KrspaceT
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This is more based on my own observations, but it seems a lot easier to me to have a team that you get early and stick with in games since Gen 3 than in the first two games: at least to me a lot of mons you can get in Gens 1 and 2 are not really good for solo playthroughs.
(NOTE, TRADE EVOS DRASTICALLY ALTER THIS DISCUSSION, AM GOING AT THIS WITH THE IDEA OF SOMEONE ALONE WHO CANNOT ACCESS THEM)
By that I mean mons that evolve at a decent distance from when they are caught, without trade at any point, and can do their job well from capture to the Champion's final Pokemon.
For an example of my point, before you fight the first gym in Hoenn in Gen 3 you have access to Pokemon like Lotad, Shroomish, Ralts, Slakoth and Makuhita, which I'd hold as being good from that point onwards, and I'd probably be able to argue other mons like Seedot and Taillow if I had a bit more recent experience with them. In Gen 1 the only mon I could rec like that is is Pikachu, and maybe the Nidorans at least in Yellow.
To expand this a bit, as some games like BW are a bit slower burns, by around the third badge in BW 1 you can get Petillil, Darumaka, Sandile, Drilbur, and Sigilyth, with some tentative options like Lilipup and Blitzle. Kalos has more options than I possibly could list, and Sinnoh has Shinx, Budew, Shellos, Buizel, Ponyta, Gible if I recall correctly, Starly, and Girafirag in just DP by my own experience. In GS I consider Drowzee one of the best options available, with Scyther, Mareep, Wooper, and Pinsir and Heracross as potential options made diffiult by RNG problems.
Kanto has a less extreme but still present bottleneck too at this point.
Given that BW was meant to be a lot like Gen 1....am I on to something? Has Gamefreak shifted the expected way to make teams over time from a more 'replace as you go along' approach to a 'to the bitter end' set up?
(NOTE, TRADE EVOS DRASTICALLY ALTER THIS DISCUSSION, AM GOING AT THIS WITH THE IDEA OF SOMEONE ALONE WHO CANNOT ACCESS THEM)
By that I mean mons that evolve at a decent distance from when they are caught, without trade at any point, and can do their job well from capture to the Champion's final Pokemon.
For an example of my point, before you fight the first gym in Hoenn in Gen 3 you have access to Pokemon like Lotad, Shroomish, Ralts, Slakoth and Makuhita, which I'd hold as being good from that point onwards, and I'd probably be able to argue other mons like Seedot and Taillow if I had a bit more recent experience with them. In Gen 1 the only mon I could rec like that is is Pikachu, and maybe the Nidorans at least in Yellow.
To expand this a bit, as some games like BW are a bit slower burns, by around the third badge in BW 1 you can get Petillil, Darumaka, Sandile, Drilbur, and Sigilyth, with some tentative options like Lilipup and Blitzle. Kalos has more options than I possibly could list, and Sinnoh has Shinx, Budew, Shellos, Buizel, Ponyta, Gible if I recall correctly, Starly, and Girafirag in just DP by my own experience. In GS I consider Drowzee one of the best options available, with Scyther, Mareep, Wooper, and Pinsir and Heracross as potential options made diffiult by RNG problems.
Kanto has a less extreme but still present bottleneck too at this point.
Given that BW was meant to be a lot like Gen 1....am I on to something? Has Gamefreak shifted the expected way to make teams over time from a more 'replace as you go along' approach to a 'to the bitter end' set up?