• Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.
  • Pronoun field selections have been updated! To ensure they show up correctly, please reselect your preferred option(s) in the Account details page. Click here for more information.

Generation 8 Rumours/Fakes/Leaks

Status
Not open for further replies.

Borjitasstoi

Member
Joined
Aug 5, 2017
Messages
317
Reaction score
74
Overleveling rules
Underleveling sucks
i like have more level than my opponent make me feel more confortable in battle in case i m underlevel i remenber how my little borji its wiped all times thats why prefer have more level than my opponent and the curve for level its easy for deduce
grinding rules i dont understand how people have opinion grinding or power leveling its boring... ¿its waste time for you? i tell you something i see more waste time you arrived determined boss are you are not prepared for beat the boss because you have confidence and you have the idea up levels are boring trust me last person thinks this way make me feel palm my face because is the same guy plays pokemon without understand the sense of moves and his philosofy its equal like hyper beam its strong and another below 150 power its useless
 

TheMonster6893

THE Pokemon Master
Joined
May 9, 2010
Messages
1,583
Reaction score
3,545
So...Game Freak spent time on a Switch game, then suddenly decided to release another 3DS game instead? Sounds an awful lot like Eurogamer's claims...

I don't think that's what that would have been. More like they started the Switch game around the same time they were working on SM and decided to pull over an idea from the Switch game to SM. I've always thought of gen 7 as a sort of stepping stone for them to get to the Switch. For better or worse gen 7 seems like it was only ever meant to hold us over rather than for it to be a huge thing. SM were always billed as anniversary games. So it stands to reason that GF had their eyes on the Switch game more so than on SM. Thus why we heard stories last year and in 2016 of how rushed SM were and how little they had to work with. I mean they didn't even get the trials done until late into the games development and that was mostly Ohmori's doing. So the way I see it is gen 7 was only meant to keep us busy while they were really working on the Switch game. Thus why we have these rumors telling us it might come this year or early next.
 

WallflowerCanyon

Explore.
Joined
Sep 25, 2009
Messages
3,593
Reaction score
2,414
The post about the games being full 3D and the thing about the USUM Ultra Beasts sounds really interesting. If they were in fact intended for the Switch game originally, that tells me that we might be seeing more of Ultra Space in the games.

Also, I don't think the game coming out in 2019 will ease any complaining. Not in this fandom, not till hell freezes over. I can almost guarantee that people will still complain that they did a rushed crap job on the games, and they'll take to Twitter and harass Masuda. It's sad, but that's how bad portions of this fandom has gotten.
 

Cainhxrst

Well-Known Member
Joined
Apr 28, 2013
Messages
1,364
Reaction score
4,259
I don't think that's what that would have been. More like they started the Switch game around the same time they were working on SM and decided to pull over an idea from the Switch game to SM. I've always thought of gen 7 as a sort of stepping stone for them to get to the Switch. For better or worse gen 7 seems like it was only ever meant to hold us over rather than for it to be a huge thing. SM were always billed as anniversary games. So it stands to reason that GF had their eyes on the Switch game more so than on SM. Thus why we heard stories last year and in 2016 of how rushed SM were and how little they had to work with. I mean they didn't even get the trials done until late into the games development and that was mostly Ohmori's doing. So the way I see it is gen 7 was only meant to keep us busy while they were really working on the Switch game. Thus why we have these rumors telling us it might come this year or early next.

This is honestly one of the reasons I feel gen 8 is coming at the end of 2018. SM feel like a one-off anniversary generation more than anything else. They broke so many traditions with the games (even the anime) and I feel that's because they knew it was going to be a shorter generation so they decided to take risks. It's also why I expect the switch game(s) to feel much more like a traditional pokemon game.

USUM feels like a game specifically put out to tide people over.

If the USUM ultra beasts were taken from the switch game, I wonder if the same applies to Zeraora. It's highly unlikely it's a gen 8 pokemon since it's in usum, but it does give me the same Lucario/Zoroark next gen movie-star preview pokemon vibe
 

SodiumChloride

Henlo :D
Joined
Jan 28, 2018
Messages
1,154
Reaction score
1,813
This is honestly one of the reasons I feel gen 8 is coming at the end of 2018. SM feel like a one-off anniversary generation more than anything else. They broke so many traditions with the games (even the anime) and I feel that's because they knew it was going to be a shorter generation so they decided to take risks. It's also why I expect the switch game(s) to feel much more like a traditional pokemon game.

USUM feels like a game specifically put out to tide people over.
Agreed. It feels like they haven't spent more than a month on USUM. It feels too simular to SM.
 

Defiant

Pokemon Gotta Catch ... Some Of Em ???
Joined
Jan 1, 2017
Messages
1,028
Reaction score
1,739
I think there's a strong chance Zeraora could have been placed in the code, just in case they had to include it in Gen 7 if the games were delayed. Similar to how the Mega Latis were coded into XY but only available in ORAS. Thousand Waves and Arrows being in the Gen 6 coding but not obtainable until Sun/Moon, and of course the perennial also ran never to be seen Eternal Flower Floette.

They did something similar with the Lock Capsule in Gen 4/5 it never got an actual release was just unused.
Just to be clear I'm sure Zeraora will be released, but it might not be distributed to SM.
 

TechSkylander1518

Well-Known Member
Joined
Dec 12, 2016
Messages
4,113
Reaction score
10,979
More like they started the Switch game around the same time they were working on SM and decided to pull over an idea from the Switch game to SM.
That's... still suddenly deciding to release another 3DS game while working on the Switch game. (Unless you mean that they started the Switch game around the time of USUM instead of SuMo-but then that raises the question of what they had planned for USUM, given how much Ultra Space is tied to the story)
 

Foxwarrior

Member
Joined
Nov 5, 2016
Messages
144
Reaction score
152
Trust me, realistic styles in pokemon don't work. They either don't blend well with real people, and realistic versions of them look downright terrifying or jarring. Honestly the perfect balance of realism is in Pokken. I love the textures of the modles.
o
realistic pokemon don't look terrifying if the artist is talented and doesn't redesign them to look like animals. Some pokemons are aimed to look cute, others goofy, and others, obviously, feral. By the way, i agree, an utra realistic style in the core games at this point is unecessary and they would just waste resources.
 

TheMonster6893

THE Pokemon Master
Joined
May 9, 2010
Messages
1,583
Reaction score
3,545
That's... still suddenly deciding to release another 3DS game while working on the Switch game. (Unless you mean that they started the Switch game around the time of USUM instead of SuMo-but then that raises the question of what they had planned for USUM, given how much Ultra Space is tied to the story)

I meant they started around SM. Also it's not suddenly if they planned to release a 3ds game before the Switch one anyway. They may have given more focus to the Switch game, but that doesn't automatically mean they never had a 3ds game in mind until late in the game. They may have suddenly decided to bring the UBs over, but in all likelihood they always had it planned to release a 3ds game before the Switch game. Thus why I said gen 7 was really just to hold us over. Otherwise we'd have 2-3 years without a game regardless of how well planned out gen 7 was it's apparent that they did in fact plan to release it in some fashion to keep us busy while they finished up the Switch game.
 

Dialgafan1

Member
Joined
Jan 28, 2018
Messages
124
Reaction score
107
I don't think that's what that would have been. More like they started the Switch game around the same time they were working on SM and decided to pull over an idea from the Switch game to SM. I've always thought of gen 7 as a sort of stepping stone for them to get to the Switch. For better or worse gen 7 seems like it was only ever meant to hold us over rather than for it to be a huge thing. SM were always billed as anniversary games. So it stands to reason that GF had their eyes on the Switch game more so than on SM. Thus why we heard stories last year and in 2016 of how rushed SM were and how little they had to work with. I mean they didn't even get the trials done until late into the games development and that was mostly Ohmori's doing. So the way I see it is gen 7 was only meant to keep us busy while they were really working on the Switch game. Thus why we have these rumors telling us it might come this year or early next.

Pokemon Sun/Moon Devs on Legendaries, Pokemon Go, and the Origin of Pikachu

According to this article, Junichi Masuda said Pokémon Sun and Moon took about 3 years to develop. But I did also hear somewhere that Ohmori added the trials to the games at the last minute. I can't find an article stating where they said that. Closest I could find to "last minute": http://www.siliconera.com/2016/11/27/pokmon-sun-moon-devs-hopes-games-challenging-features-implement/ Maybe the statement of them saying it was in the Pokémon Sun and Moon guidebooks, they have some interviews too. I'll keep looking. It seems to me from the interviews that they intended to go all out with Pokémon Sun and Moon in terms of how far the limits could be pushed on the Nintendo 3DS software. It fits with how they stated in an interview for Pokémon Ultra Sun and Ultra Moon that they found these titles to be a culmination of their work on the Nintendo 3DS. I don't think that Generation 7 was rushed or made to hold us over for the Switch game. But I can see why many people think it's rushed because of the trials being added last minute.

Masuda stated in 2016 that they would see how the Switch does and how Pokémon could benefit from it in the future. Here's an article: Junichi Masuda on the Future of Pokémon for the Switch Either they were being really coy or they hadn't really thought that much ahead. I'm thinking it's they were bing more coy. I doubt they'd want to release details of what they are working on before the console is even released. With Lavandula's latest news from her sources and Desdar300's thinking that the game will be coming out in 2019, I can totally see them releasing the Switch games in the beginning of 2019, like in March or something. I remember Pokémon Black and White was released in March 2011 overseas after releasing in Japan in Septembe 2010, so I can them doing that, but on a worldwide scale instead. That would also give them their typical three years of development too. The bottom line is I hope that the Switch games are good and not rushed.
 

Stratelier

Well-Known Member
Joined
Oct 9, 2012
Messages
4,590
Reaction score
982
Anyone could've guessed that. (though it's unfortunate that they insist it's still cel shaded)
What's wrong with cel-shading? Breath of the Wild was cel-shaded and looked awesome.
(Remember there are two distinct parts of cel-shading - the black cel outlines are one thing, while the posterized lighting ramp is the other)

Overleveling rules
Underleveling sucks
On the flipside, it's difficult to respect an allegedly powerful opponent when their team just can't pose a threat to you. Pokemon doesn't need to have a Dark Souls style difficulty mantra to it, but the satisfaction of victory often is proportional to the amount of actual difficulty experienced to get there.

Agreed. It feels like they haven't spent more than a month on USUM. It feels too simular to SM.
I can understand the question about why USM's elements weren't simply released as paid DLC, but there's more than one answer to this: Consider the Ultra Recon Team. These are guys you meet (and battle) throughout your adventure, in parallel with the main story. If this were added as DLC, it would have to be independent of the main story in much the same way that the other added sidequests (Trainer's School ghost stories, Ditto Five, etc.) are. DLC quests in an RPG have to integrate in a way that makes sense both for the player who is starting a new game, and the player who has already completed the base game.
 

Myth

Member
Joined
Apr 1, 2015
Messages
1,262
Reaction score
2,555
They'll still complain. Also more time doesn't always help. They took a lot more time to make DP and that game turned it a mess with it being incredibly slow and terribly paced.

In other news supposedly this guy has some credibility. Nothing too crazy here, but it's something to keep an eye on

View: https://twitter.com/pixelpar/status/960578829684264960


Anyone could've guessed that. (though it's unfortunate that they insist it's still cel shaded)
This.

I see no reason to believe that this is a leak and not a speculation if this person has never leaked anything and has no credibility.

I don't know him. So if he does have a history of leakage, please let me know. But for now, this just seems speculation to me.
 
Last edited:

Jukain

Aka: Sceptile
Joined
Jan 19, 2003
Messages
5,893
Reaction score
842
I don't mind Pokemon being cartoony, in fact, it should keep that style. Maybe I don't truly understand what cel shaded means, but the pokemon models' pallets being washed out is part of the problem.
 

Deebe

8-bit Colored
Joined
Feb 4, 2018
Messages
57
Reaction score
110
I don't mind Pokemon being cartoony, in fact, it should keep that style. Maybe I don't truly understand what cel shaded means, but the pokemon models' pallets being washed out is part of the problem.
A great example for cel shading is something like the wind waker or breath of the wild, its a style mostly used for 3D models to make them look more comic-book or cartoon like
 

SodiumChloride

Henlo :D
Joined
Jan 28, 2018
Messages
1,154
Reaction score
1,813
I think there's a strong chance Zeraora could have been placed in the code, just in case they had to include it in Gen 7 if the games were delayed. Similar to how the Mega Latis were coded into XY but only available in ORAS.
And hoopa too
 

TechSkylander1518

Well-Known Member
Joined
Dec 12, 2016
Messages
4,113
Reaction score
10,979
I meant they started around SM. Also it's not suddenly if they planned to release a 3ds game before the Switch one anyway. They may have given more focus to the Switch game, but that doesn't automatically mean they never had a 3ds game in mind until late in the game. They may have suddenly decided to bring the UBs over, but in all likelihood they always had it planned to release a 3ds game before the Switch game.
I think you're misunderstanding my Point. I'm not saying that they never had plans for a 3DS release before the Switch. What I'm saying is that it doesn't make sense for them to have suddenly included USUM in their lineup.

The claim right now is that SuMo was being developed at the same time as the Switch game, correct?
I meant they started around SM. Also it's not suddenly if they planned to release a 3ds game before the Switch one anyway.
So, they spent time developing SuMo, and also developing the Switch game.

The claim I am challenging is this one:
The Ultra Beasts in Ultra Sun/Moon were originally intended for Switch.
Because if the Switch game was being developed alongside Sun and Moon, that means that they had the next generation planned and being actively developed, but they put it on pause to make USUM. That's why I'm referring to USUM as "suddenly decided".

Also-the UBs are pretty closely tied to the story of USUM. I highly doubt that USUM just happened to have a story where they could have been thrown in.
I think there's a strong chance Zeraora could have been placed in the code, just in case they had to include it in Gen 7 if the games were delayed. Similar to how the Mega Latis were coded into XY but only available in ORAS. Thousand Waves and Arrows being in the Gen 6 coding but not obtainable until Sun/Moon, and of course the perennial also ran never to be seen Eternal Flower Floette.
As has been mentioned plenty of times before-alternate forms and moves are not the same as an entire Pokemon.
They did something similar with the Lock Capsule in Gen 4/5 it never got an actual release was just unused.
Because it was used for a TM, which they gave an alternate method of obtaining.
 

Plubio

i love space
Joined
Jul 27, 2017
Messages
622
Reaction score
1,925
Didn't one of the higher-ups mention having reservations about the Switch?

There's some misconception in this statement, overall.

It is totally true some important Pokémon related individual said he thought the Switch was going to be a failure, but it wasn't someone from Game Freak — it was The Pokémon Company president, Tsunekazu Ishihara.

With Game Freak being pretty opaque when it comes to games development we can't really know how much influence Ishihara puts into every Pokémon game (aside from being Executive Producer, of course).

To be honest, I still mantain my point that Game Freak really didn't have more realistic choices that developing a Switch game.
 
Status
Not open for further replies.
Top Bottom