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Non-Mafia Defeat the Boss - Pokemon: Kanto

Host tip: You need to retract your move if you do not wish to risk it being processed before you can repost it.

If I had the time, I could have updated immediately after LG posted, which would have put assurance before Rock Tomb :)

Rio, one last time! Rock Tomb!
Now Monk, Assurance.
Monk used Assurance.
Assurance's power (13) * double - defense (r10): 16 (There was a mistake in the calculations last post)

Dratini used Thunder Wave on Rio.
Rio is now paralysed.

Weather: Clear​



Party
Lone_Garurumon(3/3): Rio 94/94 (Walking: Rio)
Pika_Pika42(3/3): Monk 70/70 (Walking: Pika)
Acrobatic Crobat(3/3): Redguard 66/68 (Walking: Click)
CheffOfGames(3/3): Coeus: 64/64 (Walking: Coeus)

Ally - None
None

Enemy - Wild Pokemon
Dratini 2/102

None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Boxed Pokemon XP Pool: 200xp

This is XP that AussieEevee has not yet applied to the boxed Pokemon. And will apply in the near future.
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$12,100

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 94/94, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 50/1050, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Paralysed

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 13/15 (Rock)
Aura Sphere: Power 80 PP 19/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 39/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 700/1025, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 51/62 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 250/850, Friendship: 125/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 23/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$17,450

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 78/78, Defense: 20%, Attack: 100%, accuracy: 100%, Level:35, Experience: 50/1025, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 44/44, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 40, Experience: 809/999, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 14/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 9/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 7/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,650

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 72/72, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 33/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 66/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 640/950, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 8/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 14/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Kadabra - Psychic)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 475/625, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 15/15 (Status - Decreases target accuracy by one stage)
@CheffOfGames
1x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,700
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 64/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 575/875, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: Paralysed

Confusion: Power 50 PP 23/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 9/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 57/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31,
experience 250/925, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 24/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 9/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 175/850, Friendship: 85/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)
147MS.png
Dratini (Female Dratini - Dragon)
Base: HP: 2/102, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 30, Experience:, Friendship:
Ability: Shed Skin
Held:
Status: None

Hidden Power: Power 60 PP 14/15 (Normal)
Dragon Tail: Power 60 PP 9/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave
 
Go, Pokéball!
CheffOfGames used a Pokeball.
CheffOfGames hit Lone_Garurumon in the back of the head with the pokeball.

Dratini used Hidden Power on Coeus.
Hidden Power's power (13) - defense (r3): 10

Weather: Clear​



Party
Lone_Garurumon(3/3): Rio 94/94 (Walking: Rio)
Pika_Pika42(3/3): Monk 70/70 (Walking: Pika)
Acrobatic Crobat(3/3): Redguard 66/68 (Walking: Click)
CheffOfGames(3/3): Coeus: 64/64 (Walking: Coeus)

Ally - None
None

Enemy - Wild Pokemon
Dratini 2/102

None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Boxed Pokemon XP Pool: 200xp

This is XP that AussieEevee has not yet applied to the boxed Pokemon. And will apply in the near future.
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$12,100

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 94/94, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 50/1050, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Paralysed

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 13/15 (Rock)
Aura Sphere: Power 80 PP 19/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 39/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 700/1025, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 51/62 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 250/850, Friendship: 125/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 23/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$17,450

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 78/78, Defense: 20%, Attack: 100%, accuracy: 100%, Level:35, Experience: 50/1025, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 44/44, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 40, Experience: 809/999, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 14/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 9/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

057MS.png
Monk (Male Primeape - Fighting)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 7/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
1x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,650

169MS.png
Click (Female Crobat - Poison/Flying)
Base: HP: 72/72, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 33/35 (Flying)

286MS.png
Redguard (Female Breloom - Grass/Fighting)
Base: HP: 66/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 640/950, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 8/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 14/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Kadabra - Psychic)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 475/625, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 15/15 (Status - Decreases target accuracy by one stage)
@CheffOfGames
0x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,700
280MS.png
Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 54/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 575/875, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: Paralysed

Confusion: Power 50 PP 23/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 9/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

056MS.png
Beat (Male Mankey - Fighting)
Base: HP: 57/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31,
experience 250/925, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 24/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 9/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

070MS.png
Bell (Male Weepinbell - Grass/poison)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 175/850, Friendship: 85/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)
147MS.png
Dratini (Female Dratini - Dragon)
Base: HP: 2/102, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 30, Experience:, Friendship:
Ability: Shed Skin
Held:
Status: None

Hidden Power: Power 60 PP 13/15 (Normal)
Dragon Tail: Power 60 PP 9/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave: PP 18/20
 
Might I suggest a strategy?

147MS.png
Dratini (Female Dratini - Dragon)
Base: HP: 2/102, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 30, Experience:, Friendship:
Ability: Shed Skin
Held:
Status: None
(Shed skin only has a 33% chance to remove the status effect at the end of each round, so if you are lucky, you can keep a status effect on Dratini)

Do with that as you will. Good luck.
 
Might I suggest a strategy?


(Shed skin only has a 33% chance to remove the status effect at the end of each round, so if you are lucky, you can keep a status effect on Dratini)

Do with that as you will. Good luck.
Why do you think I'm switching to bell? :p
 
Monk, you might as well go back in your Pokeball now. Good job done. :)
All players must have a pokemon active during battle (Unless that players pokemon are all defeated)... so withdrawing Monk from battle isn't possible without switching to another pokemon :)

On that note, something I wanted to mention for a while... if you guys go into battle and use an item immediately without selecting a pokemon, your roaming pokemon will be used... if they're fainted, your first non-fainted pokemon will be used.

Welp, I'm outta balls, guess imma switch in Bell and hope one of you guys catches it.
CheffOfGames switched out Coeus for Bell.

GO GREATBALL!
Acrobatic Crobat used a Great Ball.
Dratini whacked the ball with its tail, sending it flying back at Acrobatic Crobat.

Dratini used Hidden Power on Redguard.
Hidden Powers power (13) - defense (r3) * weakness: 40

Weather: Clear​



Party
Lone_Garurumon(3/3): Rio 94/94 (Walking: Rio)
Pika_Pika42(3/3): Monk 70/70 (Walking: Pika)
Acrobatic Crobat(3/3): Redguard 26/68 (Walking: Click)
CheffOfGames(3/3): Bell 62/62 (Walking: Coeus)

Ally - None
None

Enemy - Wild Pokemon
Dratini 2/102

None

TM03 Scald
TM09 Bullet Seed
TM39 Rock Tomb
TM43 Secret Power
TM45 Attract
HM05 Flash
Boulder Badge
Cascade Badge
Boxed Pokemon XP Pool: 200xp

This is XP that AussieEevee has not yet applied to the boxed Pokemon. And will apply in the near future.
Pokeball = 20% Chance
Great Ball = 30% Chance
Potion = Heal 20hp
Super Potion = Heal 50hp
Ether = Restore 10pp

@Lone_Garurumon
6x Pokeball
9x Potion
10x Super Potion
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
1x Ether
1x Ice Heal
1x rare candy
$12,100

448MS.png
Rio (Female Lucario - Fighting/Steel)
Base: HP: 94/94, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 35, Experience: 50/1050, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Paralysed

Metronome: PP 10/10 (Normal - Uses random move)
Rock Tomb: Power 60 PP 13/15 (Rock)
Aura Sphere: Power 80 PP 19/20 (Fighting - Bypasses accuracy checks)
Metal Sound: PP 39/40 (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

405MS.png
Squall (Female Luxray - Electric)
Base: HP: 76/76, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 34, Experience: 700/1025, Friendship: 255/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status:None

Headbutt: Power 70 PP 15/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer: PP 30/30 (Status - Lowers enemy defense by 10%)
Spark: Power 65 PP 20/20 (Electric - 30% chance to paralyze)
Baby Doll Eyes: PP 30/30 (Status - Lowers target attack by 10%)

133MS.png
Henry (Male Eevee - Normal)
Base: HP: 51/62 Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 250/850, Friendship: 125/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Take Down: Power 90 PP 20/20 (Normal - User takes 25% recoil damage (Of damage done to target))
Quick Attack: Power 40 PP 30/30 (Normal - Priority +1)
Helping Hand: PP 20/20 (Status - Boosts base attack of target team member by 50%. +1 priority move)
Bite: Power 60 PP 23/25 (Dark - 30% chance to make the target flinch)
@Pika_pika42
3x Pokeball
1x Great Ball
10x Potion
10x Super Potion
3x Antidote
1x Paralyz Heal
2x Burn Heal
2x Rare Candy
1x Moon Stone
1x Question Card (Can ask the host one yes/no question about an upcoming encounter)
$17,450

025MS.png
Pika (Male Pikachu - Electric)
Base: HP: 78/78, Defense: 20%, Attack: 100%, accuracy: 100%, Level:35, Experience: 50/1025, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Thunder Wave: PP 20/20 (Status - Paralyses the opponent)
Spark: power 65 PP 20/20 (Electric - 30% chance to paralyze target)
Quick Attack: power 40 PP 30/30 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 PP 10/10 (Electric)

012MS.png
Megapod (Male Butterfree - Bug/Flying)
Base: HP: 44/44, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 40, Experience: 809/999, Friendship: 255/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder: PP 14/15 (Grass - Puts target to sleep)
Bug Buzz: Power 90 PP 9/10(Bug - 10% chance to lower target defense)
Psybeam: Power 65 PP 20/20 (Psychic - 10% chance to confuse target)
Poison Powder: PP 35/35 (Poison - Poisons the target)

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Monk (Male Primeape - Fighting)
Base: HP: 70/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 675/1000, Friendship: 250/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 PP 25/25 (Normal - Steals held item)
Cross Chop: 100 PP 5/5 (Fighting - Deals double damage)
Low Kick: PP 20/20 (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Assurance: Power 60 PP 7/10 (Dark - Deals double base damage if the target has already taken damage this turn)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
9x Pokeball
0x Great Ball
7x Potion
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
1x Oran Berry
Dome Fossil
$14,650

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Click (Female Crobat - Poison/Flying)
Base: HP: 72/72, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 33, Experience: 300/1000, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Cross Poison: power 70 PP 20/20 (Poison - 10% chance to point target)
Confuse Ray: PP 10/10 (Status - Attempts to confuse target)
Air Cutter: Power 60 PP 25/25 (Flying - Hits all opponents)
Wing Attack: Power 60 PP 33/35 (Flying)

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Redguard (Female Breloom - Grass/Fighting)
Base: HP: 26/68, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 640/950, Friendship: 255/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 PP 8/10 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 PP 14/15 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Force Palm: Power 60 PP 10/10 (Fighting - 30% chance to paralyse target)
Leech Seed: PP 10/10 (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Esper (Female Kadabra - Psychic)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 475/625, Friendship: 0/255
Ability: Synchronize (If targeted by a status condition move, the attacker is also affected (unless immune))
Held: None
Status: None

Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Kinesis: PP 15/15 (Status - Decreases target accuracy by one stage)
@CheffOfGames
0x Pokeball
5x Super Potion
2x Antidote
1x Paralyse Heal
1x Awakening
2x Burn Heal
1x Rare Candy
3x Potion

$3,700
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Coeus (Male Kirlia - Psychic/Fairy)
Base: HP: 54/64, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 28, Experience: 575/875, Friendship: 120/255
Ability: Trace (On entering battle, copies the ability of a random opponent.) (Current: Shed Skin)
Held: Oran Berry
Status: Paralysed

Confusion: Power 50 PP 23/25 (Psychic - 10% chance to confuse target)
Calm Mind: PP 20/20 (Status - Raises users attack and defense by one stage)
Teleport: PP 20/20 (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Heal Pulse: PP 9/10 (Status - Restores up to 50% of the targets max HP. Always hits unless target is semi-invulnerable. Cannot self-target)

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Beat (Male Mankey - Fighting)
Base: HP: 57/70, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 31,
experience 250/925, Friendship: 205/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: power 60 PP 24/25 (Normal - Steals held item)
Karate Chop: Power 50 PP 25/25 (Fighting)
Assurance: Power 60 PP 9/10 (Dark - Deals double damage if the target has already been damaged this turn)
Rock Tomb: Power 60 PP 15/15 (Rock)

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Bell (Male Weepinbell - Grass/poison)
Base: HP: 62/62, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 27, Experience: 175/850, Friendship: 85/255
Ability: Gluttony
Held: None
Status: None

Sleep Powder: PP 15 (Status - Put the target to sleep)
Vine Whip: Power 45 PP 25/25 (Grass)
Poison Powder: PP 35/35 (Status - Attempts to poison the target)
Acid: Power 40 PP 30/30 (Poison - Affects all enemies. Has 10% chance to lower defense)
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Dratini (Female Dratini - Dragon)
Base: HP: 2/102, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 30, Experience:, Friendship:
Ability: Shed Skin
Held:
Status: None

Hidden Power: Power 60 PP 12/15 (Normal)
Dragon Tail: Power 60 PP 9/10 (Dragon - Switches out the target pokemon. -1 Priority)
Thunder Wave: PP 18/20
 
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