Alexey
Pronounced "alek-sEi"
- Joined
- May 2, 2013
- Messages
- 504
- Reaction score
- 7
Some will be surprised by this, but this OU team is an actual OU team. Took me about an hour to hit 1400s on Showdown with this, so it fares pretty well, I believe.
Banette @ Banettite
Ability: Frisk
EVs: 252 Atk / 72 Spd / 184 HP
Adamant Nature
- Sucker Punch
- Will-O-Wisp
- Gunk Shot
- Destiny Bond
The annoyer/secondary physical sweeper of the team. This is also what I was building the team around of. Sucker Punch, Will-O-Wisp, and Destiny Bond are, I believe, self-explanatory: the latter two being Prankster priority status moves, Destiny Bond guaranteeing at least one KO if played right. Gunk Shot is what I deem to be an element of "Alexey's weird stuff", serving as an anti-Fairy Stone Edge and nailing Chesnaught and Breloom (the latter especially if I burn it at a predicted switch and it has already put something else to sleep). However, its usefulness really depends on opponents team: if it doesn't have fairies or non-Ferrothorn Grass-types, it turns into a wasted moveslot (which is why I was also considering Knock Off for spam or Shadow Claw for STAB). When it does, though, the element of surpirise is very real. Except when it misses. Which I don't like. But it somehow misses a lot less than Stone Edge does.
Also does some scouting prior to MEvolution with Frisk.
As for the Speed EVs, they are needed to outspeed MScizor and Mamoswine (Mamoswines don't invest in Speed, right?)
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Swords Dance
- Iron Head
- Sucker Punch
Primary sweeper. Nothing to explain, really, though I am not sure whether I should invest in Speed or in bulk.
I also reeeeeally want to put Stone Edge or Pursuit on it, but there's nothing to get rid of. :/
Starmie @ Choice Scarf
Ability: Analytic
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psyshock
- Scald
- Rapid Spin
- Dazzling Gleam
Spinner/Special sweeper. Fun to KO non-Sashed Greninjas.
Scarf allows it to outspeed everything else that isn't Scarfed, whereas Psyshock allows not to be completely walled by some Special walls (though I am not sure if it's useful and I should go for coverage instead with something like Grass Knot, Signal Beam or TBolt).
And random burns, which is always good.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 SDef / 252 HP / 4 Atk
Sassy Nature
IVs: 0 Spd
- Leech Seed
- Protect
- Gyro Ball
- Stealth Rock
Well, SeedProtect Ferrothorn is SubProtect Ferrothorn. I have invested in SpDef, though I am not sure whether I should have some investment into Physical defenses (it takes most Physical hits pretty well anyway, and scares most physical attackers off with Rocky Helmet + Iron Barbs).
Volcarona @ Weakness Policy
Ability: Flame Body
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain
I needed something that can take special hits, nail Steel types after Chandelure is down or before I can afford to send it out, and take out Water types. Weakness policy is useful to switch in on a Scald (or even simply take one), because it pretty much never OHKOes and allows to hit back hard (usually with a Giga Drain). In addition, Bug coverage is pretty good and allows (sometimes) to take out Dark-types such as Tyranitar, if boosts were stacked prior to that.
Chandelure @ Focus Sash
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Shadow Ball
- Flamethrower
- Energy Ball
- Will-O-Wisp
This is another Special Sweeper/revenge killer. Shadow Ball allows to 2HKO XZard, which allows to usually get rid of it, unless it decides to hit me without boosting (which doesn't happen often). Flash Fire is for an extra immunity to safely switch into Fire moves, it's three attacking moves are standard. Not sure, though, if I should drop Will-O-Wisp (I already have two burn-inflicting Pokemon on the team) for Pain Split or Psychic (the latter specifically to take down MVenusaur).
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My primary concern is that I have absolutely nothing that packs EQ or Stone Edge/Rock Slide, but I don't know what to remove. In additiion, I used to run Vaporeon as cleric, but ended up replacing it with Chandelure beacuse I had nothing to revenge kill things.
In addition, the team's significant Ground weakness concerns me.
EDIT: Will try replacing Chandelure with banded Staraptor. Will try out once I return home.
Banette @ Banettite
Ability: Frisk
EVs: 252 Atk / 72 Spd / 184 HP
Adamant Nature
- Sucker Punch
- Will-O-Wisp
- Gunk Shot
- Destiny Bond
The annoyer/secondary physical sweeper of the team. This is also what I was building the team around of. Sucker Punch, Will-O-Wisp, and Destiny Bond are, I believe, self-explanatory: the latter two being Prankster priority status moves, Destiny Bond guaranteeing at least one KO if played right. Gunk Shot is what I deem to be an element of "Alexey's weird stuff", serving as an anti-Fairy Stone Edge and nailing Chesnaught and Breloom (the latter especially if I burn it at a predicted switch and it has already put something else to sleep). However, its usefulness really depends on opponents team: if it doesn't have fairies or non-Ferrothorn Grass-types, it turns into a wasted moveslot (which is why I was also considering Knock Off for spam or Shadow Claw for STAB). When it does, though, the element of surpirise is very real. Except when it misses. Which I don't like. But it somehow misses a lot less than Stone Edge does.
Also does some scouting prior to MEvolution with Frisk.
As for the Speed EVs, they are needed to outspeed MScizor and Mamoswine (Mamoswines don't invest in Speed, right?)
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Knock Off
- Swords Dance
- Iron Head
- Sucker Punch
Primary sweeper. Nothing to explain, really, though I am not sure whether I should invest in Speed or in bulk.
I also reeeeeally want to put Stone Edge or Pursuit on it, but there's nothing to get rid of. :/
Starmie @ Choice Scarf
Ability: Analytic
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psyshock
- Scald
- Rapid Spin
- Dazzling Gleam
Spinner/Special sweeper. Fun to KO non-Sashed Greninjas.
Scarf allows it to outspeed everything else that isn't Scarfed, whereas Psyshock allows not to be completely walled by some Special walls (though I am not sure if it's useful and I should go for coverage instead with something like Grass Knot, Signal Beam or TBolt).
And random burns, which is always good.
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 SDef / 252 HP / 4 Atk
Sassy Nature
IVs: 0 Spd
- Leech Seed
- Protect
- Gyro Ball
- Stealth Rock
Well, SeedProtect Ferrothorn is SubProtect Ferrothorn. I have invested in SpDef, though I am not sure whether I should have some investment into Physical defenses (it takes most Physical hits pretty well anyway, and scares most physical attackers off with Rocky Helmet + Iron Barbs).
Volcarona @ Weakness Policy
Ability: Flame Body
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Giga Drain
I needed something that can take special hits, nail Steel types after Chandelure is down or before I can afford to send it out, and take out Water types. Weakness policy is useful to switch in on a Scald (or even simply take one), because it pretty much never OHKOes and allows to hit back hard (usually with a Giga Drain). In addition, Bug coverage is pretty good and allows (sometimes) to take out Dark-types such as Tyranitar, if boosts were stacked prior to that.
Chandelure @ Focus Sash
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Shadow Ball
- Flamethrower
- Energy Ball
- Will-O-Wisp
This is another Special Sweeper/revenge killer. Shadow Ball allows to 2HKO XZard, which allows to usually get rid of it, unless it decides to hit me without boosting (which doesn't happen often). Flash Fire is for an extra immunity to safely switch into Fire moves, it's three attacking moves are standard. Not sure, though, if I should drop Will-O-Wisp (I already have two burn-inflicting Pokemon on the team) for Pain Split or Psychic (the latter specifically to take down MVenusaur).
-------------
My primary concern is that I have absolutely nothing that packs EQ or Stone Edge/Rock Slide, but I don't know what to remove. In additiion, I used to run Vaporeon as cleric, but ended up replacing it with Chandelure beacuse I had nothing to revenge kill things.
In addition, the team's significant Ground weakness concerns me.
EDIT: Will try replacing Chandelure with banded Staraptor. Will try out once I return home.
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