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Non-Mafia: Defeat the Boss v3: Pokemon

First Battle with Gary Oak

AussieEevee

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1. @CheffOfGames
2. @Pika_pika42
3. @Acrobatic Crobat
@DarthWolf

Here's your first challenge.


Growing up in the town of pallet, our three heroes all decided to go on a Pokemon Journey at the same time, so they made their way to professor Oak's lab. Greeting the professor, they all had a short but informative conversation with Oak about the nature of Pokemon training, and Oak talked to them about taking the Pokemon League Challenge. They each received a Pokemon from the professor, and some pokeballs to begin their journey. On their way out, they were stopped by Oak's grandson, Gary.

"Hey, I challenge all three of you to a Pokemon match!" Gary Oak said. "I bet you I can defeat all of you!"

Naturally, our heroes accepted his challenge.

"Come on out, Zorua!" Gary called, throwing his Pokeball. Out of the Pokeball came the Dark Fox Pokemon, who looked ready to fight.

Gary (Elite)
Unknown

Zorua (Female Zorua - Dark)
HP: 20/20, Defence: Unknown, accuracy: Unknown, Level: 5

1. Unknown
2. Unknown
3. Unknown
4. Unknown


Host note: Gary is an elite trainer. This means that after defence calculations, attacks against him are halved and his attacks against you are doubled.

Also, you will note several unknowns in his character information. You will need to discover this information yourself.

Good luck.
 
Rule clarification

AussieEevee

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Oh, and @DarthWolf has asked me to clarify the idling policy.

Most updates will be posted as soon as I am able after all current players have made a move. You have up to 48 hours after I post an update to post your move(down from 72) Should you fail to post a move, and respond to my nudges, all your active Pokemon will be dealt maximum damage and you will be eliminated, opening the door for someone else.

On the subject of active pokemon, You are able to carry up to 3 pokemon on you, but additional pokemon are not lost. You have the choice to send additional pokemon (or an active one) to your PC, which you can access as long as you are in a town (but they can't be used to save you from defeat). Inactive pokemon also gain XP when you defeat enemies.

Being defeated in certain battles, like this one, will not result in elimination. I should have clarified this earlier, I apologise.

Any other questions, feel free to ask.
 
First wild pokemon fight

AussieEevee

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Click used Absorb.
Absorb's attack (5) - Zorua's defense (0.75 r 1) / Elite trainer: 2

Pika used Thundershock
Thundershock's attack (5) - Zorua's defense (0.75 r 1) / Elite trainer: 2

Rio used Skull Bash.
Skull Bash's attack (30) - Zorua's defense (6) / Elite Trainer: 12

Zorua has been defeated!

Pika has gained 150xp, and is now level 6.

Click has gained 150xp, and is now level 6.

Rio has gained 150xp, and is now level 6.
Rio has learned Counter.

Gary has been defeated.
"Oh man, I lost. What a weak pokemon."
Pika_Pika42 has earned $500 for winning.

Lone_Garurumon has earned $500 for winning.

Acrobatic Crobat has earned $500 for winning.

@Lone_Garurumon
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Rio (Female Riolu - Fighting)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Metronome (Normal - Uses random move)
Tackle: 5 (Normal)
Defence curl (normal - raises defence by 5%)
Counter (Fighting - Repeats the last physical move used against Riolu with double attack)

@Pika_pika42
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Pika (Male Pikachu - Electric)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Tail Whip (Status - Attempts to lower target defence by 5%)
Thundershock: 5 (Electric - 20% chance to paralyze target)


@Acrobatic Crobat
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Click (Female Zubat - Poison/Flying)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Absorb: 5 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)

"I will make Zorua battle to toughen it up." Gary said. "Gramps, players... I will smell you later."

And with that, he was off.

Having won their first battle, the three friends leave Professor Oak's lab and find themselves in Pallet Town.

Since there is nothing left to do in Pallet Town, The three friends go north into route one. It was a quiet trip, for the most part... Until they come across a horde of wild pokemon.

@Lone_Garurumon
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Rio (Female Riolu - Fighting)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Metronome (Normal - Uses random move)
Tackle: 5 (Normal)
Defence curl (normal - raises defence by 5%)
Counter (Fighting - Counter the last physical move used against Riolu)

@Pika_pika42
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Pika (Male Pikachu - Electric)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Tail Whip (Status - Attempts to lower target defence by 5%)
Thundershock: 5 (Electric - 20% chance to paralyze target)


@Acrobatic Crobat
5x Pokeball (20% chance to capture at full health), 1x Potion (Heal 5), $3500

Click (Female Zubat - Poison/Flying)
Base: HP: 22/22, Defense: 20%, accuracy: 100%, Level: 6, Experience: 50/200

Absorb: 5 (Grass - Restores 2 HP)
Supersonic (Status - Attempts to confuse target)

WILD POKEMON

Rattata (Male Rattata - Normal)
Base: HP: 15/15, Defense: 20%, accuracy: 100%, Level: 3, Experience: 0/100

Tackle: 5 (Normal)
Tailwhip (Status - Lowers target defense by 5%)

Pidgey (Female Pidgey - Normal/Flying)
Base: HP: 15/15, Defense: 20%, accuracy: 100%, Level: 3, Experience: 0/100
Tackle: 5 (Normal)

Shinx (Female Shinx - Electric)
Base: HP: 15/15, Defense: 20%, accuracy: 100%, Level: 3, Experience: 0/100

Tackle: 5 (Normal)
 
Last edited:
Arrive in Pewter City

AussieEevee

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I will assume Acrobatic Crobat would agree with you two, so we'll move on.

Our heroes head north to Pewter City, home of the first gym of the Pokemon league. Here, they have a few options:

1. Head east towards Mount Moon
2. Head south to Viridian Forest.
3. Buy items from the PokeMart
Pokeball (20% chance to catch at full health) $200, Potion (heal 20%) $300, Antidote $100, Parlyz Heal $200, Awakening $250, Burn Heal $250, Escape Rope (Return to a route just before the entrance of the cave you are in) $550
4. Challenging the Pokemon Gym
Leader: Brock. Gym type: Rock
Warning: Challenging a gym involves at least two or three separate fights, and your pokemon cannot regenerate health between battles in a gym. You also cannot leave a gym once you have challenged it until you are victorious or defeated.

Being defeated in a gym will not trigger the elimination system, but you will lose a good deal of money and may lose friendship with your pokemon.

Gym leaders are elite trainers, this means after weakness and resistance, damage against them is halved and damage they do is doubled.

Victory against a gym leader will award items or other stuff that are not typically available from other types of battles. Including boosted experience.
 
Gym Leader Brock

AussieEevee

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Sorry about the delay. I quite literally feel like death at the moment :(

But the show must go on so...


Brock sent out Geodude and Onyx

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health), 9x Potion (Heal 20%), 0x Antidote, $1500

Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 200/500, Friendship: 225/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Feint: Power 30 (Normal - Priority +2. Breaks barriers caused by certain moves)
Defence curl (normal - raises defence by 10%)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 100/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Beat (Male Mankey - Fighting)
Base: HP: 25/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)
Status:

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Leer (Status - Lowers defense by 10%)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health), 5x Potion (Heal 20%), 3x Antidote, 1x Paralyz Heal, 2x Burn Heal, $1100

Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 225/500, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 18, Experience: 75/313, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Stun Spore (Grass - Paralyzes the target)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 29/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 110/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health), 6x Potion (Heal 20%), 5x Antidotes, 1x Leaf Stone $2500

Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 12, Experience: 275/475, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)

Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 250/500, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

Redguard (Female Shroomish - Grass)
Base: HP: 26/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 115/500, Friendship: 165/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
Geodude (Male Geodude - Rock/Ground) ELITE
Base: HP: 38/38, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 12,
Ability: unknown
Held: unknown

Unknown moves

Onyx (Male Onyx - Rock/Ground) ELITE
Base: HP: 43/43, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14,
Ability: unknown
Held: unknown

Unknown moves
 
1st Champion Lance Battle

AussieEevee

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Either way, to Mt. Moon, AWAAAAAAAAY!
So, next stop: Mount Moon.
Together, we go to Mt. Moon.
As they left Pallet Town, our heroes were again confronted by the stranger who had blocked their path before.

"Oh what gives, man?" Lone Garurumon asked. "We've defeated Brock!"
"And now I'd like to test your ability." The man said, and pulled out a pokeball that was black on top with yellow markings. An ultra ball. The man tossed it into the air.

Random Stranger would like to battle.

Random Stranger sent out Dratini.

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
TM39 Rock Tomb
$2500
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 41/41, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 0/525, Friendship: 230/255
Ability: Inner Focus (Prevents flinching to most moves)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Shinx - Electric)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 400/450, Friendship: 165/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)

Tackle: power 40 (Normal)
Leer (Status - Lowers enemy defense by 10%)
Charge (Doubles the power of the next electric attack this pokemon uses, and raises defense by 10%)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Beat (Male Mankey - Fighting)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, experience 375/425, Friendship: 100/255
Ability: Vital Spirit (Prevents sleep)


Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Rock Tomb: Power 60 (Rock)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120




@Pika_pika42
5x Pokeball (20% chance to capture at full health)
5x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
TM39 Rock Tomb
$2100
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 25/, Friendship: 210/255
Ability: If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyz the attacker

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 21/21, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 62/325, Friendship: 135/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 120/255
Ability: Vital Spirit (Prevents sleep)

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
5x Antidotes
1x Leaf Stone
TM39 (Rock Tomb)
$3500
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 100/500, Friendship: 210/255
Ability: Inner Focus (Prevents Flinching)

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

Gesundheit (Male Rattata - Normal)
Base: HP: 34/34, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience:50/525, Friendship: 150/255
Ability: Run Away (Increases success chance when attempting to flee)

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

Redguard (Female Shroomish - Grass)
Base: HP: 32/32, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 13, Experience: 415/500, Friendship: 175/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Tackle: power 40 (Normal)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Enemy Pokemon
Dratini (Female Dratini - Dragon) ELITE
Base: HP: 57/57, Defense: 40%, Attack: 100%, accuracy: 100%, Level: 15,
Ability: unknown
Held: unknown

Unknown moves
 
Encounter Mode Enabled

AussieEevee

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The team start to move off when Lone_Garurumon realises that Rio isn't following. The Aura Pokémon was staring off into the distance. As Lone_Garurumon made his way back to check on her, Rio took off down the dark hall and disappeared into the darkness.

You have activated Encounter Mode.

Walking Pokemon each have a chance to activate encounter mode. It is a rather small chance, in the low single digits... and can be triggered from any non-combat action.

What happens once a walking Pokemon has triggered encounter mode, is that they will become unresponsive, and will cancel out the action you have chosen.

You will be given a choice once encounter mode is activated, whether to follow your walking Pokemon and begin the encounter, or ignore them and continue with the action you have chosen. If you choose to ignore them, they will be unavailable for a short period of time, before returning to you.

So what is an encounter, you ask?

An encounter is a series of events, such as wild pokemon battles or trainer battles, based around a story event. They are generally rich in rewards, but also high in risk, as you can't flee from or end an encounter once you have began.

It depends on the encounter, but some encounters will completely heal your pokemon before and/or after the encounter (But not during)

If you wish to know more, feel free to ask questions.

What do you wish to do:
1) Follow Rio and begin the encounter.
2) Ignore Rio and continue your search for wild pokemon. (Rio will be unavailable for a bit)

Party
Lone_Garurumon (2/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)

Enemy

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
$9500
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 50/50, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 300/600, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: Unavailable (Encounter Mode)

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Counter (Fighting - Deals double the physical damage TAKEN from the last attack back to its source)

Squall (Female Luxio - Electric)
Base: HP: 38/38, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 15, Experience: 400/550, Friendship: 175/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Pokemon Egg
It looks like this Egg will take a long time to hatch.

@Pika_pika42
5x Pokeball (20% chance to capture at full health)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
$9100
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 38/38, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 200/575, Friendship: 240/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None

Tail Whip (Status - Attempts to lower target defence by 10%)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 27/27, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 111/388, Friendship: 150/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 32/38, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 15, Experience: 425/550, Friendship: 155/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120


@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
$8500
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 36/36, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 14, Experience: 350/525, Friendship: 225/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: None

Absorb: Power 20 (Grass - Restores 10% HP)
Supersonic (Status - Attempts to confuse target)
Astonish: Power 30 (Ghost - 30% chance to make the opponent flinch)
Wing Attack: Power 60 (Flying)

Redguard (Female Shroomish - Grass)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17, Experience: 215/600, Friendship: 215/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Magikarp - Water)
Base: HP: 26/26, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, Experience: 50/425, Friendship: 50/255
Ability: Swift Swim (Boosts attack priority in the rain)
Held: None
Status: None

Splash (Water - Does nothing)

 
Cheff joins the team

AussieEevee

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Joined
Oct 16, 2013
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@Lone_Garurumon @Pika_pika42 @Acrobatic Crobat

@CheffOfGames has joined the team. This is not a sub, and PP42 has not been replaced.

Weather: None

Party
Lone_Garurumon (3/3): Rio (Walking: Rio)
Pika_Pika42(3/3): Pika (Walking: Pika)
Acrobatic Crobat(3/3): Fafnir (Walking: Click)

Ally - None
None

Enemy - None

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
3x Super Potion (Heal ?%)
1x Nugget
$10,850
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 70/70, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 25, Experience: 550/800, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Metal Sound (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

Squall (Female Luxio - Electric)
Base: HP: 54/54, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 23, Experience: 650/750, Friendship: 205/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 28/28, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 10, Experience: 100/425, Friendship: 5/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts base attack of target team member by 50%. +1 priority move)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
1x Nugget
$12550
TM39 Rock Tomb
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 275/775, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 34/34, Defense: 10%, Attack: 100% (90%), accuracy: 100%, Level: 30, Experience: 528/786, Friendship: 160/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 22, Experience: 475/725, Friendship: 185/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
7x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
Dome Fossil
$2950
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 21, Experience: 425/700, Friendship: 240/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Fainted

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Redguard (Female Breloom - Grass/Fighting)
Base: HP: 54/54, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 340/775, Friendship: 250/255
Ability: Effect Spore (When a Pokémon with this Ability is hit by a move that makes contact, there is a 30% chance that the attacking Pokémon will become poisoned, paralyzed or asleep: there is a 9% chance of poison, 10% chance of paralysis, and 11% chance of sleep.)
Held: None
Status: None

Mega Drain: Power 40 (50% of the damage dealt to the target is restored to the user. The amount of HP recovered is rounded down unless Mega Drain deals only 1 HP of damage. In this case, 1 HP would be restored to the user.)
Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Stun Spore (Status - Paralyze the target)
Leech Seed (Status - Infect the target, draining 6.25% of their health (or 2HP, Whichever is greater) and transferring it to this pokemon each turn)

Fafnir (Male Gyarados - Water/Flying)
Base: HP: 48/48, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 20, Experience: 375/675, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Bite: Power 60 (Dark - 30% chance to make the target flinch)
@CheffOfGames
$3000
None
Boulder Badge
Ralts (Male Ralts - Psychic/Fairy)
Base: HP: 38/38, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 15, Experience: 0/550, Friendship: 0/255
Ability: Trace (On entering battle, copies the ability of a random opponent.
Held: None
Status: None

Confusion: Power 50 (Psychic - 10% chance to confuse target)
Disarming Voice: Power 40 (Fairy - Bypasses accuracy)
Teleport (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Growl (Status - Reduce target defense by 1 stage)

Choices:
  1. Search for Items
  2. Talk to an NPC. (Cop, Bike Salesman)
  3. Buy item from PokeMart
  4. Heal at a Pokemon Center / Check on boxed Pokemon.
  5. Challenge the Gym
  6. Head North to Route 24.
  7. Go west to Route 4
  8. Head South to Route 5
  9. Head East to Route 9
 
Host Note on Maximums

AussieEevee

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Messages
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Oh, I need to make this part clear, but enemy maximums are always equal to your maximums.

Because Cheff joined the game, you guys now have a maximum of 4 active pokemon at a time, and 12 pokemon max... and so does the enemy.

Naturally, encountering enemies with 12 pokemon is going to be rare, but it can happen.
 
First encounter with Moltres

AussieEevee

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Our heroes searched for wild Pokemon.

Thud. Thud. Thud. Something is coming. A huge gust of wind rushed over the area, forcing the four protagonists and their pokemon to the ground. Lone_Garurumon rolled over to look at what was above them... It was...


Weather: None

Party
Lone_Garurumon (3/3): None (Walking: Rio)
Pika_Pika42(3/3): None (Walking: Pika)
Acrobatic Crobat(3/3): None (Walking: Click)
CheffOfGames(2/2): None (Walking: Coeus)

Ally - None
None

Enemy - None

@Lone_Garurumon
3x Pokeball (20% chance to capture at full health)
9x Potion (Heal 20%)
3x Super Potion (Heal ?%)
1x Nugget
1x Pecha Berry (Cures poisoning. Can be held)
$10,850
TM39 Rock Tomb
TM09 Bullet Seed
Boulder Badge

Rio (Female Lucario - Fighting/Steel)
Base: HP: 72/72, Defense: 30%, Attack: 100%, accuracy: 100%, Level: 26, Experience: 300/825, Friendship: 255/255
Ability: Inner Focus (Prevents flinching to most moves)
Held: None
Status: None

Metronome (Normal - Uses random move)
Rock Tomb: Power 60 (Rock)
Aura Sphere: Power 80 (Fighting - Bypasses accuracy checks)
Metal Sound (Status - Lowers targets defense by 2 stages. Does not affect pokemon with Soundproof)

Squall (Female Luxio - Electric)
Base: HP: 56/56, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 24, Experience: 450/775, Friendship: 215/255
Ability: Rivalry (Powers up moves by 25% if the target is the same gender, but reduces by 25% if opposite genders)
Held: None
Status: None

Headbutt: Power 70 (Normal - 30% chance of causing the target to flinch. Usable outside of battle)
Leer (Status - Lowers enemy defense by 10%)
Spark: Power 65 (Electric - 30% chance to paralyze)
Baby Doll Eyes (Status - Lowers target attack by 10%)

Henry (Male Eevee - Normal)
Base: HP: 30/30, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 11, Experience: 225/450, Friendship: 25/255
Ability: Run Away (Increases chance to run away)
Held: None
Status: None

Synchronoise: Power 120 (Psychic - Synchronoise damages all adjacent Pokémon with the same type as the user. If the user is a dual-type Pokémon, it will damage all Pokémon with either of the user's types)
Tackle: Power 40 (Normal)
Helping Hand (Status - Boosts base attack of target team member by 50%. +1 priority move)
Tail Whip (Status - Lowers defense)
@Pika_pika42
5x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
4x Potion (Heal 20%)
3x Antidote
1x Paralyz Heal
2x Burn Heal
1x Rare Candy
1x Moon Stone
1x Nugget
$12550
TM39 Rock Tomb
TM45 Attract
Boulder Badge

Pika (Male Pikachu - Electric)
Base: HP: 58/58, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 25, Experience: 50/800, Friendship: 255/255
Ability: Static (If this pokemon is hit by a move that makes contact, there is a 30% chance to paralyze the attacker)
Held: None
Status: None.

Thunder Wave (Status - Paralyses the opponent)
Thundershock: power 40 (Electric - 20% chance to paralyze target)
Quick Attack: power 40 (Normal. Priority: +1. 50% chance to attack twice)
Electro Ball: Power 40 (Electric)

Megapod (Male Butterfree - Bug/Flying)
Base: HP: 35/35, Defense: 10%, Attack: 100%, accuracy: 100%, Level: 31, Experience: 292/786, Friendship: 190/255
Ability: Compound Eyes (30% is added to this pokemon’s accuracy)
Held: None
Status: None

Sleep Powder (Grass - Puts target to sleep)
Silverwind: Power 60 (Bug - has a 10% chance of raising the user's Attack, Defense by 10%)
Psybeam: Power 65 (Psychic - 10% chance to confuse target)
Poison Powder (Poison - Poisons the target)

Monk (Male Mankey - Fighting)
Base: HP: 52/52, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 23, Experience: 300/750, Friendship: 185/255
Ability: Vital Spirit (Prevents sleep)
Held: None
Status: None

Covet: Power 60 (Normal - Steals held item)
Karate Chop: power 50 (Fighting)
Low Kick (Fighting - Deals damage based on the target’s weight. Has a 30% chance to cause flinching)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)

0.1-9.9kg = power 20
10.0-24.9kg =power 40
25-49.9kg = power 60
50.0-99.99kg = power 80
100.0-199.9 = power 100
200kg or more = power 120
@Acrobatic Crobat
6x Pokeball (20% chance to capture at full health)
1x Great Ball (30% chance)
6x Potion (Heal 20%)
6x Antidotes
1x Leaf Stone
1x Burn Heal
1x Nugget
Dome Fossil
$2950
TM39 Rock Tomb
Boulder Badge

Click (Female Zubat - Poison/Flying)
Base: HP: 50/50, Defense: 20%, Attack: 100% (90%), accuracy: 100%, Level: 22, Experience: 275/725, Friendship: 255/255
Ability: Inner Focus (Prevents Flinching)
Held: None
Status: Fainted

Absorb: Power 20 (Grass - Restores 10% HP)
Confuse Ray (Status - Attempts to confuse target)
Air Cutter: Power 60 (Flying - Hits all opponents)
Wing Attack: Power 60 (Flying)

Gesundheit (Male Rattata - Normal)
Base: HP: 44/44, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 19, Experience: 200/650, Friendship: 155/255
Ability: Run Away (Increases success chance when attempting to flee)
Held: None
Status: None

Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Tail whip (Status - Lowers target defense by 10%)
Quick Attack: power 40 (Normal - Priority: +1. has a 50% chance to hit twice)
Bite: Power 60 (Dark - 20% chance to cause the target to flinch)

Fafnir (Male Gyarados - Water/Flying)
Base: HP: 50/50, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 21, Experience: 250/700, Friendship: 255/255
Ability: Intimidate (reduces attack of all enemies by 10% when entering battle)
Held: None
Status: None

Splash (Water - Does nothing)
Tackle: Power 40 (Normal)
Bite: Power 60 (Dark - 30% chance to make the target flinch)
Leer (Status - Reduces the targets defense by 1 stage)
@CheffOfGames
5x Pokeball
2x Antidote
1x Paralyse Heal
1x Awakening
1x Burn Heal
3x Potion
$200
None
Boulder Badge
Coeus (Male Ralts - Psychic/Fairy)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 16, Experience: 0/575, Friendship: 0/255
Ability: Trace (On entering battle, copies the ability of a random opponent.
Held: None
Status: None

Confusion: Power 50 (Psychic - 10% chance to confuse target)
Disarming Voice: Power 40 (Fairy - Bypasses accuracy)
Teleport (Status - In battle: Switch out. Out of battle: Return to last Pokemon Centre used)
Growl (Status - Reduce target defense by 1 stage)

Beat (Male Mankey - Fighting)
Base: HP: 40/40, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 17,
experience 400/500, Friendship: 130/255 OT: Lone_Garurumon
Ability: Vital Spirit (Prevents sleep)
Held: oran berry (restores 10% hp when hp falls to critical)
Status: None

Covet: power 60 (Normal - Steals held item)
Karate Chop: Power 50 (Fighting)
Pursuit: Power 40 (Dark - Does double damage to pokemon switching out)
Rock Tomb: Power 60 (Rock)
Moltres (Moltres - Fire/Flying) ELITE LEGENDARY
Base: HP: 108/108, Defense: 20%, Attack: 100%, accuracy: 100%, Level: 50, Experience: -, Friendship: -
Ability: Hidden Ability
Held: None
Status: None

Hidden Moves
 
Defeat clarification

AussieEevee

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AE, does that rule count if only some ppl are defeated but the battle is won in the end? Or would the ppl defeated be out of the game?
I'm no longer using the elimination system (Remind me to fix the OP later) as I really hate it... I want to encourage you guys to experiment, and try try again.

So that in mind, if ALL player pokemon are defeated, you will get experience from any enemies you defeated in the current match then return to the pokemon centre. (This match I am not tracking who was fainted at the time of fainting an enemy, so all pokemon will get the experience)

If you guys win with... let's say 1 pokemon left that isn't Coeus, in order to restore your other pokemon, you will need to trek back to the pokemon centre.

Of course, Coeus can just teleport if they are the one that is left.
 
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