boop
bap
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Re: Looking Forward: The Stuff of Legends: Outlook and speculation from a life long d
Yeah. But then Nintendo has to allow them to do it. Regardless of how much passion is put into the games, the reason those ideas see the light of day is because Nintendo/Game Freak thinks they are marketable.
Whaaaaaat??!
Don't be misled. Money is great, but I doubt those working on the games let that guide their methods. That's something the big-wigs on the level of major game corporations do (I.E. the people heading companies like Activision and E.A.). Any game creator, designer, what-have-you will tell you that the passion is in creating the game. For Pokemon, money is certainly the clincher that -enables- them to continuously make the games, but dollars to donuts that's not why they stay in the business.
Why are there so many legends? I'll tell you my simple assumption. It's because of great ideas. Lots of times in game development (early game development), you run up against constraints. Ideas come and go all the time. They're constantly being fed into the thinktank and get thrown out just as quickly. My guess is that Game Freak, when designing each new iteration, wants to include as many cool and fun ideas as possible. Because of time, money, and other such things, they can't keep 'em all, but definitely try to keep as many as they feasibly can in.
Yeah. But then Nintendo has to allow them to do it. Regardless of how much passion is put into the games, the reason those ideas see the light of day is because Nintendo/Game Freak thinks they are marketable.