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No, if GF made RS a non paired game, the sales would've been just as high, really, with only a small percent smaller sales due to some people buying both, but a very negligible difference anyway. Still nearly 3 times more than Emerald. Simply because it came before Emerald, and is more famous. You are basically nitpicking here because you know that first pair games are always more well known than third versions, even if third versions are considered better by the hardcore fans (us).No, that's not really a fair assessment. Ruby and Sapphire are separate purchases, so RS' sales are inflated by that difference. Some people bought both Ruby and Sapphire, so the RS fanbase is a bit smaller than it looks. When you take into account how many people bought only one and how many people bought both, Emerald's sales are a bit closer.
And Emerald really isn't a different game either. It's RS with some enhancements.
The Battle Frontier is probably a lot more time consuming to make than we think, because if it was that easy to make, they would have it every time. There is probably a reason why Game Freak only develop BFs during third versions (Emerald and Platinum), they simply don't have any other stuff to develop during those, and therefore have more time for such a time cinsuming feature.So in this case maybe it would've been unreasonable to expect every single thing Emerald did to make it in. But missing the Battle Frontier is major, the Battle Frontier was a huge feature and was heavily promoted in 3rd gen.
Not at all. And you know it.Primal Reversion is pretty much the same as Mega Evolution, so that shouldn't really count twice. Underwater battles are just extra trainer battles, there's nothing special about them. And the Mirage Spots were extremely tiny and just glorified containers for extra post game Pokemon (which HGSS had more of). And ORAS isn't the only game with revamped areas, Mt. Silver was also revamped in HGSS. So they're a lot closer in terms of new content than you think.
This is 25% true and 75% your personal opinion and exaggeration.They really need to respect the feelings of both audiences though, and that's the problem with the "modern" mindset is that it almost completely revolves around the casuals and the aspects of the games they think that audience cares about instead of simply creating a high quality, well rounded game that appeals to multiple demographics. If you look at what they've done with the 6th gen games Game Freak is a lot more biased towards new Pokemon and forms, story, and accessibility than content, difficulty, and exploration. This kind of approach turns off fans who like the latter, so that handicaps their games' sales.
I agree about SM looking good, but I disagree about Gen VI being anything different. Your perception of Gen VI is very exagerated imo.Fortunately, Game Freak seems to be taking a more balanced approach with SM, the game looks to be accessible for casuals yet free and deep enough for older fans, and that kind of approach would probably be better for the DP remakes. Sinnoh is beloved for its content, but has had issues with accessibility, so focusing on making the game easier to navigate while still retaining the game's sense of scale and depth is a must for Game Freak to get both audiences interested.
The Battle Frontier is probably a lot more time consuming to make than we think, because if it was that easy to make, they would have it every time. There is probably a reason why Game Freak only develop BFs during third versions (Emerald and Platinum), they simply don't have any other stuff to develop during those, and therefore have more time for such a time cinsuming feature.
The only big addition HGSS made was the Pokeathlon.
ORAS made 4 big additions: Soaring, DexNav, Delta Episode and 30 new Pokemon forms (35 if we add the 5 new Pikachu formes).
Especially the latter (new Pokemon formes) is a very important point in favor of ORAS over HGSS, because new Pokemon forms is what keeps mid-Gen Pokemon games FRESH, and HGSS had zero of those.
Area wise, ORAS also expanded Victory Road, Sea Mauville, the Underwater, and Scorched Slab, added 3 new Secret Base Islands, and added 38 Mirage Spots (small or not put 38 not very big islands together, and it is way more than what HGSS added). So yeah, area wise, ORAS added more than HGSS as well. So yeah, the difference in new features, and in new areas, is actually bigger than you think.
This is 25% true and 75% your personal opinion and exaggeration.
I agree about SM looking good, but I disagree about Gen VI being anything different. Your perception of Gen VI is very exagerated imo.
The only big addition HGSS made was the Pokeathlon.
Following Pokemon, the GB Sounds, and the ambient sounds...all pretty big additions, honestly. HG/SS also had a plethora of exclusive events, and the Sinjoh Ruins area. The Pikachu Coloured Pichu is a HG/SS exclusive form if I recall.
HGSS and ORAS were made the way they were suppose to be made. That's it. Same would go for Sinnoh remakes and others. Remakes are staying true to the originals and always will be.
Expecting Game Freak to shove a load of third version game content into remakes of a paired version is like asking for all regions in one game.
FRLG was suppose to stick to the original story which they did. They did add sevi islands with some only in post game. Remakes stick to the original pair of games and not the third version. Otherwise we would have gotten Lighting Yellow, Icy Crystal and Delta Emerald. So I don't expect a Distortion Platinum game.And what is "the way they're supposed to be made"? Because the two have very different development styles and creative directions. Would you argue that FRLG were also the way they're supposed to be made? Because they're even more different as well, FRLG was practically a copy/paste.
Not at all. An all region game is several magnitudes larger than a remake with third version content, whereas third version content is maybe 125-150% of the game's content at best. The two aren't remotely comparable, the former is infinitely more realistic than the latter.
I agree with you COMPLETELY, and I also was SEVERELY Disappointed that there was NO Battle Frontier!!!!!!!!!!!!!!!There was no real reason to leave out the battle frontier. Just, no. It was a post-game extra that most would appreciate.
The Spiky-Eared* Pichu ("Pikachu-Colored" was just a Shiny Pichu), which only gets a unique sprite and different Pokéathlon stats, doesn't really hold a candle to 20 Mega Evolutions, 2 Primal Reversions, and 5 Pikachu forms that all get an exclusive move. Plus, it ceases to exist as of Generation V and onward, whereas the only ones from ORAS that will suffer that fate are the Cosplay Pikachu forms. But the Mega Evolutions and Primal Reversions will (in all likelihood) continue on into future games, which makes ORAS's contribution much more noteworthy.
Actually, I'd say Cosplay Pikachu still has a small chance at returning for Sun/Moon considering its whole marketing in Generation 6, which is much more than Spiky-Eared Pichu has ever received. Especially since it's in Pokken. Its inclusion there has made me wonder if they're going to ditch it or not.
For the forms being tied into Contests, I guess they could tie them into some new thing for Sun/Moon? Apologies for going a bit off-topic, but speaking of Spiky-Eared Pichu + Cosplay Pikachu and Sinnoh remakes... I'm expecting a female-only Raichu form to happen.
Battle Frontier is Emerald exclusive. Also they said players wouldn't have time for it and get easily bored. We don't actually need third version content in remakes because those are just optional.
I hope THAT happens too. Plus I Hope The Feature from HG/SS where the Pokemon in the VERY Top Left corner of the Party follows you around on the Overworld returns as wellI'm expecting a female-only Raichu form to happen.
There is too many pokemon now so it be too much hard for Game Freak. Maybe certain pokemon but not every single one of them.Walking Pokémon would be an awesome return. Who doesn't want your most favorite Pokémon following right behind you?
There is too many pokemon now so it be too much hard for Game Freak. Maybe certain pokemon but not every single one of them.
That still be too much work to put in for the next games. Walking with pokemon was okay with games like HGSS since it had less pokemon. Also the fact that you can't turn it off bugs some people. So I think it is better that it is gone.For the start of a new generation or a remake where a large portion of game development is spent on making new pokemon and building a region from scratch, i agree. However for a SM update or sequel where there's little to no new pokemon and the region is the same with only a few new locations and changes, i wouldn't say it's impossible. The Pokemon models are there, it's just a matter of Game Freak making walking animations for them as Chunsoft did for Super Mystery Dungeon.
Like i said before, updates/sequels are the best opportunity for GF to bring back walking pokemon as the groundwork for the region, pokemon, and battle mechanics are already in place thus giving them less work and more time to work on a feature like walking pokemon.That still be too much work to put in for the next games.
Didn't seem to stop SMD from doing it despite having every Gen I-VI pokemon available.Walking with pokemon was okay with games like HGSS since it had less pokemon.
This seems more like a matter of opinions than anything.Also the fact that you can't turn it off bugs some people. So I think it is better that it is gone.
SMD is a spin-off game. Besides Game Freaks moves on to new mechanics and it is unlikely to return except for DP remakes for that area in Hearthome City.Like i said before, updates/sequels are the best opportunity for GF to bring back walking pokemon as the groundwork for the region, pokemon, and battle mechanics are already in place thus giving them less work and more time to work on a feature like walking pokemon.
Didn't seem to stop SMD from doing it despite having every Gen I-VI pokemon available.
This seems more like a matter of opinions than anything.