ShinyFlareon
bowtie coconut birb
- Joined
- Dec 24, 2007
- Messages
- 7,134
- Reaction score
- 48
So now that I actually have a working battle sim on my computer (courtesty of Pokemon Showdown), I figured I could post a more serious RMT. This one uses my favorite weather: sun. Changes in bold.
Ninetales@Leftovers
Calm nature
Drought
252 HP / 120 Sp. Def. / 136 Spe
Flamethrower
Will-O-Wisp
Substitute
Hypnosis
Rather standard Drought lead. Ninetales has always been a favorite of mine, so it's good to be able to use it in OU. This team doesn't have too much in the way of special bulk, so I decided to make some use of Ninetales' natural special defense. Sub and Hypnosis cripple incoming threats, while WoW helps with physical attackers.
Sawsbuck@Choice Band
Jolly nature
Chlorophyll
4 HP / 252 Atk / 252 Spe
Double-Edge
Nature Power (Earthquake)
Horn Leech
Megahorn
I love Sawsbuck so freakin' much, and this set makes anyone who underestimates him cower in fear. Not much else to say about this set except that it's pretty much raw power. It's capable of OHKOing a Haxorus, and under the sun, it's really fast.
Venusaur@Life Orb
Modest nature
Chlorophyll
4 HP / 252 Sp. Atk. / 252 Spe
Growth
Giga Drain
Hidden Power (Fire)
Sludge Bomb
Pretty standard Growth sweeper. Originally I was going to have Lilligant here, but I figured Venusaur would be able to do more damage with less setup.
Heatran@Air Ballon
Timid nature
Flash Fire
252 Sp. Atk / 4 Sp. Def / 252 Spe
Fire Blast
Earth Power
Hidden Power (Grass)
Dragon Pulse
Replaced Volcarona with some much-needed Flash Fire support. I thought about running a purely specially-bulky set, but the offensive power is too valuable to pass up for this team, where both dedicated sweepers are grass-types. Usually, he stays in the background until the very late game to preserve the Air Ballon. He beats other Heatran one-on-one if he still has his balloon. Dragon Pulse is simply a coverage move, but I'm thinking of making him a backup Stealth Rocker.
Donphan@Leftovers
Impish nature
Sturdy
252 HP / 4 Atk. / 252 Def
Stealth Rock
Rapid Spin
Earthquake
Ice Shard
My utility spinner and Stealth Rocker. Donphan works pretty well in the sun, and compliments the others on the team pretty nicely.
Arcanine@Leftovers
Impish nature
Intimidate
248 HP / 252 Def / 8 Sp. Def
Flare Blitz
Extremespeed
Morning Sun
Toxic
Defensive Arcanine is surprisingly effective. Intimidate helps to cushion physical hits, and Morning Sun provides that extra bit of longevity.
Ninetales@Leftovers
Calm nature
Drought
252 HP / 120 Sp. Def. / 136 Spe
Flamethrower
Will-O-Wisp
Substitute
Hypnosis
Rather standard Drought lead. Ninetales has always been a favorite of mine, so it's good to be able to use it in OU. This team doesn't have too much in the way of special bulk, so I decided to make some use of Ninetales' natural special defense. Sub and Hypnosis cripple incoming threats, while WoW helps with physical attackers.
Sawsbuck@Choice Band
Jolly nature
Chlorophyll
4 HP / 252 Atk / 252 Spe
Double-Edge
Nature Power (Earthquake)
Horn Leech
Megahorn
I love Sawsbuck so freakin' much, and this set makes anyone who underestimates him cower in fear. Not much else to say about this set except that it's pretty much raw power. It's capable of OHKOing a Haxorus, and under the sun, it's really fast.
Venusaur@Life Orb
Modest nature
Chlorophyll
4 HP / 252 Sp. Atk. / 252 Spe
Growth
Giga Drain
Hidden Power (Fire)
Sludge Bomb
Pretty standard Growth sweeper. Originally I was going to have Lilligant here, but I figured Venusaur would be able to do more damage with less setup.
Heatran@Air Ballon
Timid nature
Flash Fire
252 Sp. Atk / 4 Sp. Def / 252 Spe
Fire Blast
Earth Power
Hidden Power (Grass)
Dragon Pulse
Replaced Volcarona with some much-needed Flash Fire support. I thought about running a purely specially-bulky set, but the offensive power is too valuable to pass up for this team, where both dedicated sweepers are grass-types. Usually, he stays in the background until the very late game to preserve the Air Ballon. He beats other Heatran one-on-one if he still has his balloon. Dragon Pulse is simply a coverage move, but I'm thinking of making him a backup Stealth Rocker.
Donphan@Leftovers
Impish nature
Sturdy
252 HP / 4 Atk. / 252 Def
Stealth Rock
Rapid Spin
Earthquake
Ice Shard
My utility spinner and Stealth Rocker. Donphan works pretty well in the sun, and compliments the others on the team pretty nicely.
Arcanine@Leftovers
Impish nature
Intimidate
248 HP / 252 Def / 8 Sp. Def
Flare Blitz
Extremespeed
Morning Sun
Toxic
Defensive Arcanine is surprisingly effective. Intimidate helps to cushion physical hits, and Morning Sun provides that extra bit of longevity.
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