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Moves that Pokemon should/should not be able to learn

We have already steel types against poisoning.
I want non poison types with corrosion too.
They could create a abaility to heal hp when hit by a poison type move actually.

Seriously maybe more moves to heal poison on their own?
Overcoat theoretically should protect from "acid rain" and toxic by the way.
 
That’s literally a single type.

The issue was literally every Pokemon being able to lethally poison 90% Pokemon with atleast 90% accuracy.

what terrain blocks poisoning? fairies got... what was the name?
how many abilities and moves currently allow you to throw of or heal the status condition?
How many react to status conditions?

For me Acid Armor when used should protect from poisoning or heal the user from it.
Sparkling Aria if heals burns maybe should heal poisoning too.

Purify and Pyukumuku? what about them in future?

In my opinion some types should only get "poison status" avoiding the badly poison status.
Like electric, bugs, grass, ice, rock and maybe some other?
 
What's your reasoning?
Adding on:
Specially since different Pokemon may use different types of poison which can be ‘bad’ for different types:

A Poison type’s Poison may be not very effective to a bug type but if you retcon Bugs to be unable to be badly poisoned then it wouldn’t make sense since steel type’s mercury poisoning could badly poison a bug type without issues.

Such inconsistencies means that no type should be immune to badly poisoned (Poison and Steel without corrosion being obvious exceptions).
 
What's your reasoning?

some living beeings have stronger endurance and some weaker indurance to poisons...
don't know but some plants, batteries, water animals and other things seriously should be only poisoned but not badly poisoned... like say a ghost... a rock... ice... bugs?

I only say some but wouldn't make it too complicated.

types that should get badly poisoned : normal, fighting, flying, ground, dark, dragon, fairy, psychic?

and maybe poison types should be able to 100% badly poison the oponent, that would make the type uniq but I would let the other types have still 50% chance to badly poison a pokemon. It's probably a lot code changes in game maybe not worth to handle but who knows.
 
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some living beeings have stronger endurance and some weaker indurance to poisons...
don't know but some plants, batteries, water animals and other things seriously should be only poisoned but not badly poisoned... like say a ghost... a rock... ice?

There are way too many different poisons to take a general case secnario.
A being may be resistant to one poison but really weak to another.
 
There are way too many different poisons to take a general case secnario.
A being may be resistant to one poison but really weak to another.

wait maybe it really wouldn be hard to make "some types" take only 50% of the damage of poison status actually.
 
poin there but that mercury thing could be a steel type with corrosion... you know they could give that ability also to types that are not poison too. Let's say steel dragon with corrosion, imagine it's poison type moves and toxic.

That mercury poison is nice but do we need perfect chemistry in pokemon? in pokemon games?
 
poin there but that mercury thing could be a steel type with corrosion... you know they could give that ability also to types that are not poison too. Let's say steel dragon with corrosion, imagine it's poison type moves and toxic.

That mercury poison is nice but do we need perfect chemistry in pokemon? in pokemon games?

That was just an example.

As toxic can be learnt by almost every Pokemon there are many, many different poisons in the Poké-world and no Pokemon is resistant to all of them.
 
That was just an example.

As toxic can be learnt by almost every Pokemon there are many, many different poisons in the Poké-world and no Pokemon is resistant to all of them.
Yeah, and it doesn't help that they lump anything that's poisonous, toxic, venomous and heck even acidic into the "poison" type. It's a little too broad to be nitpicking different kinds. That would be like... Like trying to split the grass type into things like trees, grass, fungi, flowers... They have to decide where and when to mush things together and that applies for poison as well.
 
I mean. Alolan Marowak does all the dancing and stuff.
 
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