Jimiinthesky
The Lark Ascending.
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- Mar 22, 2009
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I have been a competitive battler for quite a while now, and have been greatly enjoying the Gen V metagame, therefore i decided to take the time to design an entirely new team.
Try to hide your shock, this is NOT a weather team :| However it is designed to work well in the weather dominated metagame. So lets get started
Lead;
Starmie.
Modest, 252 spA 252 speed, 4 hp.
Choice specs. Natural cure.
Surf, Thunder, Grass knot, trick.
My lead, to the extent that leads still exist after team preview was created. Defeats both politoed and ninetales with thunder and surf respectively. entry hazard pokemon get tricked to leave a sweep open for virizion or tyranitar. A relatively basic lead that i feel works incredibly well against many of the leads of the gen V metagame.
edit: tested, easily 2KO's almost all ninetales, however gets KO'd by solarbeam, therefore i generally switch to hydreigon.
Bulky Physical sweeper.
Cobalion
Impish, 252 def, 252 speed, 4 attack
leftovers, justified.
swords dance, sacred sword, stone edge, iron head.
This thing came about due to a need for an outrage check, a physical sweeper and physical wall, all of which it covers wonderfully. base 129 defence almost rivals dusknoir, and it's speed helps outspeed threats such as gyarados and salamence. This thing eats physical attacks, not being KO'd by gyarados, azumaril, tyranitar, it even survived an unboosted excadrill earthquake. After a swords dance it does massive damage to most pokemon, and the moves are chosen for coverage. Sacred sword is to help against pokemon such as acid armor vaporeon and stockpile quagsire.
Special wall/staller/sweeper.
Hydreigon
Hasty. 252 speed, 192 spD, 64 spA.
Thunder wave. Taunt. Fire blast. Dark pulse.
Leftovers.
Here we have the biggest surprise of the team, a hydreigon designed as a special wall. Madness you might say, however i needed a special wall to counter pychic pokemon easily, could spread status and stall, and this fit the bill. It's speed means it can paralyse many of my counters, beat most pychics with dark pulse, taunt other stallers that predict offence and fire blast any steel types. Need to run some more calcs to make sure evs are right, but, however weird it seems, it has worked wonders for me!
Special sweeper.
Virizion
Timid, 252 spA, 252 speed.
calm mind. Focus blast. Giga drain. hidden power ice
Wide lense.
To a large extent Virizion is the centre of the team, who comes in on paralysis, ferrothorn, tyranitar and water pokemon in general, abosrbing most special attacks bar spec'd and set up moves super effective attacks, and KOing with a giga drain, and restoring health. This thing eats sandstorm teams, excadrill and tyranitar have got nothing on it, and are both KO'd with focus blast. Wide lense is there for focus blast accuracy and because i did not want to lose health from life orb. It's speed is the most important factor, outspeeding some of the top threats, and to finish it all off imunity to leech seed is just invaluable.
Physical Wall.
Gliscor.
Careful. 252 hp, 184 def, 72 spD
Swords dance, Earthquake, Ice fang, aeriel ace.
Leftovers. Sandveil.
Slightly altered Gliscor Physical wall. Sandveil+leftovers seems to work better than toxic orb+poison heal, as the occasional miss can make the difference between victory and loss, especially against things such as toxic and leech seed. After 2 swords dances i can 2KO ferro, KO opposing gliscor and KO zapdos. Another pokemon that does wonders against sandstorm and sunny day teams, however it does have a strong weakness to rain dance teams, thereofore i keep starmie and Virizion in reserve in anticipation for such pokemon.
Revenge killer.
Terrakion
Adamant, 4hp, 252 attack, 252 speed
Close combat, stone edge, x scissor, earthquake.
Choice Scarf.
Mosterous attack stat helps Terrakion revenge kill almost all pokemon. Main problem is renicules only get's 2ko'd easily by both stone edge and x-scissor, therefore tyranitar and starmie help massively. KOs Blissey, ferrothorn, Zapdos, thundurus. Get's a lot of help from sandstorm too, as can easily survive dark pulses for the attack gain. Won uncountable games 1-4 down with the right scarfed move.
This team is in the most early stages of it's development, i am constantly fiddling with the evs, natures and moves. I am happy with the pokemon themselves, and the team fits together nicely, however i thought i would post here so i can get some help by you lovely people!
Also, it has totally ended up with me using the three muskateers. i did not intend it, they just fit what i needed :')
Try to hide your shock, this is NOT a weather team :| However it is designed to work well in the weather dominated metagame. So lets get started
Lead;
Starmie.
Modest, 252 spA 252 speed, 4 hp.
Choice specs. Natural cure.
Surf, Thunder, Grass knot, trick.
My lead, to the extent that leads still exist after team preview was created. Defeats both politoed and ninetales with thunder and surf respectively. entry hazard pokemon get tricked to leave a sweep open for virizion or tyranitar. A relatively basic lead that i feel works incredibly well against many of the leads of the gen V metagame.
edit: tested, easily 2KO's almost all ninetales, however gets KO'd by solarbeam, therefore i generally switch to hydreigon.
Bulky Physical sweeper.
Cobalion
Impish, 252 def, 252 speed, 4 attack
leftovers, justified.
swords dance, sacred sword, stone edge, iron head.
This thing came about due to a need for an outrage check, a physical sweeper and physical wall, all of which it covers wonderfully. base 129 defence almost rivals dusknoir, and it's speed helps outspeed threats such as gyarados and salamence. This thing eats physical attacks, not being KO'd by gyarados, azumaril, tyranitar, it even survived an unboosted excadrill earthquake. After a swords dance it does massive damage to most pokemon, and the moves are chosen for coverage. Sacred sword is to help against pokemon such as acid armor vaporeon and stockpile quagsire.
Special wall/staller/sweeper.
Hydreigon
Hasty. 252 speed, 192 spD, 64 spA.
Thunder wave. Taunt. Fire blast. Dark pulse.
Leftovers.
Here we have the biggest surprise of the team, a hydreigon designed as a special wall. Madness you might say, however i needed a special wall to counter pychic pokemon easily, could spread status and stall, and this fit the bill. It's speed means it can paralyse many of my counters, beat most pychics with dark pulse, taunt other stallers that predict offence and fire blast any steel types. Need to run some more calcs to make sure evs are right, but, however weird it seems, it has worked wonders for me!
Special sweeper.
Virizion
Timid, 252 spA, 252 speed.
calm mind. Focus blast. Giga drain. hidden power ice
Wide lense.
To a large extent Virizion is the centre of the team, who comes in on paralysis, ferrothorn, tyranitar and water pokemon in general, abosrbing most special attacks bar spec'd and set up moves super effective attacks, and KOing with a giga drain, and restoring health. This thing eats sandstorm teams, excadrill and tyranitar have got nothing on it, and are both KO'd with focus blast. Wide lense is there for focus blast accuracy and because i did not want to lose health from life orb. It's speed is the most important factor, outspeeding some of the top threats, and to finish it all off imunity to leech seed is just invaluable.
Physical Wall.
Gliscor.
Careful. 252 hp, 184 def, 72 spD
Swords dance, Earthquake, Ice fang, aeriel ace.
Leftovers. Sandveil.
Slightly altered Gliscor Physical wall. Sandveil+leftovers seems to work better than toxic orb+poison heal, as the occasional miss can make the difference between victory and loss, especially against things such as toxic and leech seed. After 2 swords dances i can 2KO ferro, KO opposing gliscor and KO zapdos. Another pokemon that does wonders against sandstorm and sunny day teams, however it does have a strong weakness to rain dance teams, thereofore i keep starmie and Virizion in reserve in anticipation for such pokemon.
Revenge killer.
Terrakion
Adamant, 4hp, 252 attack, 252 speed
Close combat, stone edge, x scissor, earthquake.
Choice Scarf.
Mosterous attack stat helps Terrakion revenge kill almost all pokemon. Main problem is renicules only get's 2ko'd easily by both stone edge and x-scissor, therefore tyranitar and starmie help massively. KOs Blissey, ferrothorn, Zapdos, thundurus. Get's a lot of help from sandstorm too, as can easily survive dark pulses for the attack gain. Won uncountable games 1-4 down with the right scarfed move.
This team is in the most early stages of it's development, i am constantly fiddling with the evs, natures and moves. I am happy with the pokemon themselves, and the team fits together nicely, however i thought i would post here so i can get some help by you lovely people!
Also, it has totally ended up with me using the three muskateers. i did not intend it, they just fit what i needed :')
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