I think it would be more interesting if it would negate their respective typings. So Roserade would become a Poison type under forest Curse. It feels more fitting and would make for an interesting effect. As for mons with only one type? They could become true neutral. No STAB, no weaknesses or immunities
Nice idea Forest Curse with ground move=Roserade out of business.
I know only that adding the grass type is good when you have poison jab with it.
In double battles with Gourgeist as partner Trevanant can make a pure steel type become a steel/grass type and with Fire Blast it;s a nice combo... When transforming with Trick-or-Treat other ghost types into normal types that would actually be good if having fighting type moves with them. It has Focus Blast.
Imagine if the user of Forest Curse could use it on oponent or itself even and change it's typing?
Imagine Trevanant ghost/normal- could look interesting, even loose it's leaves and have a slight form change?
Or Gourgeist normal/grass or fire/grass (would not need to change looks it has already a fire burning in it).
This would be something in battle.
And would make sense that in a other region they found out it's possible to use it this ways and tough their pokemon it.
Other moves like Soak or Ion Deluge should also be though how to work in a other way with their types.
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Powder should react to electric , poison and fire type moves... sparks cause things to incinerate.
A move that only reacts with one type is nice but should affect more... Powder that causes explosions maybe even should react to poison type moves? seriously some chemicals when unite together explode, especially toxins m acids and explosive powders should in my opinion. This way a bug pokemon with this move would have something to show to 3 types: electric, fire and poison and that would be something. Then the bug types with this move could shine more in battle.
Imagine pokemon that use Toxic, poison powder or toxic spikes (imagine a move that could destroy them and hurt a pokemon on the ground).
This way this move would be better then only waiting for a fire type or fire type move... and not waste a moveslot.
Good that it stops the damage and deals 25% of max hp. The priority is great.
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