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Sign Ups Immortals

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Yun

Our World Is Worth Fighting For
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Immortals

The existence of nature-defying things has been a very real prospect. While not known in it's entirety by the majority of the population, the various incidents that have happened around the world as of late has invoked suspicion; from blood being drained from victims to sudden explosions. The veil which the supernatural lived under seemed to be lifting for some reason or another.

It is for this reason that many of those initiated or related to the otherworldly scene have begun to increase their activities. Various agendas were accelerated due to the sudden change - one of the most notable were the openings of various "supernatural safehouses"; houses, apartment complexes, and various bunkers known for their protection of those delved into the world of the paranormal.

Some beings wish to live a normal life, others embrace their heritage and fight. Whether its for themselves or others is entirely dependent on them. Things are bound to come to a head sooner or later; it's only a matter of when.

___________________________

This is another RP venture - Immortals.

In this world, set in a time a little farther in the future than now, supernatural beings are slowly losing their secrecy. It's come to the point where various places are now offering themselves as safe-houses. In this case, you as the player will be playing a new tenant in a large inn that has dedicated itself to being a safe-house. Your character can be nearly any manner of supernatural being; for more information on what could be possible for you, look at the "Species Overview".

Rules
  1. BMGf rules always apply.
  2. No godmodding of any kind; this includes auto-hitting.
  3. Do not attempt to overlap a character's abilities.
  4. If your sign-up is blatantly horrible, you will be rejected. Otherwise, you will simply be asked to edit it.
  5. The GM's word is law, and the Moderator's law is even higher. If one of these two tell you to do something, please don't make a fuss.

Species Overview (Technically Optional Reading)
All species types in here are hybrid types - there just for organizational reasons. While there typically exists overlaps (in the form of hybrids), you don't have to put the categories if you don't want to.

Human
Except not really. Psions, mancers, witches, summoners, conduits and other types of supernatural-capable humans go here. They have shown to be just as capable as any other species; the word "human" is usually only a way discern them from the rest. If they aren't supernatural-based, their abilities could lie in the use of technology which, when advanced enough, has been known to down any enemy.

Divine
Demigods. Born from the extant forces of nature, who may or many not have taken the appearance of a hot lady, these individuals are gifted with the ability to manipulate a part of nature as their own, inherited from their "parents". While gods don't necessarily exist in the traditional sense, these guys are pretty close to it.

Extraplanar
Celestials and Infernals - as their most general identifications go. Their depictions in text are largely based on a generalization, and not as many are as powerful as the ones shown. Their unique powers are as diverse as their adherence to - or aberration from - their depicted mannerisms.

Creatures
Shifters, phantoms, vampires, werewolves, wendigos - anything that deals with a creature from supernatural lore that doesn't directly pertain to an divine or extraplanar being is typically put into this category.

Universal Supernatural Abilities
All the typical found in most supernatural beings. Each and every one of them is relative based on how proficient the user is.
- Affinity with magic, enhanced physical abilities.

Trivia (Optional Reading - I would, though)
1. Can I play a god character?
Demigod, yes. God, no.

2. Are the traditional gods here?
No, not really. All "gods" are really just personified forces of nature given conscience and shape (concepts with minds). So, instead of "God" and "Asmodeus", their names are more like "Chaos", "Death", "Life", etc. If your character comes from a background that has names for them, feel free to use them.

3. Can I/we have ______?
Chances are very high that it'll be a yes. However, if it's denied, simply accept that it is.

Sign-Ups
Name:
Sex:
Species: (The species they carry the blood of. Look to the species overview.)
Age:

Appearance:
Personality:

Abilities: (The primary abilities your character has, beyond the normal abilities that each one has.)
Skills: (Anything your character can do beyond their abilities.)

Background: (Optional)

Other: (Anything else you want to post here?)

Name: Wren
Sex: Female
Species: Celestial
Age: 22

Appearance
Wren is a woman of 5'8" in height, with ashen white hair that reaches down to her mid back and hazel eyes. Below her eye is a runic marking - a tattoo over her angelic family's insignia.

Personality
When it comes to Celestials, Wren tries her best to fit the trope; heroic, virtuous, merciful. Unfortunately, not everything goes according to plan. When "off-duty" so to speak, Wren is much more standoffish. While definitely kind, she's calm and quite blunt in her words.

Abilities
Matter manipulation. Using her abilities, Wren is capable of manipulating and changing matter on different scales. While nowhere near subatomic, she is capable of at least using her powers on the macro scale with ease. Beyond this, she has a Celestial's natural ability of flight with their wings of energy.

Skills
Wren is extremely gifted in flight, easily surpassing speeds of over 200 MPH without fear of harming herself. She can manuever easily, fighting with her abilities on the way. On tangential relation, she is skilled at cooking.

Background: (Optional)

Other: Loves ice cream.
 
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Reserve please because it looks like you've made yet another awesome rp :)
 
Reserve please. I finally get to make my lightning powers character
 
2 more things

1.
'Cause we could be immortals, immortals
Just not for long, for long.
And live with me forever now,
You pull the blackout curtains down
Just not for long, for long.

We could be immooooooo- immortals,
Immooooooo- immortals,
Immooooooo- immortals,
Immooooooo- immortals.
- I just had to do it.

2. Can I reserve a spot for two demigods?
 
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Name: Xavier Caelestus
Sex: Male
Species: Nephalem
Age: Appears early 20s

Appearance:

Xavier doesn't have the appearance that would suggest such a chaotic and active being. Instead, he looks more like your typical skateboarder or surfer. His hair is shaggy, messy and dirty blond and he has a pair of mischievous sky blue eyes that twinkle with the light of a life well lived. He dresses extremely casually and has a athletic build. The only hint to his background is the tattoo that spans across both his shoulder blades and down his back: a pair of black angel wings with a figure that is half bright and full of light and the other half dark and shrouded.

Personality:


Xavier's personality betrays his background. The hybrid of Celestial and Infernal has left him with an extremely volatile personality, the result of the balance between good and evil, yin and yang. He is generous and loyal towards his friends, but he has trouble with containing his temper. Mercy comes easy to him when it involves his friends, but when it is his enemies, not so much. Someone who doesn't know him well would wonder why his mood swings so easily, it is because of the nature of his blood. To sum him up, his Infernal side has made him chaotic and destructive, but his celestial side has also made him loving and giving.

Abilities: Pyrokinesis, telekinesis, master with a blade
Skills: Cooking, card tricks

Background: To be revealed
Other: Jay pls
 
I'd like a reserve for two characters, if you would.
 
@Ravio; Certainly.

@Yang Xiao Long; Accepted.

@Ib All Alone; Alright.

Putting this out there to all future sign-up people - Demigods are limited in space because of their projected popularity. That's one out of three Demigods I'll be allowing, saved for Ravio.
 
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Name: Keira "Kei" di Angelo
Sex: Female
Species: Demigod
Age: 16

Appearance: Personality: Kei is kind to most, though that kindness isn't to be taken for weakness. She can be a force to be reckoned with if you mess with her, or her friends. She doesn't tolerate smart-alecks or anyone who belittles others. Kei is similar to a mother wolf in these kinds of situations. She has lots of friends, mostly due to her kindness. On the inside, however, she feels alone.

Abilities: As a daughter of Death, Kei can make undead rise from the ground to fight with. She can also shadow-travel, but must have a shadow available to use during the day; otherwise, she can only do it at night. Furthermore, if she uses her ability too much, she will begin to flicker out of existence, like a ghost. In this state, she'd be unable to touch anything physically; she would pass through walls and other solids alike.
Skills: She is very skilled with a broadsword, and is considered advanced in the martial arts. She also speaks quite a few languages on the side.

Background: You wish.

Other: Nothing, really. She can act like a ghost, sometimes.


Name: Iris Jaeger
Sex: Female
Species: Half-wolf, half-human hybrid
Age: 17

Appearance:
Personality: Iris is a generally shy individual, often stuttering when she speaks. She is kind to most everyone she meets, and doesn't have the willpower to hate anyone for long. Because of this, people often tread all over her and mistake her kindness for weakness. She can be aggressive, though no one has ever seen her get angry to this day. One would just assume she doesn't have the ability to.

Abilities: Inherited from her wild side, she has enhanced senses and has the ability to speak to animals. She can run very fast, and jump even higher. She can also change into her true form, a wolf, though not for longer than a few hours. As time goes on, she'll assume greater control of this.
Skills: Very athletic, also a good artist.

Background: She doesn't remember anything much past her name.

Other: She has a thick French accent.
 
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@Ib All Alone;

Keira is accepted. Lower Iris' transformation time down from a few hours. Ignore that. Accepted.
 
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Name: "Carlsbad" (Real name forgotten)
Species: Poltergeist
Sex: Male
Age: 23 + 4 (23 living, four dead)

Appearance: Ever since his undeath, Carlsbad gave up on looking normal. He takes the appearance of a four-foot three-inches tall humanoid made of stone. His "skin" is made of soapstone, while his insides are made of increasingly hard substances, culminating in an iron core acting as his "heart". His eyeholes and mouth glow a pale blue. He is constantly hunched over, making him look even shorter than he really is.

Personality: Carlsbad is usually a reasonable and wise, though somewhat detached, man-ghost. However, he dies bear one problem, he carries grudges. This makes him rather spiteful to people he doesn't especially like, and makes him rather untrusting of people who have been his enemies.

Abilities: Carlsbad specializes in what he calls "Speleokinesis" (Cave manipulation). This allows him to form caves by eroiding the ground. He can create caves anywhere within twenty feet of him, but must remain still while doing so. He creates caves at a rate of five cubic feet per second, though the time doubles if he's adding features to the cave (such as stalagmites), and triples if he's using it to summon.
These caves be used for transportation, trapping, or to summon cave-dwelling creatures (mostly bats).

He cannot create caves on every material. He cannot create caves in things made of synthetic materials (such as metal or rubber), nor can he erode most organic materials (wood being the exception).

His body provides him with a decent amount of durability as well as a lot of heat/electricity resistance, though this leaves him rather vulnerable to acids and necromancy.

Skills: Good hearing.

Background: When Carlsbad was alive, he was an earth mage, a rather good one for that matter. However, because he messed with the wrong people he was chloroformed and buried alive. After his grave was destroyed due to the cemetery caving in during an earthquake, he came back as a poltergeist. After possessing multiple stones and forming a body out of it, he went out to seek vengeance against his killers.

Other: Does not like Keira.
 
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@SukiWooper; His Speleokinesis needs to have clear drawbacks and a variably large amount of time required to carve any cave out. Make that known in your profile and he'll be good.

@Zidar Ravencrypt; Reserved.
 
Okay: added a rate, a range, and some restrictions.
 
Here ya go, darling. One of my two characters.

Name: Rose Bedingfield.
Age: 150 (Age 23 when converted)
Gender: Female

Appearance:
she_storm_by_ineedchemicalx-d4dpxel.jpg
Rose is a rather attractive female, standing in height around five feet and six inches tall. Her frame is more on the fuller side, but is she by no means obese or overweight. Her skin is a ghastly pale as her eyes are a deep cocoa, and her lips are a pale red. She does try to dress more on the formal side, but has her days where she doesn't really care what she feels like and just dresses to fit her mood. She does like to wear dresses and skirts, but is no stranger to wearing a pair of jeans and boots. Her scarlet hair cascades down to the middle of her back, and is rather curly.

Personality: Rose is a rather nice, caring vampire. Given her many years has given her many opportunities to do an array of things to help humans and other creatures alike, she is a rather charitable woman. She doesn't usually like to fight, but will if given no other choice. When she hunts, she won't prey on innocents, and will usually get her food from criminals or give the elderly a rather swift death if she sees that they are suffering. When she isn't hunting, she spends her time reading.

Background: To be revealed in the RP.

Talents: Plays piano, and is a lovely singer. She is a rather decent cook as she learned from her mother and grandmother.

Abilities: Aside from the usual abilities such as speed, strength and beauty, her abilities are passive. She has a rather strong sense of self-control due to centuries of her practicing it, and has a higher tolerance to strong scents such as garlic. When hunting, she can use her fangs to immobilize her victims with the venom in her fangs, to paralyze them. In large doses, it can be proven fatal. However, if in small doses, it only lasts for a couple of minutes and the victim can resume movement. When she hunts, she usually waits until after the death of the victim before feeding. She does have the gift of aura perception, but it's very limited and in it's earlier stages. She has an ability to sense the feelings and emotions of those around her, but she has to have a rather close bond before the gift can be activated. This can cause issues when she's in dangerous situations and can't tell the true intention of the person she's around, or if her loved ones are in danger.

When it comes to weaknesses, she has a few. Silver would burn her instantly, and her wounds would take much longer to heal if damaged with a silver object (The metal; not the color. Things colored silver don't bother her). Aside from decapitation and the stake to the heart, she has a weakness to sunlight. It doesn't burn her, but her powers are diminished to almost a non-existing point. To recover, she either has to allow herself to be basked in moonlight, or drink blood of a human. Of course, her feedings are also a weakness. If for long periods of time, there isn't any food source, her abilities become weaker, and her self-control also becomes nonexistent. To have it simply put: A full, healthy vampire is a happy vampire.

Other: Has a younger sister named Kari. She is also a vampire.
 
Name: James Celestiernas
Sex: Male
Species: Celestial-Inferno Hybrid
Age: 24

Appearance: James has shoulder length black hair, and white irises. He stands at a decent height at 5'10", and looks as though he has rarely seen the sun. He has a sturdy build and two large wings on his back. One black, and one white. His clothing style is actually decently varied and just whatever fits a situation or is comfortable.

Personality: James is calm and collect. He is a deep thinker, and often wonders about things. He surprisingly doesn't often get in fights with anyone, and can take insults without returning them. He will actually try to break them up more often than not. If someone does something stupid-he won't point it out. He doesn't believe in one thing being more moral than another, well at least not everything. But of course he has some morals. He doesn't judge, and doesn't preach. He's willing to help if someone asks him for his help, or just if he likes the person. He's quite loyal.

Abilities: Healing-both himself and others. For himself it is merely a heightened recovery rate. For others as long as the wounds aren't too fatal, he can heal them, though there is a fifty percent chance of the healing being painful. He can form things from dark and light from his surroundings. His favorite combination being a whip and chain. He can fly, and his natural physical ability is above that of a human's. Not exponentially, but to a decent degree.

Skills: He is a decently fast flier (not 200mph) but has more skills in flying silently. He's really good with a whip and chain. He's quite agile, and adept at using his wings for more than just flying.

Background: James is the son of Humility and Pride. Due to being the child of a sin and virtue, he was rejected by other celestials, and bullied by other infernos. At first he had gotten mad and started fights. However as he grew older and wiser, he gained and calm and now is much tougher to bother. Outside of that he has a good relationship with his parents, and doesn't hold any grudges. At twenty-two he had gone to live in the human world, but now two years later, he is living in the inn so as to be safer in the world.
Other: (Anything else you want to post here?)
 
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