Pokémon Spectrum
Friend to All Pokémon
- Joined
- Mar 22, 2014
- Messages
- 189
- Reaction score
- 23
This is my first time posting on these forums so hopefully this idea hasn't been mentioned yet.
I like the notion of a "sound" type but maybe call it something like "Sonar" or "Sonic" type to emphasize more of a focus on the transmission of sound rather than sounds themselves. This would provide some diversity to some of the vast moves found in the "Normal" type move pool (examples being Boomburst, Echoed Voice, Growl, Heal Bell, Howl, Hyper Voice, Noble Roar, Perish Song, Relic Song, Roar, Screech, Sing, Snore, Sonic Boom, Supersonic, Uproar, and Yawn) (thanks to Gudon44 for the collection of these moves).
It would make a simple secondary type for a number of already existing normal type pokemon like Audino and the Whismur trio and could even replace the normal type factor of pokemon like Jigglypuff/Wigglytuff or Clefairy/Clefable or Chimecho/Chingling.
It would be super effective against Fighting types (sound breaking focus) and would give some of those previously solely normal types an edge they have always lacked by making an opposing fighting type only inflict normal damage. It would also be super effective against Bug and Flying (many species of both IRL rely on sonar to function/move to various extents). It would be weak to Psychic (they can manipulate their frequency) as well as Ghost (as they are spiritual creatures not really reliant on the planes of this dimension). This would create an interesting dynamic too as Ghost doesn't affect Normal and provide a bit more credibility/usability/value to a move like Odor Sleuth. Steel would be unaffected and other types would cause normal damage or damage according to their various other type match-ups and such.
Some potential new moves could include more damage moves as many status/stat moves would already exist if the type change happened. This would follow along nicely the more recent additions of moves like Hyper Voice. Create more damage and status moves that attack and leave with confusion, etc. Or to give balance a move with like 150 attack that sharply boosts an opponents special defense stat (as most sonar moves would logically be special rather than physical attacks). A potential ability would be Sonic Shield that creates a frequency shield that diminishes the effectiveness of psychic and ghost attacks or a hidden ability along the lines of Scraping Sonar which allows a steel type to be hit by sonar attacks at a regular damage ratio.
Anyhow, if the idea is dumb I apologize. I think it has potential or at least more than what I've seen thus far in this thread. Any feedback would be appreciated or feel free to run with any part of this type idea.
I have to admit, I've always found the idea of a "Sound" type to be unfeasible for the simple reason that everything on the planet is capable of making sound (therefore meaning that EVERYTHING could potentially be a Sound-type), but your idea of a "Sonic" type sounds like it could work. It's more specialized, and sounds like it might have some potential. However, the point you made (Giving Normal-types a way to defend themselves against Fighting-types) isn't all that impressive. Most of the Normal-types used in competitive circuits are either part Flying or can learn how to use the move Psychic, so that front's pretty much covered. And I'd think that it would be super-effective against Steel, seeing as how high frequency vibrations can weaken metal.
In other news, Clefairy and its evolutionary line are pure Fairy-types now.