Johtoo
Well-Known Member
- Joined
- Dec 31, 2020
- Messages
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Let's go was a flawed adventure, riddled with drawbacks and questionable gameplay choices . However, this game manages to create a more authentic Pokemon experience than Sword and Shield. Here's why:
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- Graphically speaking, Let's Go follows a more traditional evolution of the gameboy games. The melding of the chibi art in the 3D world is more recognizably Pokemon than the more anime style prevelant in sword and shield. The art style, while clean, also looks more toyetic - something more befitting of Pokemon. Let's Go's chibi models also allows for following Pokemon and Ridable Pokemon to be far more efficient in the games. Following Pokemon in Sword and Shield loses its charm considering your camera usually faces away from the Pokemon. While in Let's Go, the following Pokemon is always on the same screen as yours. To simply put it. Let's Go's graphical style is something that gamefreak should revert too. Moreover, it's Pokemon. Pokemon has been Chibi since its inception and changing it was a huge mistake.
- Musically speaking. This shouldn't be controversal here. Let's Go features a modern take of the classical soundtrack by offering an orchestrated soundtrack. Seriously, why did gamefreak revert to Midi sounds when its predecessor was orchestrated? It's 2020. No game should feature a midi soundtrack.
- QOL features. Let's Go offers simple features without overdoing it. You have ridable Pokemon, you have following Pokemon, you have overworld Pokemon. These features are simple, organic and not overdone. They fit in the Pokemon lore. Meanwhile, Dynamax makes no sense. Lore wise, why would any world desire to have giant Kaiju monsters that could destroy an entire country? Let's go also allows a shoulder Pokemon, and you can dress him up. This is the first time where you can actually connect with your Pokemon. Sword and Shield loses that charm.
- Gameplay speaking. Let's Go actually offered a chance not to battle wild Pokemon. Seriously, this is the most boring and mundane feature in modern games and they had the right idea there. Of course, there should be a choice, however, just catching Pokemon was a more modern take.