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Moves that Pokemon should/should not be able to learn

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The only thing that comes to my mind about insects having a sweet scent is when I captured a kissing bug in a bottle and it started to emit a scent that smelled like fruit punch.

NOTE: Don't try to manipulate kissing bugs, those transmit Chagas disease, and that's something you don't want.
 
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Okay, so this is an ability that a Pokemon should have rather than a move, and also it's an ability that doesn't really exist, but:
Hitmonchan: Learns a bunch of punching moves, has Iron Fist, an ability to power up punching moves
Hitmonlee: Learns a bunch of kicking moves, does not have any ability referencing this????
 
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Okay, so this is an ability that a Pokemon should have rather than a move, and also it's an ability that doesn't really exist, but:
Hitmonchan: Learns a bunch of punching moves, has Iron Fist, an ability to power up punching moves
Hitmonlee: Learns a bunch of kicking moves, does not have any ability referencing this????
Well, weirdly enough, kicking moves aren't classified as such. I don't think there's a programming tag on kicking moves that says that they are kicking moves. It is kinda strange, though.

At least Hitmonlee can have Reckless, which powers up Jump Kick and High Jump Kick.
 
we could be heroes
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kinda weird when you consider how many kicking moves there are

- high jump kick
- rolling kick
- jump kick
- mega kick
- low kick
- triple kick
- blaze kick

although tbf i think the reason for no kicking ability, if i had to take a wild guess, is because of the ridiculously low distribution of any kicking move beyond high jump kick, low kick, and mega kick. punch moves have a lot more distribution among them because of elemental punches along with mega punch, power up punch, mach punch, drain punch, etc.
 
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I was just chatting with my brother about how Phanpy can't learn any Ground type attacks by level up. In fact most of it's moves are pretty useless. It gets better after evolution but I think it should learn some ground moves. Here's some moves I would give it:
-Mud Slap
-Mud Shot (it could shoot mud from it's trunk)
-Bulldoze
-Stomping Tantrum
-Magnitude
 

RK9

Gen V was the peak.
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kinda weird when you consider how many kicking moves there are

- high jump kick
- rolling kick
- jump kick
- mega kick
- low kick
- triple kick
- blaze kick

although tbf i think the reason for no kicking ability, if i had to take a wild guess, is because of the ridiculously low distribution of any kicking move beyond high jump kick, low kick, and mega kick. punch moves have a lot more distribution among them because of elemental punches along with mega punch, power up punch, mach punch, drain punch, etc.
Which, with Blaze kick being alive, I feel we need more elemental kicks as well. There are enough mons that don't have hands or fists but have legs they can use to attack.

And Cinderace should have had a HA that boosted Kick moves. Just putting that out there.
 
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Which, with Blaze kick being alive, I feel we need more elemental kicks as well. There are enough mons that don't have hands or fists but have legs they can use to attack.

And Cinderace should have had a HA that boosted Kick moves. Just putting that out there.
yeah like even fangs got their elemental variants like a long time ago which is interesting to me lol. even psychic fangs is a thing as of last generation. what's up with kicking moves not getting similar treatment? @[email protected]
 
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kinda weird when you consider how many kicking moves there are

- high jump kick
- rolling kick
- jump kick
- mega kick
- low kick
- triple kick
- blaze kick

although tbf i think the reason for no kicking ability, if i had to take a wild guess, is because of the ridiculously low distribution of any kicking move beyond high jump kick, low kick, and mega kick. punch moves have a lot more distribution among them because of elemental punches along with mega punch, power up punch, mach punch, drain punch, etc.
Agreed, and there is also Double Kick.
 
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I'd also like to see more Tail based attacks like Aqua Tail and Iron Tail. So many Pokémon have tails and use them in combat but there's not a lot of attacks that specifically use them.
There's also Poison Tail and Dragon Tail, and Tail Slap, Tail Glow, and Tail Whip if we stretch it a bit. Counting the big four, that's almost as many Tail moves as Pulse moves, maybe there could be a cool tail-based ability some time in the future?
although tbf i think the reason for no kicking ability, if i had to take a wild guess, is because of the ridiculously low distribution of any kicking move beyond high jump kick, low kick, and mega kick. punch moves have a lot more distribution among them because of elemental punches along with mega punch, power up punch, mach punch, drain punch, etc.
I dunno, it seems to me like they could've just done like they did with Dancer and kept it as a signature ability for Lee.
 
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Why do so many Pokemon learn Ally Switch? The move is "teleporting with a strange power", and you know who Game Freak decided can teleport? Krabby, Vanillite, Helioptile, Hawlucha, Scorbunny (though not the other starters), Graveler (and Golem, but not Geodude), Wormadam, Nosepass, and Zebstrika. Game Freak, what are you on? Why do you think crabs can teleport? Also, why make it a move and take up a slot instead of letting players switch positions as an action on their turn?
 
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Wait Ally Switch still exists!? Why? The move's only use was in triple battles and those stopped existing in Gen 7! And you're telling me not only that it still exists, but that Pokemon are actively learning it?!
 
追放されたバカ
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I think Dracovish, Tyrantrum, Sceptile, Garchomp,Goodra, Haxorus, Kommo-o, Flapple, Dracozolt, Duraludon, Turtonator, Drampa and should het it as a TM actually... they can do it with the head actually all like alolan Exeguttor its not fair they didnt got it actualy.
 
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Wait Ally Switch still exists!? Why? The move's only use was in triple battles and those stopped existing in Gen 7! And you're telling me not only that it still exists, but that Pokemon are actively learning it?!
It does have minor use in double battles, in the incredible minor sense that you could switch places with your teammate and benefit from changing the target of an attack, if you could accurately predict your opponent's move and also happen to have a Pokemon who could take the blow, and it would somehow be better than if you attacked yourself. Which is apparently so gosh darn useful Game Freak decided it should come back as a TR for SwSh.
 
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It does have minor use in double battles, in the incredible minor sense that you could switch places with your teammate and benefit from changing the target of an attack, if you could accurately predict your opponent's move and also happen to have a Pokemon who could take the blow, and it would somehow be better than if you attacked yourself. Which is apparently so gosh darn useful Game Freak decided it should come back as a TR for SwSh.
Wait it actually does that? I thought it did literally nothing besides putting the far-left Pokemon over to the far-right in a triple battle if you wanted to get over there for targeting reasons. I guess it does have some potential utility then, but definitely not enough to deserve a TR slot.
 
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Wait it actually does that? I thought it did literally nothing besides putting the far-left Pokemon over to the far-right in a triple battle if you wanted to get over there for targeting reasons. I guess it does have some potential utility then, but definitely not enough to deserve a TR slot.
Oh, I'm not sure I'm being clear enough- I don't mean switch places with anyone in your party like with Volt Switch, I mean switch the left and right Pokemon in a Double Battle- exactly like it is in Triple Battles, it's just that there's no center Pokemon anymore.
 
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