, Shed Skin has a 30% chance of curing the Pokémon of a non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn.)
Held: None

Twister: Power 40 (Dragon - Twister inflicts damage and has a 20% chance of causing each target to flinch. It will hit all adjacent opponents in battles featuring multiple Pokémon.
Twister can hit a Pokémon during the semi-invulnerable turns of Fly, Bounce and Sky Drop, and if it does, it will have its power doubled for that Pokémon)
Dragon Rage (Dragon - Always does 7 damage. Ignores weakness and resistance, but not immunity)
Unknown moves


Wait... What? Did you decide that the normal damage from Dragon Rage was too OP or something?

I try to scale stuff down to this game's reduced numbers. I might need to review certain numbers after the fight, but Dragon Rage was never going to do a flat 40 as that doesn't fit with the reduced numbers of this game.
 
We brought her down almost to half HP, and without that berry we won't need to worry about her healing back.
Now, Gesundheit should survive another Twister. After that though I may want to switch him out.
Come on, Gesundheit! Another Bite! And let's all pray that Dratini flinches.
 
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