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Nope. They don't really seem all that useful in a battle and it seems more like it's wasting a turn to use the item. I usually either keep them or sell them if I really need the money buy the more expensive items like Max Revive and Full Restore.
Basically I was poison-stalling Bugsy's Scyther with a low-level Chikorita. It got to one turn to live, but Reflect wore off and Chikorita wouldn't survive the next Fury Cutter without it.
So I used an X-Defense and it actually worked.
Now I always carry them and try to do unusual set-ups.
I did use them once though, when I was battling Wattson in my Normal monotype Ruby run. I used X Attack on my Loudred to make it easier to take down his Magneton.
Yes, I always buy a lot, especially for unusual challenges or runs. You never know when you might badly need a boost to one of your stats, and they can quickly turn a bad situation for your team into a full enemy team sweep.
I guess the Wonder Launcher should be mentioned here, too.
Reason being the upgrades to the X items there, which are far more useful in battle and allow for plenty of strategies. In particular things like X Special 3 are very useful, given the lack of distribution of moves to sharply (or drastically, which only two pokemon can) raise that stat. This gives a new edge to special sweepers they didn't have before.
Of course, this is a battling system with Max Revives and Full Restores, but these upgrades absolutely makes the X items more attractive.
I always wondered though if they would've done better in-game if they had the second upgrade, where they'd sharply raise stats instead... but that would've made them too broken. (And given they aren't really needed in-game much, pointless) So if anything they'd have been find-only items.
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