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Keep/Change/Delete

Maybe make it deal more damage every turn, like Sandstorm did in Generation II.
Bite
 
Bide seems to be fine I suppose, maybe not that effective but could work in some niche strategies. I checked the page on Bulbapedia and found it amusing how the effect kept changing over the generations, though it was removed in Gen 8.
Flatter
 
Keep. I'm not quite sure why it raises special attack by only 1 stage, when swagger raises attack by 2, but I think it's better like that.

Charge
 
Delete. It's... inoffensive as a gimmick, but at the same time it's as just extraneous and situational as one. I doubt anyone would miss it.

Hidden Power.
 
Bring it back, makе its powеr consistеntly 70 and makе its typе dеpеnd on valuе diffrеnt from IVs.
 
Keep it. It is an interesting item to throw onto a Pokemon during a casual playthrough and can help in training a competitive team, though they have added items like the Power Anklet and others like it for more specific stat training.

Ally Switch
 
keep! it has potential for use in competitive, though I never really used the move much personally. but I assume it has its uses like getting rid of STAB on opposing Pokémon, among other things?

bullet seed
 
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