- Joined
- Dec 13, 2017
- Messages
- 24,026
- Reaction score
- 48,985
- Thread starter
- #81
That's hardly the case. Thunder Armor is an example of an Ash strategy that is almost universally considered an a-pull.How does that make it any better? The only "Ash-like strategy" that was really good and mad sense was Countershield. Many of his other "crazy tactics" were nonsense if you ask me. We're back at the point where the only explanation is "Because Holy Ash does it, it must be good although it defies all logic"
Yes, you're right. They interact with the terrain, with the whole terrain and not just with a small layer of ice on that terrain. So, Psychic Terrain cshouldn't be destroyed by just destroying said layer of ice.
Sirfetch'd didn’t just destroy said layer of ice, it kept slashing the ground even after it was broken. Here you shift goalposts from "No move can interact with the terrain!" to "this isn’t how it should work!".
Ash didn't break Psychic Terrain by breaking the ice. As Cynthia pointed out, Sirfetch'd destroyed the terrain because he used a Bug move against a Psychic move. He basically got rid of the energy by countering it with the energy of a type that was super effective against it.I didn't say that! I only said destroying the layer of ice doesn't destroy Psychic Terrain because the latter affects the whole battlefield, not just the ice and so slashing/destroying it wouldn't help. In my eyes it's just another awkward attempt by the writers to make Ash appear "clever" ans great