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Generation IV Remake Speculation

Will there be remakes in Gen VIII?


  • Total voters
    146
In thread 5/29/18
Gobble Gobble Gobble
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Please remember to keep all rumors, leaks, and speculations to their appropriate thread. This is a spoiler free thread and is for the discussion of a possible future Gen IV Remake. Thank you.


(Is Bulbagarden Forums being slow for anyone else?)
(Yes)


Anyways. In the discussion of the remake: it would be nice if they did an in game event with darkrai and cresselia. I want to be able to go to the island without it being a download event.
 

Zeb

what is your spaghetti policy here?
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I was talking about Fire-type variants on the Writer's Workshop General Chat Thread the other day. I came up with a Fire-type Clauncher based on a mantis shrimp.
Could be cool - Sinnoh wouldn't mind more Fire-types and mantis shrimp are cool as cucumbers.

Though I did always imagine a mantis shrimp being a Fighting type, just because of them kinda being the crustacean version of One-Punch Man.
 
Young Battle Trainer
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I don't think that Sinnoh remakes will even be on the Switch anymore.
 
Darth Ignis
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I think it would be weird to introduce regional variants for Sinnoh in a remake game. Gen 4 already got several evolutions for Pokemon from the previous 3 gens (Porygon Z, Gallade, Froslass, Electivire, Magmortar, etc.). I kinda like to those evolutions are the equivalent for "variants", just that they are evolutions. Gen 5 got 151 Pokemon in BW that were all brand new and the only Pokemon in the Dex for BW, Gen 6 had ME in both XY and ORAS, and Gen 7 had alola formes. I like to think that Sinnoh remakes will just expand upon whatever Pokemon form/evolution gimmick that will be in the new region for Gen 8.
 
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I never liked the idea of Flygon being a Bug-type. It seems too boring. Ditto with Yanmega being a Dragon-type, because there's noting draconic about its design, and it only makes sense in English. In Japan, the animals associated with dragons are seahorses.
Well to be fair, Bug/Dragon is a combination we still have yet to see. And I’m all for fire type variants, especially if they give us the fire/fairy, fire/ice, and fire/Grass combos we’ve been waiting for.
 
Young Battle Trainer
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Here's my timeline

LGPE-2018
More hardcore focused game, may be Gen 8, may be a remake-2019
Break-2020
 
Young Battle Trainer
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It will be a new generation since they called it "all new" and compared it to XY and SM.
They're doing a lot of things differently. It may not be a new generation in the traditional sense.
 
Flame Trainer
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They're doing a lot of things differently. It may not be a new generation in the traditional sense.
They said the game is in the 'style of XY/Sun and Moon'. A new generation which is not one in the 'traditional sense' will not be comparable to XY/SM.
 
Young Battle Trainer
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They said the game is in the 'style of XY/Sun and Moon'. A new generation which is not one in the 'traditional sense' will not be comparable to XY/SM.
Well, you know how they like to change things up.
 
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I want GF to go further than ORAS and be more creative. They can make sequels or even remake Platinum while splitting it into two versions (like at LGPE). I don't want Cynthia doing mostly nothing like in DP (which I haven't played, only Platinum). A remake should be an update, not just remaking an old region with new graphics. While they will mostly have to stick to the original story for it to be a remake, they can add some elements to it.
 
Small ripples lead to big waves.
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People say that of all the remakes, ORAS sticks to the original the most, but I think it's the other way around. HGSS were faithful to the originals TO A FAULT. I once spent a week fruitlessly searching for a Yanma on Route 35 (1% chance until postgame), when they could have easily changed the encounter rate.
 
Young Battle Trainer
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People say that of all the remakes, ORAS sticks to the original the most, but I think it's the other way around. HGSS were faithful to the originals TO A FAULT. I once spent a week fruitlessly searching for a Yanma on Route 35 (1% chance until postgame), when they could have easily changed the encounter rate.
FRLG is even worse in that regard.
 
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So I was really thinking about how regional variants would be like in a Sinnoh remake and here are my ideas.

Nidoran, Nidorino/Nidorina, Nidoking/Nidoqueen (Poison/Ice): The Pokémon migrated high up into Mt. Cornoret and shed their ground type for the ice type.

Sunflora (Grass/Fire): sunflora initially had difficulty adjusting to sinnohs colder climate, so it adapted by learning to absorb more heat from the sun than usual thus giving it its unique Grass/Fire combo.

Teddiursa/Ursaring (Normal/Fire): I couldn’t come up with a good reason for this, if anyone has ideas I’d appreciate.

Trapinch/Vibrava/Flygon (Bug/Dragon): When the trapinch line was introduced to Sinnoh, there was a noticeable lack of desert areas. As such they adapted by shedding their ground type as their more bug like attributes benefited them a lot better in their new home.

Druddigon (Dragon/Poison): The Ice types in Mt. Cornoret forced Druddigon to flee towards the great marsh, where it evolved to have toxic spikes all over its body.

Axew, fraxure and Haxorus (Dragon/Fire): The Ice types in the Sinnoh region caused these Pokémon to respond by learning how to better utilize fire in battle.

Pumpkaboo and Gourgeist (Dark/Fairy): The malevolent and magical energy in sendoff spring and turn back cave caused the pumpkaboo line to develop a more menacing yet intriguing appearance.

Pyukumuku (Water/Electric): The electrical energy from Sunnyshore caused this Pokémon to develop the electric type.
 
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