TechSkylander1518
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- Dec 12, 2016
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I honestly don't find a limit to attacks very frustrating. Few games let you have access to every attack in your possible arsenal at once-the only example I can think of are games like Smash, Tekken, etc, where you have to learn button combinations, and that'd be quite different from our current turn-based system. (I'm not interested in scrolling through pages of moves to find the one that I want, either)
The only "downside" to a move limit is that you have to pick a few moves-and that's kind of the point.
The only "downside" to a move limit is that you have to pick a few moves-and that's kind of the point.