- Joined
- Nov 1, 2020
- Messages
- 1,540
- Reaction score
- 1,718
Bosses and other fights are much more challenging if you don’t use Z-moves. I really enjoyed the SOS calling because it might turn a pushover fight with a totem into a real challenge. The arc was kind of bland at the beginning, but it picked up at the end by including themes of family and redemption. It was really good, in my opinion, and possibly one of the best Pokémon games.Sun/Moon was the only time I played a core game and couldn't even bring myself to finish it. I couldn't even reach the end of the Aether arc before I got completely bored and just stopped playing.
Wild Pokémon were annoying because of the calling for help mechanic, the bosses were too easy (even by Pokémon standards), Z-moves failed to appeal to me, it was too packed with boring cutscenes, and I found Alola dull to play through despite it having some interesting themes they tried to work with.