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If customization is in this game and the original protags are kept, I think that customization will be as barebones as it was in LGPE.
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I don't think that Game Freak would let us tamper with their iconic designs, considering that ORAS didn't have character customization at all.
Also, Sinnoh's town layouts would have to be drastically redesigned because they weren't designed with customization in mind.
I don’t think the town layouts will have to be “drastically redesigned” in order to accommodate boutiques. There’s plenty of buildings, especially in major towns, where you can’t enter—couldn’t GameFreak just convert one into a boutique?
Also, I’m sure the towns will have to be redesigned anyway in order to line up with SwSh’s towns, including adding more buildings to make it more realistic. Wouldn’t be hard to fit in a boutique.
Sinnoh's town layouts need to be redesigned anyways if they're going to have the SwSh style.
I think that DPPt remakes should be on the level of SwSh if they’re going to be main series Generation VIII titles, in regard to customization and other features. This will mean changing things like area layouts, but given that we’re going from 2d grid based DS graphics to 3D 360* Switch graphics change is necessary.
That certainly didn't make them budge with LGP/E.
Also, wasn't the company that made Enter the Dragonfly dead, making it harder (if not impossible) to do that?The nostalgia > modernisation problem is common in all video game remakes, unfortunately. People would love to see a remake of Spyro: Enter the Dragonfly that includes everything the developers wanted to include, but that's never going to happen because that's not why companies make remakes.
Well, I was talking about the design documents that could be lost, meaning that we don't know exactly what was lost. Then again, in recent years we have seen footage of various cancelled Spyro projects, including ones that were unrevealed until that time, so there's a chance.I'm pretty sure that doesn't matter because the rights to the Spyro IP always belong to the publisher.
I think that's kinda problematic, but at the same time I can get why, considering how people react to change. On the otherside, I have not seen a company try to take a middle ground, seeing how some companies actually try to change too much (like with happened to the Lufia II remake).My point was that companies don't want to fix bad games, or fix the flaws in good/decent games. Even in HeartGold and SoulSilver, a bunch of Gen 2 Pokémon still have 1% encounter rates (eg: Yanma and Marill), when they didn't in Crystal.
Lufia II was a JRPG for the SNES. When they made the remake for the DS, they changed almost everything: it went from turn-based combat to real time combat, parts of the story were cut or moved, the characters were completely redesigned, etc. Fans didn't take those changes well.Could you explain about the Lufia II remake?
I figure GameFreak didn't update LGPE because it would sell insanely well irregardless of the quality due to having a nostalgic pull DPPt doesn't have, and because they wanted to keep the games as faithful to the original as possible. I don't think it will be the same thing for DPPt, hopefully.
For what it’s worth, LGPE isn’t a main series title
Didn't Masuda say it was? Though, I agree with your post.
For what it’s worth, LGPE isn’t a main series title and it does a number of things (completely changing encounter and catching mechanics, different art style, different continuity, and so on) that would not be done for a main series game.
All past main series remakes have kept up with the visual and technical standards of their respective generation, and so I would expect the same from a DPPt remake in Generation VIII.
There is no guarantee it will happen since Generation IV -> VIII would be the biggest leap in the technical department yet (even more so than III -> VI), but if they don’t keep up with SwSh they would be failing to meet the standard set by all their past main series remakes.
No, Isshu had moving trucks: Route 4 and Skyarrow Bridge.Unova didn't. He probably got it confused with a fangame called Pokemon: Solar Light and Lunar Dark, which does have moving vehicles in one city. Said fangame also looks like the Unova games graphics wise and most of the music used is from the Unova games.
Okay now this is ridiculous. Every other region has a consistent name but not Unova?