• Hey Trainers! Be sure to check out Corsola Beach, our newest section on the forums, in partnership with our friends at Corsola Cove! At the Beach, you can discuss the competitive side of the games, post your favorite Pokemon memes, and connect with other Pokemon creators!
  • Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.

Mafia Island Mafia: Discussion and Sign-Up

Status
Not open for further replies.

Phoenicks

Where the Shadows lie
Joined
Jun 15, 2009
Messages
3,581
Reaction score
1
I'm heading one of the next mafia games, and for space's sake I'd like all sign-ups to occur in here. When my game starts, things can start immediately in the new thread to be posted instead of being cluttered with confirmations and waiting.

In an attempt to improve the experience of the game, I have tinkered with the rules. The below is not final, and I'd like discussion to give me an idea of what my players would like to see, keep, or remove from my plan. I will not obey your wishes, but I will respect them. If you have any interest, please sign up and discuss below.

First, the summary and rules:

Rules:

Mafia is played between two opposing sides: the majority ‘innocents’ and the minority ‘Mafiosi’. You all have one role with special powers (i.e., “You may investigate one person’s alliance per night”), and are assigned a team. Mafiosi know each member of their group; innocents do not.
There are two phases of play. During the Day phase, public discussion is held to kill one player. Votes may be cast by saying: “Vote: [Person’s Name]”. To change a vote, say “Unvote: [Person’s Name]”. During the night, the mafia selects one person to kill. Most roles may be used at Night. Each phase lasts 24 hours.

These rules are unique to this game:
1. Your role and alliance will not be revealed upon death. Instead, you will become a spirit. Every night spirits may vote where the living may not go. The winner of this vote will be bestowed with a gift. Your roles will not be revealed when you die for this vote. When dead, you are still playing. Keep following the rules.

2. Roleclaiming – lying about your role to gain support – is encouraged. For this purpose, all roles distributed to players will be posted in this thread. While all roles used will be posted, not all roles posted will be used.

3. Once killed, you may not post here. You’re dead. Post instead in the accompanying chatroom exclusive to dead players. Posts here will be deleted. Final words will not be given – you’re still playing.

4. This is a game without gamemaster lying. There are no secrets hidden in your roles, no roles that cause me to lie, and no circumstances in which the gamemaster will lie. You, however are allowed and encouraged to lie to each other.

5. Should no player be lynched, two players will be lynched on the next day. You may then vote twice.

6. The Mafia’s nightkill is not automatic. One mafia member must spend his night in order to make the kill. If this member is blocked, or his target is protected, no nightkill will go through.

These are my planned roles. They are not final, and will not all be used. For context, imagine that the game's villagers were mauraded on a desert island, and are facing a threat among themselves from a mysterious group that wishes to control the island.

Innocent Roles:

1. You are the Mayor. Having lead the lifeboat-rescue operation as the ship sunk, you were elected leader of the camp. You’d think that the townspeople wouldn’t suspect you – but who knows?

Your office grants you two powers: You may pardon someone once, invalidating that day’s vote. To do this, you must privately tell me “Pardon: [Person’s name]”. Your office also gives you tie-breaking positions. If you’ve voted and the result is a tie, your choice is automatically lynched.

2. In your former life, you were a cop. Before you jumped from the boat and swam to shore, you grabbed several weapons. You may use these once to kill a person of your choice at night. Be careful to not draw attention to yourself – if killed before you use your weapons, they will fall into your killer’s hands….

3. You are [username], Private I. Or, you were, in your youth. But ever since you hopped in a lifeboat, you could sense crimes to come….

You make investigations. You spend all day searching the island, and in the night (once you’ve messaged me), you will reach conclusions. If you search a person, you may discover their alliance. These are not your only investigations – you may also investigate dead people, or even occurrences. To investigate an occurrence, ask about who did an act – i.e., “Who killed John?”

4. You are smokin’ haw—er, I mean, you are delicate and strong-willed. Your forceful figure – er, figurative personality is the envy of all men. But you don’t have help just one of the men who rescued you. Your delicious delicate force makes you very persuasive – and distracting. You may visit someone and distract them once per night, preventing them from completing any /other/ work. However, if the person you’re visiting should be killed, you will be too.

5. You are special, er mildly challenged,er, – please take this well – completely freakin’ insane. They say that it was the near-death trauma of washing ashore half-drowned that did it – or maybe you’re just a psychopath on normal days anyways. To say the least, you’re paranoid, schizophrenic, deranged, and just mental, you sick freak.

When you suspect somebody, you don’t voice your opinions in public. No, you ambush and kidnap them to watch over them so they can’t do anything to you – or anybody else. Who knows what you do in private, but nobody in the town knows what’s happened. Neither of you can communicate in public, though you can still die and – I hope you’re not doing anything too bad to them.

6. Once an eclectic genius, you’re old, and newly-worn from the island experience. But your stature still commands – nobody dares to cross your intellect. And your reflexes are still sharp. If somebody attempts any action on you but murder, it will not work. Moreover, you will know the names of all who visit you.

7. Every group has that one guy…. And that’s you. You have always been a séance, preferring to think of the dead instead of the living. While the town rushes around you, dealing with the conspiracy and the needs of surviving on this mysterious island, you have begun focusing on the dead. You may drag back one soul from the dead through your powers.

8. You are just... awful. Really, you’re a terrible, lousy old man, always yelling people to do this or stop that or “DON’T CRASH THE BOAT”. You’re angry in all this mess – those young whippersnappers should stop whining.
Your spirit is so bitter that, when freed through death, it will lash out at one person – killing them. I hope that anger doesn’t cloud your judgement...

9. You were an investigative journalist secretly on that cruise to expose the use of spam in cruise ship lunch counters. Now, you have bigger stories. Once per day, you may file a report which will be posted anonymously to the public island message board. But be warned – you’re not the only writer on the island….

10. You were, in your former life, a bodyguard for the famous. Though your reflexes have dulled, you may still protect others. Once per night, send in the name of the protected person. If they should be attacked, you will fend off the attacker.

11. You are the beloved, the gorgeous, and the wonderful maiden of this voyage. You are the jewel of all; the crème de la crème. You are so loved, in fact, that nobody can bear to imagine your death. Should you die, it is important that everybody attend your funeral – immediately. The next phase will be skipped in order for preparations to be made. Should you be killed during the day, the night phase will be skipped. Should you be killed at night, the next day phase will be skipped.

12. You are untrustworthy. You have never trusted anybody, and you have always backstabbed your friends if necessary. Your lifeboat contained 5 others at the start, though that many didn’t make it to shore…

You are a saboteur. When you kill someone, you take advantage of them, and obtain their role. In order to do this, you must have the first vote against that person. Your vote need not be the first vote -- only the first against whoever is lynched If this requirement is fulfilled, you can repurpose them and assume their role. Be warned: if you repurpose a mafioso's body, nothing will happen.

13. Pervert. That’s it. You’re a streaker. You don’t like clothes. They’re too distracting. Even on the cruise ship. Especially on a deserted island. Once, you may choose to show the town villagers what you mean. They will be so absorbed in your lesson, that no business may occur on the phase in which you choose to teach it. Things will then skip to the next available phase.

14. By a large majority, you were ‘elected’ town idiot. Sinking your lifeboat and burning the food shack may have done it. Should you be voted against, two extra votes will be counted against you. Hope that you remain unsuspected. Should you vote against somebody, the vote’s value will be negative.

15. You are loud. You are the town crier. Your loudmouth is key: when dead, your innocence will be revealed.

16. Ever since you washed up on shore, you have been incurably sick. Soon, within 2 to 4 days, you will die. However, you can still help: should any person visit you, they will too become sick, and be unable to use their role for one night. Should any person visit that person, they will become sick also. You are allowed to visit one person per night, though this will shorten your life expectancy by one day cycle.

17. Watching the boat sink around you as people abandoned you for the shore, you slowly became paranoid. Once an actor by profession, you may use your skills to great benefit: Each night, you may select one target and hide behind them. Should any actions be intended for you, they will hit your living shield instead. Beware: If you hide behind a mafia member, you will be killed.

18. Washing onto shore, you developed amnesia. You forget anything you’re told – making you a great confident. Every night you may select a target who will tell you their secrets – giving you access to pieces of their private messages. Because of your amnesia, you will only remember pieces of what has been given to you.

19. You were once the ship’s captain – before being shunned by the town for supposedly sinking the ship. Your vote is actually worth nothing. But because of your banishment, you are far from the town’s power – any votes for you will only count for half.

Mafia roles:

1. You are the godfather. Only your associates know your status as mastermind of the plan. The Islanders only believe that you were once an FBI agent – or a diplomat, or even a butcher. Nobody knows. Your methods are mad, and at night you send one member of your mafia to murder. Pick your agents carefully – this murder may be stopped if your target is protected or your agent distracted.

Never send an idiot to do your job. You have acquired a gun on this island, and you may use it once to kill any target. You cannot be stopped. Additionally, you are quite sharp; you will discover any investigation from an investigator concerning you.

2. Your skills involve lying and deception. You are the true author of the reports the town reads each night on the message board. As such, during the night, you may write taunts to be posted on the island’s message board in the name of the mafia. You may also file one report each day, which will be posted anonymously to the same place. Filing reports will not conflict with a nightkill, should you make one.

3. You are sadistic – and will kidnap innocents to get your way. Once per night, you may kidnap one person, preventing them from taking all actions. Because they are missing, any actions taken against them will not work.

4. You have no qualms. Masquerading as others, you may spy on one person, and obtain secret private messages not intended for you. Your disguises aren’t perfect; you may still be seen by keen players, and you will not obtain the full text of anything you receive.

5. You stockpiled weapons – using them, you may disrupt town proceedings. Programmed to detonate upon your death, one will bomb the town center, skipping the current phase so as to repair the damage. Your second bomb is mobile: you may place it upon one player, killing them as you are killed.

Independent roles:

1. (Used Twice) You do not mind the events of either the town or the mafia – as long as you have your lover. You two have always survived together, and if the boat’s sinking and the ocean’s waves didn’t stop you, nobody can. Because of your devotion to each other, you have no special roles at night that may create conflict between you as you spend your days together.

But… if one of you dies, there can be no going back. The person responsible will pay and you will hunt them down. You will still be together one day, even in the afterlife. Meanwhile, your partner’s spirit may benefit you. Those votes will count double, and will always be in your favor, no matter what vote your dead partner may say in secret.

Thank you for reading.

Participants:

1. Shiny Celebi -- Confirmed
2. Holo-Chan -- Confirmed
3. Turtwig's A-B-Cs -- Confirmed
4. Ghost
5. Ryuutakeshi --> Unfunnius -- Confirmed
6. Iteru -- Confirmed
7. lizzxxk -- Confirmed
8. Rayne --> Snowe -- Confirmed
9. EpicYoshi -- Confirmed
10. Hide in Plain Sight --> Clam Chowder -- Confirmed
11. hurristat -- Confirmed
12. Coasting Wingull -- Confirmed
13. Hellion -- Confirmed
14. coolking503 -- Confirmed
15. Super Twiggy
16. Mijzelffan -- Confirmed
17. Synthesis
18. ghaskan --> oshawoot -- Confirmed
19. Zenova -> Mintaka* -- Confirmed
20. Pokemad -- Confirmed
21. Panu -- Confirmed
22. The Shiny Drapion --> Teh Shiny Drapion -- Confirmed
23. sourcandy -- Confirmed
24. Badal
25. J J M -- Confirmed
26. Umeko -- Confirmed

Substitute: weegee

5 people who haven't confirmed. Pester them enough to confirm, and we'll start tonight at 10.

I changed some of the roles, Check and see. :)
 
Last edited by a moderator:
]17. Ever since you washed up on shore, you have been incurably sick. Soon, within 2 to 4 days, you will die.

This is absolutely evil... I love it :p

I'm in!
 
This is really cool. I'll be a player when the time comes.
 
Oh, should have posted as I stickied :p

I'm in.
 
This sounds like an awesome take on Mafia. I'm definitely in!
 
HURRISTAT REPORTING FOR DUTY


5. Should no innocent be lynched, two innocents will be lynched on the next day. You may then vote twice.


Do you mean "innocent" or "player"?
 
Last edited:
Insanely weird mafia is insanely weird.

We'll see how it works out.

Mijzelffan
 
Status
Not open for further replies.
Back
Top Bottom