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- Sep 23, 2013
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- #21
Graphically speaking, Let's Go follows a more traditional evolution of the gameboy games. The melding of the chibi art in the 3D world is more recognizably Pokemon than the more anime style prevelant in sword and shield. The art style, while clean, also looks more toyetic - something more befitting of Pokemon. Let's Go's chibi models also allows for following Pokemon and Ridable Pokemon to be far more efficient in the games. Following Pokemon in Sword and Shield loses its charm considering your camera usually faces away from the Pokemon. While in Let's Go, the following Pokemon is always on the same screen as yours. To simply put it. Let's Go's graphical style is something that gamefreak should revert too. Moreover, it's Pokemon. Pokemon has been Chibi since its inception and changing it was a huge mistake.
This is actually part of why I strongly dislike LGP/E. It's based too much in the past, and by the past I mean a Gameboy game. You're exploring the same tiny little square locations that were in the original GB games, instead of them actually reimagining the region to look more like it was conceptualized. Trying to emulate the GB style just holds everything back. And if I wanted that style, I'd just play the originals or FR/LG. I see no reason whatsoever for LGP/E to exist. They either should have done something ambitious in reimagining them or not bothered at all. Kanto did not need this.