- Joined
- Mar 20, 2013
- Messages
- 6,703
- Reaction score
- 5,562
Honestly, they should just stop with repetition in general when it comes to obtaining certain Pokemon. S.O.S. battles were annoying as heck since not only were some Pokemon exclusive to it, thus making them a chore to even attempt to catch, you have to deal against Pokemon constantly spawning in battle. Why can't they just give us the option to pick which Pokemon to try to catch in a wild double battle? This idea that we have to waste turns using items just to not ko the Pokemon we want to catch just makes it a lot more bothersome than it needs to be.
S.O.S. battles were definitely a poor substitute for the DexNav, and honestly I almost feel insulted at the notion of that serving as a replacement because S.O.S. battles feel like the exact opposite of the DevNav in a sense. Instead of quickly zeroing in on the Pokemon you want you have to sift through battle after battle after battle to find it. And even when you don't want to, you often have to put up with them. Definitely not the way they should be handling it and I never want to see them again (not even in SM remakes if they can find a way to fully replace them, considering they're also ingrained into the Totem Battles). DexNav is the way to go for sure. For DP remakes, SM, and pretty much any game.
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