@The Outrage; I don't battle competitively at all, I'm just looking for a deep, explorable game with a lot of content and an appropriate difficulty in the main game (i.e. not as mindlessly easy as it is now, but not as rage inducingly difficult as the battle facilities tend to be). There's been a definite trend towards making shallower experiences and sterilizing everything to remove anything that could possibly be considering difficult, and that is a ridiculous extreme.
THIS.
I consider HGSS/DPt to be the best difficulty/length-wise, while BW/BW2 were the best story-wise. The ideal for me would be to go back to these standards. But clearly they're going in the exact other direction.
I don't do competitive battling, although I still wanted the BF (mostly for the battle factory which allowed using rentals, I liked that back then...) and there was absolutely no reason to exclude it.
Other than that, XY and ORAS have both been a total joke. XY's story and characters were so ridiculously lacking and flawed, especially coming after BW/BW2. You could rush through the game so quickly and easily, and ORAS followed the same way. Let's not even talk about how they completely ruined Contests and Pokéblock making. It's all "push the A button and we'll do everything for you" nowdays. I swear ORAS was like "Ruby and Sapphire for 4 year olds"... at least that's how I felt it...
I honestly fear the future of Pokémon if they continue this way. If they do continue this way (and they probably will) then at least personally I will forever view the GBA-DS (gen 3-5) era as Pokémon at its best. The original GB/GBC (gens 1-2) era will forever have its nostalgic charm. But what will the 3DS era have going for it? nothing except the graphics, which were awesome at first but after you got used to, can't really hold the game when pretty much everything else is a huge step back.