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Event Fizzy Fright Fest!

Fizzy Bubbles Resident Bird Keeper
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Asteiri: You enter the Circus Tent with your Jumpluff, ready to fly through the obstacle course. Jumpluff starts by sending out a flurry of Cotton Spores and then uses its Acrobatic skills to dart and flutter between them and the obstacle course. Jumpluff finishes by darting to an outlying spore before performing a U-Turn towards the goal. Once finished, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.

Mana Opal: You and your Aerodactyl board the Rollerquaza, waiting patiently as the coaster is slowly pulled up the track to the crown of the first peak. Aerodactyl begins by Roaring loudly as the car crests the peak. With the ride in full swing, Aerodactyl uses its Agility to speed things along even more. As you fly down the tracks, Aerodactyl lets out an almighty Screech for all to hear. Once you get off the ride, the ticket booth spits out 5 Carnival Coupons for you to collect.
 
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- Circus Tent: An acrobatic high-flying obstacle course! Can you show off your dexterity and nimbly navigate to the end without falling down?
(Current tickets: 5)

'A festival for the living upon the Phantom Isle? I never imagined I'd see the day,' Louise mused as she looked around the new location. The many months since the temporal maelstrom caused by Primal Dialga had separated several of Chroma's moat trusted pokemon from her had been quite the experience for them, with most of their attempts to return ultimately just letting one of them take on one of those blasted giants before getting shunted back into that new realm. There were no titans in the distance this time- nor even the slightest hint of one of those infamous scarlet storms- and it felt like they were here to stay. 'This is certainly the sort of thing that would catch that witch's attention. Gotta admit, that Disciple of the Bottle knows their stuff.'

'Ykcul ytterp tog ylniatrec ew, puy!' Elenchos flitted up to a higher point, already scouting the immediate area for anyone immediately recognizable. 'Feihc, ybraen tseretni fo saera wef a era ereht.'

'If I may, that Circus Tent seems like the perfect place to make a marvelous scene.' Miapladicus' core glittered with excitement at the prospect of using their skills for entertainment after all this time. 'I can hardly wait to get the party started!'

Louise grabbed a pamphlet from a nearby booth and raised her hand to catch their attention.
'Actually, it looks like the Tent is for some sort of acrobatics show. We'll have to find some other stage for you to catch her attention from, Plad.' While the starmie's mood was visibly sinking a bit, she turned toward the two canids who had yet to speak. 'Prolego, you're our best bet with that event. Everyone else, spread out and look for Chroma or her sister, and report any findings back to Sneachd. We must make sure this is our last official mission as the Siege of the Gorge Treun!'

~ ~ ~

(OOC: We're hittin' up the Circus Tent with a Quick Attack in Pursuit of glorious success- just be careful with the upcoming Feint~)
 
Fizzy Bubbles ZA
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- Shooting Gallery: The quickest draw in all the land; Take careful aim and knock down as many targets as possible with pinpoint precision!
Gary watched in awe as Buru took the stage and put on a show as she carefully generated explosives and juggled them through the air, culminating with a beautiful fireworks display for the audience to enjoy. Once the act was over and he collected the Carnival Coupons, he ran over to congratulate his Smeargle with a hug. He was a little disappointed that the audience was not as blown away by the performance as he had hoped, but he wasn’t going to let that put a damper on the praise he showered onto his Pokemon anyway. “That was magnificent, Buru! I can’t wait to find out what you’ll be able to accomplish next!”

With his Smeargle a bit exhausted from the exposure to all of the crowds, Gary returned her to rest inside her ball and moved on to the final attraction. The only one he had left to try out was the Shooting Gallery, which he found lined up in the alley of carnival stalls. After studying the activity closely, he determined that he would need to be able to hit all of the targets with a combination of precision and power. Fortunately, he had just the Pokemon for the job, but first he would need to prepare.

Gary looked around for a few minutes as he scanned the area and came across an abandoned stash of glass bowls, likely used to contain prizes from the park’s heyday, and filled it with water from a nearby tap. “Perfect,” he said with a smile as he pulled out a Luxury Ball and pointed it into the bowl. The ball burst open and a Remoraid appeared inside the bowl. “Alright, Eury,” Gary announced as he carried her over to the Shooting Gallery, “Let’s see how steady your aim is with these targets! First I want you to begin by Locking-On–”

As Gary was talking, Euryale began to size up her targets. It was a bit awkward trying to get the right angle that wasn’t obstructed by the rim of the bowl she was contained within. Gary attempted to announce his strategy, but he was cut off by a sudden bright glow that emitted from his fish. The Remoraid grew larger and larger, to the point where Gary thought the bowl would end up exploding, but the creature’s skeletal structure, or apparent lack thereof, seemed to conform to the shape of its container and seemed to ooze out the top. A series of tentacle-like legs wriggled their way out of the rim of the bowl and pushed the creature out of it with a suctioned pop. The glowing began to fade, leaving a bright red octopus where a small silvery fish once swam.

Gary’s jaw hit the floor. Hailing from the Johto region, he knew all about Octillery, but he had never witnessed the biological mystery of one’s evolution before. He was desperate to examine his Pokemon for his studies, but there would be plenty of time for that later. “Wow, congrats Eury!” he exclaimed as the Octillery completely climbed out of the bowl and used all eight of her legs to stabilize her body on the countertop like a turret. “I guess we don’t need that bowl after all,” Gary chuckled. Following her trainer’s previous orders, Euryale began Locking-On to the targets, causing him to snap back into focus. “Right, and once you’re ready, begin your barrage of Bubble Beams and then finish by seeking out any stragglers with your Swift stars!” Gary smiled and watched, eager to see what his Pokemon could do with her newfound strength.
 
I'm baby?
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Asteiri: You enter the Circus Tent with your Jumpluff, ready to fly through the obstacle course. Jumpluff starts by sending out a flurry of Cotton Spores and then uses its Acrobatic skills to dart and flutter between them and the obstacle course. Jumpluff finishes by darting to an outlying spore before performing a U-Turn towards the goal. Once finished, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.
Hammer (5) / Mirrors (4) / Roller (4) / Tent (4) / Sideshow / Shooting = 17

Isaac cheered as Ami floated down to him gracefully, her spores still lingering in the air. Her rubbed his nose a little, trying to avoid the oncoming sneeze that threatened to escape. He snatched the 4 coupons and returned Ami to her ball, whistling happily as he made his way around the rest of the carnival.

- Sideshow Alley: A freak show where the star attraction is you! Can your performance attract and appeal to the highest number of passersby?[


Grace was never really one for crowds. She tugged her bag closer to her side as she glanced around nervously, feeling uneasy at the sheer volume of people currently present. Sophie, her Cinccino, clung to her shoulder. She was a little more outgoing than her master, always looking for a chance to explore or try something new. Grace wandered around, stopping by a large map that showed the carnival grounds.

"Let's see here..." She murmured to herself. She had heard rumours about the amazing food that the carnival had, specifically the funnel cake. She could almost feel herself salivating when the thought crossed her mind again. Delicious funnel cake, topped with whipped cream... chocolate sauce, sugar, coconut flakes. She could hardly wait to try it, and she knew Sophie would be all over it as well. Her mind sudden cleared, and she felt the slight weight that was once present on her shoulder now gone.

"Soph?" She looked around, unable to spot her partner. "Sophie!" Grace called again, clutching her bag as she rushed around. She eventually spotted something, a small place littered with busted cages and string lights, as well as a white puffball present in the center. "Sophie!" She called again, rushing towards her partner before noticing people were staring their way... it seemed as though she had become the center of attention in this sideshow. Grace felt nerves overwhelm her, but Sophie basked in the glory of the spotlight.

Sophie first Charmed her audience, trying to draw some more faces in. She then let out a Swift, scattering a flurry of sparkles with her long tail. Finally, she began to Sing, allowing the crowd to take in her melodious tunes.
 
Fizzy Bubbles Resident Bird Keeper
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Mana Opal: You enter the Circus Tent with your Absol, ready to fly through the obstacle course. Absol starts off by darting through the beginning of the course with a Quick Attack. With the goal in sight, Absol remains in hot Pursuit of the end of the course. Absol finishes up by lunging beyond the end goal in a Feint. Once finished, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.

Faiyaa: You call forth your Octillery as the targets of the Shooting Gallery are set up. Octillery begins by Locking On to the targets before it. Locked on, it then fires off a Beam of Bubbles that knock over a good number of the targets. It follows this up with a flurry of the Swiftest stars, each hit taking out another target. Once you’ve finished, the ticket booth spits out 5 Carnival Coupons for you to collect.

Asteiri: With your Cinccino at your side, you greet the passing crowd at Sideshow Alley and introduce your partner. Cinccino begins by stepping to the front of the stage to show the audience her Charms. Cincinno then tosses out a flurry of the Swiftest stars above their heads. Cinccino finishes up by Singing a beautiful melody to the crowd. Impressed by the display, the crowd applauded Cinccino’s effort. As you wrapped up your show, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.
 
Willpower Pokémon
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Zorchic: You call forth your Buizel as the targets of the Shooting Gallery are set up. Buizel starts things off by summoning a wind as sharp as a razor's edge which, once it arrives, cuts down a few of the targets. It then follows this up with a flurry of similarly razor sharp snowflakes which take out a number more targets as they make their impact. Finally, Buizel follows this up with a flurry of never-missing stars, taking out the remaining targets with a swift precision. Once you’ve finished, the ticket booth spits out 5 Carnival Coupons for you to collect.
[Placeholder]
- Rollerquaza: Go fast and scream loud! Moves that make you go fast as well as moves that create a lot of noise work best here.
[Placeholder]

Sorry, I don't really have much time left, so just going to make this quick. After collecting my 5 Carnival Coupons from the Shooting Gallery, entering my Luxio in the Rollerquaza. She'll be using Howl, both to power up her Attack and to make some noise, while the coaster is completing its upward ascent. Next, Wild Charge forward as we start moving down the track, to give a burst of speed and electricity to power the ride. Finally, Luxio will let out a loud Roar as the roller coaster speeds along, before finishing.
 
I'm baby?
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Asteiri: With your Cinccino at your side, you greet the passing crowd at Sideshow Alley and introduce your partner. Cinccino begins by stepping to the front of the stage to show the audience her Charms. Cincinno then tosses out a flurry of the Swiftest stars above their heads. Cinccino finishes up by Singing a beautiful melody to the crowd. Impressed by the display, the crowd applauded Cinccino’s effort. As you wrapped up your show, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.
Hammer (5) / Mirrors (4) / Roller (4) / Tent (4) / Sideshow (4) / Shooting = 21
Grace blushed seeing the applause, she wasn't used to praise like this. Her cheeks turned a bright red as Sophie soaked in her glory. Grace scooped up her partner and scurried out of the venue, small Cinccino now placed squarely on her shoulders. She noticed a small ticket booth which had seemingly given them tickets for their preformance, she glanced around before scooping them up and placing them in her bag. Running off in search of her elusive funnel cake.

- Shooting Gallery: The quickest draw in all the land; Take careful aim and knock down as many targets as possible with pinpoint precision!
Isaac could spot the carnival beginning to wrap up. He saw numerous stands slowly packing it in as the carnies began to head home, he counted his tickets and realized he had seemingly missed an attraction: the shooting gallery. He walked inside, seeing various targets littering the venue. His arm wasn't the best anymore, years of substance abuse and guitar playing had rendered his hands notoriously shaky... but he certainly knew someone who had quite the aim.

Luca's pokeball erupted in a flurry of light, the owl cooing happily as it chittered. While he wasn't quite at the level of the marksmanship his evolution line was known for, he was getting more and more steady with his aim from his feathers. He glanced towards the targets with narrowed eyes, knowing what Isaac was asking of him.

Luca had the Foresight to know that an Ominous Wind and a scattered Razor Leaf would be the best way to plunder his spoils. With the moves set, he hoped that it would be enough to dispatch the targets at hand.
 
Fizzy Bubbles ZA
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Zorchic: You and your Luxio board the Rollerquaza, waiting patiently as the coaster is slowly pulled up the track to the crown of the first peak. Luxio begins by Howling loudly as the car crests the peak. With the ride in full swing, it then Charges Wildly, causing you to rocket ahead. As you fly down the tracks, Luxio bellows out a thunderous Roar for all to hear. Once you get off the ride, the ticket booth spits out 5 Carnival Coupons for you to collect.

Asteiri: You call forth your Dartrix as the targets of the Shooting Gallery are set up. Dartrix begins by using its Foresight to determine if any targets are hidden, to which it finds none. Ready to go, it blows forth an Ominous Wind that knocks over several targets and follows up the barrage with a flurry of Razor sharp Leaves. Most of the targets are knocked over, but a couple managed to slip through the cracks. Once you’ve finished, the ticket booth spits out 4 Carnival Coupons for you to collect.
 
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- Hall of Mirrors: A mind-bending maze of optical illusions! Focus the mind and plan out a course that will lead you through the menagerie of mirrors the fastest!
(Current Tickets: 5, 4)

"A maze made of mirrors, huh?" Amicae cracked a smirk, having hardly need to think about how to handle the obstacle before her despite the sheer novelty of it. "Sounds like a fun time to me!"

"Oh? It's not often you look at a new situation with so much confidence," Silic teased. "Well, just what sort of nefarious scheme has bubbled up in that mind of yours, Sky?"

"It's nothing quite that bad! It just reminds me a bit of a previous mission," she mused, mentally admitting that the one question hadn't exactly gone according to plan at the time. "Much of this place's difficulty would rely on preying on the traveler's sense of sight, right? With that mind, what is a woobat's weakest sense?"

"Ooh, ooh! That'd be self-preservation!" Chroma was hopping as she gave her answer, evidently caring little for how unamused it would make the others. "Or did you mean common sense?"

Silic shrugged off the little girl's jabs and gave his own answer.
"That would be their sense of sight, huh? A pokemon like that would have little difficulty picking out the true path from the illusionary lies."

"You get it! Of course, that's only part of the problem," Ami continued, pulling a pokeball out from her sleeve. "There's still the issue of navigating the maze itself, so simply not caring about optical illusions won't be quite enough. The other ways to feel your surroundings need to be pretty sharp as well, so a simple woobat probably won't be enough for the job." She dramatically released the pokeball's tenant, despite the fact that the only two people paying her any attention already knew what was inside it. "Of course, my little radar system hasn't been so simple in a long while!"

(OOC Nadie the swoobat will be tackling the maze with a spot of Amnesia and a Calm Mind to Sleuth out the Odor of thrilling success!)
 
Fizzy Bubbles ZA
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Mana Opal: You step up to the Hall of Mirrors with your Swoobat and begin to strategize how you want to navigate the labyrinth. Swoobat begins by clearing its mind of all distractions and then proceeds with a Calm focus. As you progress through the maze, Swoobat’s heightened senses is able to Sleuth out the correct path, taking you through to the exit. You made it through the maze relatively easily and came out at the exit. At the exit a ticket booth spits out 5 Carnival Coupons for you to collect.
 
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- Hammer Game: The ultimate test of strength! Flex your muscles and hammer the pad on the ground to try and ring the bell up top!
(Current Tickets: 5, 4, 5)

"Ha, that silly maze didn't stand a chance against you at all!" Chroma cheered as the trio made their way to the next attraction.

Ami shook her head in mock exasperation.
"Weren't you the one making fun of my pokemon before I went through?"

"U-um, no?" the aspiring mage backpedaled, even though she already had an answer for this accusation prepared. "I was making fun of woobats, not swoobats. There's a big difference!"

While Ami and Nadie shared a good-natured chuckle, Silic closed the park's pamphlet and caught the group's attention.
"Okay, it looks like the next stop is going to be the Hammer Game. If it is anything like the curseless variety, it will be a test of raw physical strength."

As had happened with the previous event, Ami had a solution come to mind immediately.
"In that case, Fontaine would be our best bet for getting a perfect score."

The 'mastermind' behind this operation didn't take too well to that idea, however.
"Nuh-uh! You just had a turn! Let me take this one!"

"...If you don't mind me asking, who would you even call up to bat?" Silic asked her, understandably skeptical of her team's ability to tackle the problem before them.

"...Uh, Berue?"

"You let her stay back at the Cathedral, if I recall correctly." He gave her a moment to check if his observation was correct before giving his own solution. "If Sky isn't allowed to tackle this one, then I' will have to deal with it. Lairon has be itching for a chance to test her strength for a while now, anyway!"

(OOC: Lairon gonna have to figure out how best to ring the bell with an unconventional body for this sort of thing, it seems. Let's see, she can limber up a bit with a few Smelling Salts, Hone her Claws for as much focus as she can manage, and the Stomp on the pad with enough force to strike fear in every Minimized pokemon's heart!)
 
Willpower Pokémon
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Zorchic: You and your Luxio board the Rollerquaza, waiting patiently as the coaster is slowly pulled up the track to the crown of the first peak. Luxio begins by Howling loudly as the car crests the peak. With the ride in full swing, it then Charges Wildly, causing you to rocket ahead. As you fly down the tracks, Luxio bellows out a thunderous Roar for all to hear. Once you get off the ride, the ticket booth spits out 5 Carnival Coupons for you to collect.
"That was awesome, Luxio!" Jake complimented his Pokémon, as the Rollerquaza came to a stop. "Wasn't it fun?"

"Luuux!" the Electric-type agreed, awkwardly climbing out of the coaster car she had been placed in.

As the Trainer did the same, he turned to see some Carnival Coupons being sent out from a nearby ticket booth. "Five in total!" he squinted. "We got five coupons from our efforts!" When both Jake and Luxio had gotten completely off the ride, the young Aura Guardian collected his coupons, put them in one of his pockets, and took the Spark Pokémon's Pokéball out of his other pocket. "Take a good rest now, okay?"

Luxio nodded, holding her paw out to meet the recall beam.

- Sideshow Alley: A freak show where the star attraction is you! Can your performance attract and appeal to the highest number of passersby?
"Now, what else is there to do?" the Trainer murmured to himself, looking around him as he walked around the park. "The attractions are starting to close down, and everyone else looks to be done or almost done. Whoa!"

For suddenly, a small crowd of people ran past him, nearly knocking him over. "Watch it!" Jake started to call out, before noticing just where the crowd had gone to: a small area where some other Trainers were taking turns performing with their Pokémon, it looked like. Perhaps the aspiring Aura Guardian could participate, too. Why not?

With one Pokéball tightly grasped in his left hand, Jake ran over and made his way to a clearing where crowds were passing. "Gengar, let's get this show started!" he exclaimed, tossing the Ball in the air. A wide-grinned Ghost-type Pokémon appeared from the Pokéball's sparkles.

"Gaaar!" the spectre chuckled with excitement, Levitating beside her Trainer, as she looked over the people who would be their spectators and waited for commands.

This time, instead of directly telling his Pokémon what to do, Jake addressed the people around him. "Alright, everyone! Prepare for a spectacle of a sight from Gengar here!" the Aura Guardian announced, his Gengar already summoning forth several Will-O-Wisps around herself to draw in the crowd. "Watch this Ghost and Poison-type add a Shadow Ball or two to the balls of flame she's conjured up! Look on as she juggles and manipulates these various orbs with her amazing Psychic powers, before slamming 'em together for a one-of-a-kind display!" Jake elaborated, nodding to the Shadow Pokémon (who fortunately is not an actual shadow Pokémon) to follow the instructions the Trainer had embedded in his introduction.
 
Märchen Meines Lebens
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Mana Opal: You step up to the Hammer Game with your Lairon, ready to take part in the feat of strength. Lairon begins by slapping itself with Smelling Salts, trying to limber up even so it isn't paralyzed. Lairon then hones its claws to try and stomp down onto the weight. The weight sort of wobbles up the pole before falling back down with a thud. Once you have finished, a nearby ticket booth spits out 2 Carnival Coupons for you to collect.

Zorchic: With your Gengar at your side, you greet the passing crowd at Sideshow Alley and introduce your partner. Gengar begins by stepping to the front of the stage to dazzle the audience with Will-o-wisps. Gengar then tosses out a flurry of Shadow Balls around itself with the wisps. Gengar finishes up by Psychically throwing the shadowy, firey mass into the ground to create a dazzlingly sinister explosion. Impressed by the display, the crowd applauded Gengar’s effort. As you wrapped up your show, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.
 
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- Shooting Gallery: The quickest draw in all the land; Take careful aim and knock down as many targets as possible with pinpoint precision!
(Current Tickets: 5, 4, 5, 2)

Everyone just sort of stared at the the Hammer Game in disbelief as the weight dropped back to the base of the device. Nobody uttered a sound as the ticket machine confirmed the absolute patheticness of the situation, either. There was surely no way this was the reality they found themselves is, right? Silic eventually made the first move, walking up to the infernal hunk of machinery and took not of his ill-conceived winnings, counting and recounting the tickets in vain hope that a few more were hidden between the folds. Fate, it turns out, was not feeling so benevolent tonight.
"...Two."

"...I, uh, might have made the wrong call," Chroma muttered, stating what the other humans had already realized earlier. "Can we get a redo?"

The answer was already known, of course.
"No, I don't think we can."

It really didn't help the mood any that Lairon had this failure a bit personally, and was pretty unhappy with herself as a result. Silic's Alcremie had busted out of her own pokeball to try and comfort the Iron Armor pokemon, but there was only so much that even she could do here.

Ami decided that the ice was in need of breaking right about now.
"Right. No point in dwelling on that anymore! We still have three more of these to go, don't we?"

"R-right! Let's take on that Shooting Gallery next, then!" Chroma agreed, turning around to lead the way. "I need to take my turn now, anyway! It should be pretty easy for Lege...re..." She trailed off as she noticed something curious in the distance. A pale ninetales with stiff posture that seemed to be against the flowy nature of its fur, just like the one she had seen in the Hall of Floating Memories- the one in Louise's memory. "...On second thought, you can have that one, Ami. I'm going on ahead!"

"...Uh, sure? I guess I can do that?" She looked to the other adult to see if he had any idea what just happened, but he merely shrugged in response. At least it didn't seem to be ghosts at play quite yet.

(OOC: Welp, that sucked. Hopefully Kodiac the clauncher can do better with the Shooting Gallery? Hone Claws, Smack Down, and BubbleBeam oughta be a decentish combination here, right?)
 
Fizzy Bubbles ZA
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Mana Opal: You call forth your Clauncher as the targets of the Shooting Gallery are set up. Clauncher begins by using its Honing its giant Claw to sharpen its attacks. Ready to go, it shoots a pebble to Smack Down some of the targets and then unleashes a barrage of Bubbles to knock down some more. Most of the targets are knocked over, but a couple managed to slip through the cracks. Once you’ve finished, the ticket booth spits out 4 Carnival Coupons for you to collect.
 
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- Sideshow Alley: A freak show where the star attraction is you! Can your performance attract and appeal to the highest number of passersby?
(Current Tickets: 5, 4, 5, 2, 5)

Louise was starting to grow concerned. Nobody had reported anything to either her Sneachd yet, despite the amount of time they'd been in the park for. Chroma wasn't one for staying low, and yet she hadn't appeared yet. Did she decide this event wasn't worth her time? It seemed unlikely, but it was a more reasonable assumption than the alternative- especially since Legere was presumably still with her.
'A megalomaniac like you wouldn't let yourself fall so easily to something like a fracture in time itself, would you...?'

'Chief, there's no point in giving into doubt yet,' an ethereal voice called out from behind her, drawing the mawile back to reality. 'There is still the chance of catching her attention at the Sideshow Alley.'

'You're right, Plad. That is our best card in this hand.' She took a moment to collect herself, glad that none of the others were around to see that crack in her faith. 'You'd better get ready to put on the show of your life, Miapladicus! If this doesn't work, then we're going to have to hike our way back!'

'Oho, that was always the plan~' The starmie twirled as it started to make its way into position. 'I shall bring the joys of living back to this land possessed by the dead~!'

Miapladicus' performance plan wasn't the most elaborate on account of the the three-move limit the rules imposed, but that wasn't going to hold the seastar back from giving their all. All there was to it was to cover the stage in a shimmering Aurora with a spinning Beam, swirl through the lights in a Dance fit for a mighty Dragon, and draw upon Meteoric powers to fire off an even more spectacular Beam into the sky, illuminating the area in a way that would be all but sure sure to draw attention from across the park!
 
Märchen Meines Lebens
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Mana Opal: With your Starmie at your side, you greet the passing crowd at Sideshow Alley and introduce your partner. Starmie begins by twirling around the stage to dazzle the audience with Aurora Beam. Starmie then Dances like a Dragon across the glittering stage. Starmie finishes up by firing a Meteor Beam into the sky, illuminating the entire skyline. Impressed by the display, the crowd applauded Starmie’s effort. As you wrapped up your show, a nearby ticket booth spits out 4 Carnival Coupons for you to collect.
 
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Fizzy Fright Fest


“According to my research, this should be the place…” a male voice called out through the darkness as the sound of leaves on the ground crunched under a myriad of footsteps. “Looks like we’re the first ones here.” “Ow! Watch where you’re going!” a female voice called out as another male called out “Sorry!” “I can’t see a damn thing here, are you sure this is the place?” The surroundings were pitch black other than a dark purple haze that blocked out the night sky. The group of people continued to fumble around in the dark until the first voice called out, “Ah! I think I’ve found the park generator. It might take some time to warm up.” A flip was switched and a mechanical hum creaked across the land. Very slowly and gradually, an array of floodlights burst to life, flickering as they illuminated the group. There was a group of men decked out in camera equipment who began unloading their equipment next to a small temporary tent. A woman with silvery blue hair peered into a poorly-lit mirror to check her makeup and fixed the wide brim of her hat. A meek man with brown unkempt hair sporting thick glasses and a disheveled white lab coat was engrossed in a stack of papers that he was rifling through.


A soft glow slowly began to radiate across the fairground as everything hummed to life. Circus tents, various food and game stalls, as well as rides shone brightly through the dense fog while the lights on a Ferris wheel illuminated the sky like a transient firework. The dark silhouette of a roller coaster loomed over the rest of the park through the thick haze. Sure enough, this theme park seemed thoroughly abandoned, yet it was eerie how almost all of the attractions were still able to turn on.

A pair of camera lights illuminated the woman’s face as she held up a microphone. “This is Dawn Hatennborough here on the mysterious Phantom Isle. For today’s topic we’re joined by Professor Palm, who is an expert on Fizzytopian regional variants. Some call them myths or legends, but tucked away in this defunct wonderland could be the secret to these stories. As we look around…” the woman gestured as she turned around. “Cut!” she abruptly called out as her shoulders slumped and a frustrated scowl formed on her face. “Hey Palm, you said it’s here, right?” The frazzled professor opened his mouth but the woman continued talking. “Forget some fake creature, there’s not even actual Pokemon here! You better not be wasting my time with some wild Swanna hunt…”


Professor Palm inhaled a deep breath. “I assure you, Dawn, they’re definitely here! My research has never let me down! Just wait until the help I requested arrives and—” He was suddenly cut off as he let out a relieved sigh. “Perfect timing, you’re the first one here!” he exclaimed as a group of trainers arrived in the mist. “Let me start from the beginning. The wildlife here on Phantom Isle is quite reclusive. However, from generations of living on the island, they are naturally attracted to the excitement and energy generated by visitors here at this park. Be it screams of horror, thrill, or fun, the greater the amount of excitement created here will increase our chances at finding the creatures hiding in this park. These here are my assistants who have been paramount to my research. Won’t you guys help out?”

“Whatever, let me know when the Pokemon begin to show up,” the documentary host sighed as an intern passed her a drink. Professor Palm looked around at all of the attractions. “What do you guys say? Care to help me out and have some fun in the process? All you have to do is go around and have some fun; experience some thrills! The more excitement you have, the more likely the wildlife here is to come out! Just enjoy yourselves and let me know if you see anything! Especially if you think you see a regional variant!”

While not all of the attractions of Phantom Isle were active, there were quite a few options to choose from. An array of carnival games featuring a Shooting Gallery lined one aisle while Sideshow Alley offered a number of freaky attractions. A Hammer Game stood waiting behind the activities with a bell at the top while a Hall of Mirrors gave off a foreboding appearance. A tall and brightly lit Circus Tent looked as if it were inviting visitors for the next show and lastly the towering Rollerquaza awaited its first passengers.

~~~~~~~

- List of Attractions:
- Rollerquaza: Go fast and scream loud! Moves that make you go fast as well as moves that create a lot of noise work best here.

- Circus Tent: An acrobatic high-flying obstacle course! Can you show off your dexterity and nimbly navigate to the end without falling down?

- Sideshow Alley: A freak show where the star attraction is you! Can your performance attract and appeal to the highest number of passersby?

- Hall of Mirrors: A mind-bending maze of optical illusions! Focus the mind and plan out a course that will lead you through the menagerie of mirrors the fastest!

- Shooting Gallery: The quickest draw in all the land; Take careful aim and knock down as many targets as possible with pinpoint precision!

- Hammer Game: The ultimate test of strength! Flex your muscles and hammer the pad on the ground to try and ring the bell up top!
For the Rollerquaza I will be using Hotstuff my Charmeleon, it may not be as loud but we’ll go for speed with Flame Charge, Can’t Catch Me, and Aerial Ace.
 
Fizzy Bubbles ZA
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Biggggg5: With the assistance of your Charmeleon, you are pushed along the tracks rapidly gaining momentum. As you crest the top of the track, you rush down the other side at decent speeds. You’re going fast but you forget to scream, creating a good amount of excitement for yourself, but no one around can hear you. Once you get off the ride and regain your footing, a ticket booth at the ride’s exit spits out 2 Carnival Coupons for you to collect.
 
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Biggggg5: With the assistance of your Charmeleon, you are pushed along the tracks rapidly gaining momentum. As you crest the top of the track, you rush down the other side at decent speeds. You’re going fast but you forget to scream, creating a good amount of excitement for yourself, but no one around can hear you. Once you get off the ride and regain your footing, a ticket booth at the ride’s exit spits out 2 Carnival Coupons for you to collect.
For the Circus Tent we’ll go with Tex the Charjabug, who will show off and help with Acrobatics, String Shot and Vise Grip.
 
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