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ENDGAME: Hurt and Heal: Types

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Normal 15
Fighting 2 -> 1
Flying 20
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 36 -> 37
Fire 18
Water 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 29
Dark 23
Fairy 26
 
Fighting is eliminated!
Normal 15
Fighting 1 -> 0
Flying 20
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 37
Fire 18
Water 32 +> 33
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 29
Dark 23
Fairy 26

115477
 
Normal 15
Flying 20
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 37
Fire 18
Water 33 -> 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 29
Dark 23 +> 24
Fairy 26

Should we really allow all this pingponging?
 
Normal 15 +> 16
Flying 19
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 37 -> 36
Fire 18
Water 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 30
Dark 24
Fairy 26
 
Normal 16
Flying 18
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 36
Fire 17 -> 16
Water 32 +> 33
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 32
Dark 24
Fairy 26
 
Normal 15
Flying 18
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 37
Fire 16 +> 17
Water 33 -> 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 32
Dark 24
Fairy 26

The lack of a pingponging rule must be an oversight. I've been playing this whole game as if such a rule existed, anyway.
 
Normal 15
Flying 18
Poison 20
Ground 19
Rock 20
Bug 21
Ghost 37
Fire 17 -> 16
Water 32
Grass 22
Electric 18
Psychic 19 +> 20
Ice 19
Steel 33
Dark 24
Fairy 26
 
Normal 15
Flying 18
Poison 20
Ground 18
Rock 20
Bug 21
Ghost 37
Fire 17 -> 16
Water 31 +> 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 34
Dark 24
Fairy 26
 
Normal 15
Flying 18
Poison 20
Ground 18
Rock 20
Bug 21 -> 20
Ghost 37
Fire 15 +> 16
Water 32
Grass 22
Electric 18
Psychic 20
Ice 19
Steel 35
Dark 24
Fairy 26

What's everyone got against Fire?
 
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