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Generation 8 Rumours/Fakes/Leaks

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Why on earth would a tech demo need a unique name? It's not like it was going to be shown to the public. Did we ever even get any indication that Stars was anything more than a guess from fans, like Z and Grey?
it wouldn't necessarily be pointless to give a name to demo simply for internal purposes. and, fwiw, tech demos have had names before in the past (there's the FFVII tech demo, Agni's Philosophy tech demo too). on the second half, Stars was always a rumor from a reliable source, not fans assuming what would follow based off of previous ~patterns~.
 

SodiumChloride

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True... but imo thats a slight difference, since Froslass keeps its Ice typing, while Eevee will lose its Typing completely (Which is odd if it doesn't die to become Ghost type)... like i find it odd that Umbreon evolves via High Friendship, while it would have made more sense for it too evolve through being angry at his trainer for fainting so much.
But Ghost types like Decidueye, A-Marowak, Oricorio, and froslass aren't actually dead. They just have ghost powers
 

VelVoxelRaptor

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Why on earth would a tech demo need a unique name? It's not like it was going to be shown to the public. Did we ever even get any indication that Stars was anything more than a guess from fans, like Z and Grey?
No it wasn’t but it is possible Stars was the code name of US/UM. After all, Necrozma has a star in its back and it’s ultra form is the shape of a star
 

Dialgafan1

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I see. 5 years ago really? I can’t believe it’s been so long.

About what you said personally I didn’t like Greninja (triangle head) and thought Hoopa Unbound ruined Pokémon but once I saw it in action I started to really like them.

Hopefully it will be similar with the Battle System. If it’s anything like the Anime Battle System I think it would be pretty cool and will draw a lot of people to the game. Or what if it’s like the new DBZ game? That would be insane.

I guess we'll just wait and see what happens. I'm sure that whatever changes to the battle system are made will be simplistic enough that everyone can understand it. I remember Desdar300 saying that the battle system has been made more "simplistic" in the initial leak over a month ago. I also remember Junichi Masuda said that he always goes into his games with the mindset that a beginner should be able to easily play it. But this statement was made 9 years ago back during the release of Pokémon Platinum. Junichi Masuda doesn't direct the games anymore since Omega Ruby and Alpha Sapphire. Shigeru Ohmori took over starting with Omega Ruby and Alpha Sapphire. Masuda produces and oversees them nowadays. But I'm sure he still has a big involvement with the newest titles. Maybe he's directing the Switch games? We won't know for sure until much later. Though they said in an interview (I can get the link if you like) that veteran developers at Game Freak were put to work on the Switch title while the younger developers were working on Ultra Sun and Ultra Moon.
 

VelVoxelRaptor

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But that depends on how they implement the new battle systems. With the shift to 3d models from 2d sprites, the same basic designs were kept for most pokemon. If the rumors that have been going around are true, about a real time combat system, then it is hard for me to agree with the analogy you are making. Every generation you can see how each of those sprites developed and became sharper and accurate to their promotional art. I feel the same way about the battle system wherein each generation you can see the changes: more and updated moves/abilities, buffs/debuffs, physical/special split, new types/retyping, new battle effects, etc. So to me it is important that they keep the hundreds of unique moves/movesets/stats in the game. Especially since the pokebank now allows for pokemon from every generation to reside in a single game (so I can do random stuff like elemental punch hitmonlee for the heck of it.)

At the same time, I understand that not everybody agrees with this sentiment. Admittedly the battle system is over twenty years old and I understand how it can be boring and lack the engagement of other modern games. You only press one button and move on with your turn. Rinse, wash, repeat. I get that. I just hope that Gamefreak aren't foolhardy enough to completely drop everything that they have developed over the past couple years unless the new games will be a subseries (think 2d mario vs. 3d mario.) I just feel that they shouldn't negate everything from the old series. Like I feel like a good happy medium would be a more complex GO battle formula. Obviously I don't want it to copy and paste GO's formula, but maintain that each pokemon's stats are still taken into account (Blissey's a special tank, and Lycanroc is glass cannon-ish), they have variable and unique movesets (darkrai knows dark void, smeargle knows everything, etc.), and at the same time they can still dodge and stuff (more than just left and right, but also in a way that someone cannot just avoid all your attacks due to their swift thumbs!!!). Also hopefully they keep abilities as well.

Does this make sense? I am bias toward the pokemon battle system the way that it is. I have also enjoyed spinoff games and their different battle styles so I'm not opposed to change overall. I hope they can innovate and remain relevant, but just in a way that is familiar. You know?
I was just referring to the battle system in general (the whole turn based thing) has been the same for over 20 years and they didn’t really put much more work into it. Like you said, they did put a lot of effort into moves and abilities and gimmicks but those can stay. Changing the battle system doesn’t mean you have to remove the old. Also it would follow a line of progression like the sprites becoming animated then being remade in 3D but in this case it’s the battle system which has become much more lively and varied. This would just be the next step and I don’t think it would “destroy” 20 years of work.

About the Pokémon go thing, it would be interesting to see the main line games take on an advanced version of this battle system. It is real-time like Pokken but feels more grounded like traditional Pokémon battles (maybe it’s just because of the scenery and set up)

Also we have to think about other games that changed and have been fairly successful. Wasn’t the final fantasy series turn based? But they dropped that
 

TechSkylander1518

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No it wasn’t but it is possible Stars was the code name of US/UM. After all, Necrozma has a star in its back and it’s ultra form is the shape of a star
So, because someone guessed a possible codename that we aren't even sure exists, they should keep their credibility?
 

TheMonster6893

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Is it really relevant whether stars was real or not? It's not the Switch game regardless. If what Eurogamer says is true it was just a test for them and nothing more. Other than that it's not like we'll ever see anything of it.
 

ThePokeSpectre

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I've just been thinking about it now and sorry if it has already been brought up but sort of put a few things together and what if the game we get for the switch is something like Pokemon Yellow?
Yellow came out 20 years ago this year in Japan and I know it's a reach seeming you could say this for whenever one of the games hit the big 20.
But with that recent Pikachu trademarking (Which could be for Detective Pikachu), the rumor of the Kanto return and most things pointing to a 2018 release (Anime rushing, TCG rushing and that Survey that went around), it was just something that popped up.
I for one, hope not but yeh, just some thoughts.
 
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To be fair that's just bullshit.
You really believe Game Freak has the TIME to cancel a ported/3rd version Switch title and take it back to 3DS?

lol
not sure why that would be very far-fetched considering how few differences there are between USUM and SM. especially if we consider that "Stars" was developed alongside SM, that means there would've been ample time to switch gears between "Stars" and USUM (& SM too, if needed).

but at the end of the day Game Freak's dev process is notoriously opaque, so it all boils down to whether you'd believe them or not.
 

WallflowerCanyon

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IIRC, competitive players in the fanbase are in the minority. Saying that they're the majority on the forums don't mean anything, because the people on Internet forums in general are a minority of the fanbase. And for the record, I really detest the attitude that competitive players are somehow superior fans in every way and are "true fans". This old hag has been playing the games for 16 years, and I'm not a competitive player and have no interest in it.

It's interesting that the rumor about a changed battle system is making the rounds again. Game Freak reaching out for additional help I think is a good thing and it shows that they are aware of limitations and want to try their best at what they're doing.
 

Jukain

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I'm dead certain little kids do nothing but battle too.
 

Plubio

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not sure why that would be very far-fetched considering how few differences there are between USUM and SM. especially if we consider that "Stars" was developed alongside SM, that means there would've been ample time to switch gears between "Stars" and USUM (& SM too, if needed).

but at the end of the day Game Freak's dev process is notoriously opaque, so it all boils down to whether you'd believe them or not.

If I remember correctly, Ohmori himself admitted he was alone programming SM's trials in the last weeks of the development cycle.
I would say Game Freak doesn't really has a lot of time left to spare.

But yeah, you could be right.

I still find it nonsensical, tho. Why going back to 3DS — especially when on SM's code there was space left for 2 more games (the regional marks).

If something (and taking the same regional marks into account), I'd say the actually cancelled another pair of Generation 6 games because Nintendo didn't expect Wii U to flop so drastically and needed a new system (Switch in this case), forcing Game Freak to move on. But that's probably just my opinion and my own assumption and it doesn't really matter here, I guess (and actually it would conflict with this whole '20th anniversary' motif thing).
 

Ambrose7

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I don't understand why some fans think the change from turn based system to real time is progress. Why? Because it is different? Different isn't always good. Also how does it take more strategy in a real time based combat in comparison to turn based? Pretty sure its the opposite. Also some people prefer turn based so for them it wouldn't be "better".

That all said, I am not completely against the idea as long as it doesn't become something extremely simple.
 

Mint Elv

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I don't understand why some fans think the change from turn based system to real time is progress. Why? Because it is different? Different isn't always good. Also how does it take more strategy in a real time based combat in comparison to turn based? Pretty sure its the opposite. Also some people prefer turn based so for them it wouldn't be "better".

That all said, I am not completely against the idea as long as it doesn't become something extremely simple.
Real time isn’t unique. We see it all the time. Rune Factory, Kingdom Hearts, every fighting game. Honestly I can’t think of any other major series that uses turn base save for games like fire emblem, and those are nothing like pokemon. And I think yokai watch. Which puts Pokémon in the minority and makes it more unique. And that’s one of the best things. It’s casual and unique.

Honestly we don’t need another real time. The casualness and turn base allows Pokémon o played more easily and without the need to set time apart for it. I can’t play Kingdom hearts while I’m eating breakfast or getting ready for work. But I can with Pokémon.

I don’t mind them changing it a little bit if it becomes as time consuming as real time battle games then it does lose some d it’s appeal becaise it becomes more difficult to find time to play.
 
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