- Joined
- Oct 18, 2012
- Messages
- 8,022
- Reaction score
- 22,096
So to you, perhaps the plot and lore they attach to Mega Evolution is just fluff, but some people take fluff very seriously. Some don't of course, hence the name fluff.
But nonetheless, just because you find fluff unimportant, doesn't mean the perspective that it is important is invalid.
You can take the lore seriously - lord knows I love the stories of these games - but I think the evidence we have on-hand indicates that the producers don't in particular, or at least, they don't have any interest in adhering to a rigidly-defined Pokémon "universe." So if you are going to take the story seriously (which, again, I am very much that sort of person), it is worth being aware that you are doing that in spite of the fundamental composition of the games as standalone, marketable products with no special interest in maintaining an ongoing continuity.
Like, if you are taking the lore of Mega Evolution seriously, then you already have to sort out the contradictions that exist between its background as detailed in and its background as detailed in ORAS. Which you can certainly do, but that's a task that one chooses to take upon oneself even after the creators have demonstrated that they didn't consider it to be a worthwhile issue on their end. You should know what you're getting into.
For example, suppose there was an X and Y remake. As (perhaps) you would have it, it's not essential in theory in preserve Mega Evolutions in the game, but others would say it's essential. Maybe it doesn't matter, but it's at least a coherent perspective that it's important, don't you think?
That's kind of oversimplifying what I said. I said that these sorts of features are more like tools - they all have a time and a place to be used. In some circumstances, it is appropriate to include them. An XY remake would surely be one such instance for Mega Evolution, because that would be a remake of the games that first introduced Mega Evolution. Leaving it out in that instance would indeed be an odd decision. Mega Evolution was also convenient for the purposes of LGPE, though not in a way that called for any of its lore to be referenced. But as for a different game that has no relation to XY and is trying out something different, however, that might not be the best time to bring it out of the toolbox. Sure, you could bang on that screw with a hammer, but it would be more efficient to just use a drill.
If someone wants to say that Mega Evolution is an essential part of the game and should be included in SS because otherwise the effort spent developing its backstory in the previous games seems pointless, then, um, okay, but I don't see how that squares with how they have treated it thus far, as something that can either be rewritten wholesale to fit the setting of a remake, or just casually tossed in with no references to its origins. Is it the sheer fact that it did have that writing put into it initially and is now "part of the universe"? Again, one is free to make that argument, but I think Game Freak have shown us countless times that they will put effort into something for one game and then leave it out of subsequent games where they don't feel it fits in, with no worries over how that will affect the "universe."