Moves you think should exist.

追放されたバカ
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And insta-Freeze move. Why the hell not? Freeze is annoying as hell, and the other status conditions already have a move like that (Thunder Wave, Spore, etc), so why should Freeze be left out? Just call it Sub-zero or something like that.
 
fight me
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Tag Along
Type:Normal
BP: -
PP: 10
Accuracy: -
The user relentlessly follows the marked target wherever they go.
Effect: Once marked by Tag Along, whenever the target switches in, the user is automatically switched in too. This switch in overrides any action made by the player that turn. In Rotation battles the user also Rotates in if the target does, and gets to attack as usual. The effect lasts 8 turns.
 
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I think there should be more moves that can freeze the opponent.

*Can't think of any good ideas*
 
Comfort ghost
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And insta-Freeze move. Why the hell not? Freeze is annoying as hell, and the other status conditions already have a move like that (Thunder Wave, Spore, etc), so why should Freeze be left out? Just call it Sub-zero or something like that.
I'd cry if that move existed. The random chance of thawing is why I hate Freeze occurring, but maybe if Freeze worked liked Sleep and lasted three turns at most, it'd be okay. It'd be a good way to make Ice Pokemon more feared, especially if every one could learn it through TM.
 
Comfort ghost
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And insta-Freeze move. Why the hell not? Freeze is annoying as hell, and the other status conditions already have a move like that (Thunder Wave, Spore, etc), so why should Freeze be left out? Just call it Sub-zero or something like that.
I'd cry if that move existed. The random chance of thawing is why I hate Freeze occurring, but maybe if Freeze worked liked Sleep and lasted three turns at most, it'd be okay. It'd be a good way to make Ice Pokemon more feared, especially if every one could learn it through TM.
 
追放されたバカ
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I'd cry if that move existed. The random chance of thawing is why I hate Freeze occurring, but maybe if Freeze worked liked Sleep and lasted three turns at most, it'd be okay. It'd be a good way to make Ice Pokemon more feared, especially if every one could learn it through TM.
Froslass would become even more annoying in battles, too, which would be fun.
 
Eaten by Giratina...
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Here are some moves that I think should exist:

Body Coat (Psychic, Other)
BP -
PP 5
Acc -
Activates Reflect and Light Screen 1 turn later. Lasts 3 turns.

Buckle Punch (Normal, Physical)
BP 30
PP 30
Acc 90
Causes the foe to be knocked over. Has a 50% chance of flinching. If it flinches, cannot be used next turn.

Lightning Vortex (Electric, Special)
BP 140
PP 5
Acc 90
After the move is used, the users Sp. Atk is dropped 2 stages. If the users Defenses are lowered before this attack is used,
the attacks power is increased.
 
追放されたバカ
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Name: Backlash.
PP/Max PP: 5/8
Type: Dark.
Category: Physical.
Base Power: 140.
Accuracy: 90.
Description: The user throws itself at the opponent, inflicting large amounts of damage to both Pokémon.
Effect: The user of this move takes 50% of the damage caused as recoil.
 
Bringing Shinx to Hoenn!
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Sufficate
Type: Normal
Class: Phyical
Power: One Hit Knock Out
Accrasey: 30
Decreption: The user Sufficates the oppoent unconsus. The foe is knocked out if it hits.
PP: 5

White Fire
Type: Fire
Class: Special
Power: 170
Accrasy: 90
Effect: Lowers Users Special Defence and Defence by 1 AND User has to recharge on next turn, has 50% chance of burn
Users: Reshiram, Ho-oh and Moltras. Learn by showing to special men throught Unova, Johto, and Kanto.
 
Born at a Yung Age
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Cheese Bomb
Type: Cheesy
Class :Milk
Power Level:OVER 9,000!
Accuracy :Never Misses
Effect : Lowers all stats to 1 and foe loses automatically (Exception :Stunfisk)
Users: Nobody is qualified.... yet. Gen 6 Cheese pokemon will be the user.
 
fight me
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Conflux
Type: Psychic
BP: -
PP: 5
Accuracy: -
The user creates a well of energy that affects the elemental properties of Pokemon around it.
Effect: For 5 turns, all weaknesses become resistances and all resistances become weaknesses. Immunities are unaffected.
 
shsl music club member
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Invent-A-Move Thread

Title says it all. If you were to be able to create new move(s), what would you create?

I'd create a Water variation of Leaf Storm. There's Leaf Storm and Overheat... but no Water-type counterpart...

Name: Cyclone Break
Description: The user summons a raging cyclone that slams into the opponent.
Type: Water
Category: Special
Power: 140
PP: 5
Accuracy: 90%
Effect: Lowers user's sp. attack two stages.

What move(s) would you invent?
 
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Re: Invent-A-Move Thread

Thunder tail. I actually thought it was a move when I was younger but was shocked to find out it wasn't


Name: Thunder Tail
Description: The user hits the opponent with their tail charged with electricity.
Type: Electric
Category: Physical
Power: 110
PP: 15
Accuracy: 80%
Effect: Has a 20% chance of paralyzing the opponent
 
追放されたバカ
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Re: Invent-A-Move Thread

Name:Bubblewave
Description:The user ejects a vast sea of bubbles. It may lower speed drastically.
Type:Water
Category:Special
Power:85
PP:5
Accuracy:Infinite
Effect:15% Chance of lowering the opponent's speed 3 stages. Hits all adjacent opponents. Cannot be absorbed by Water Absorb, Dry Skin or Storm Drain.

(I always felt there should be another Bubble-esque move...)
 
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My Sword Hand Twitches!
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Re: Invent-A-Move Thread

Name: Mischief Chant
Description: The user declares a deadly tune that physically hurts the opponent
Type: Dark
Category: Special
Power: 80 + gradual damage each turn for 3-5 turns
PP: 10
Accuracy: 90%
Effect: A pokémon hit by this move can no longer escape/be switched out
 
Chandelure Chao
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Re: Invent-A-Move Thread

Name: Bounce Guard
Description: The user creates a barrier that sends the opponent's attack back. This move always goes first.
Type: Dark
Category: Status
Power: None
PP: 10
Accuracy: 100%
Effect: After the opponent attacks, it will end up hurting itself with it's own attack.
 
Requiem Raver
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Re: Invent-A-Move Thread

These are all the moves I had previously made before:

Wind Shear
Description: The user repeatedly slashes its foe with intensely sharp blades of air.
Type: Flying
Power: 20
Accuracy: 60%
Other: attacks 2-5 times in a row; affected by Windstorm
Target: 1 at a time
Makes contact: No

EM Pulse
Electric - Special
Power - 20
Accuracy - 70%
Effect - Deals quad damage and has 30% paralysis chance when used against steel types.

Iron Driver
Steel - Physical
Power - 100
Accuracy - 50%
Effect - Sharply lowers opponent's speed if struck.

Throat Cutter
Type: Dark
Category: Physical
Power: instant KO
PP: 5
Accuracy: 30
Description: The user sneaks up on its opponent and slices at the opponent's neck.

Supernova
Type: Fire
Power: Instant KO
Acc: 30
Desc: The user unleashes a searing blast of heat so intense it reduces anything it touches to ash.

Essence Burst
Description: The user attacks the foe with a blast of energy drawn from its life essence
Type: Fighting
Target: Single target
Special Attack
Does not make contact
Power: 150
Accuracy: 100
PP: 5
Other: Less HP = Less power

Fuel Shot
Type: Poison
Category: Special
Does not make contact
Power: None
Accuracy: 70%
PP: 15
Strikes 1 target
The user shoots a stream of flammable liquid at the target.
Effect: Next Fire type attack that strikes the target will do 1.5X more damage and have a 25% chance of causing a burn. The fuel coated status wears off in 2 turns (1 if raining). Electric attacks will do an additional 15 points more base damage and have a 25% chance of causing a burn

Plasma Cutter
Type: Electric
Class: Special
Does not make contact
Power: 60
Accuracy: 90
PP: 20
Effect: This attack is considered an electric type attack except against Grass, Rock and Steel types, then it is considered a Fire type attack.
Description: The user slashes its foe is slashed with a blade of hot plasma.

Fire Bird
Type: Flying
Class: Physical
Makes contact
Power: 100
Accuracy: 70
PP: 10
Effect: Defrosts opponent if frozen and has a 20% of burning them.

Thunder Bird
Type: Flying
Class: Physical
Makes contact
Power: 100
Accuracy: 70
PP: 10
Effect: Has a 20% of paralyzing enemy.

Rip Tide
Type: Water
Status move
Description: Summons a powerful current of water
Effect: Halves speed of enemy team and gives +3 speed for your team.
5 PP

Water Hammer
Type: Water
Physical noncontact
Description: Batters the enemy with a large volume of water launched at high velocity
Effect: 30% chance of reducing all of the enemy's stats by one level.
Base Power: 100
5 PP

Stoke
PP - 20
Power — none
Accuracy - always hit
Effect: boosts Fire type attacks by 2x, also raises special defense
Description: The Pokémon takes several deep breaths, increasing the intensity of its fire.


Magnetic Storm - an Electric-type earthquake that has another side effect. Magnazone's signature move
PP - 5
Power — 100
Accuracy - 100
Effect: Deals damage to all Pokémon on field. Not affected by Lightningrod. On Steel types, it deals 120 damage and has a 10% chance of paralysis.
Description: The Pokémon unleashes a powerful blast of magnetic force.
Special attack.

Eye Gouge
Description: The user tears at its opponent's eyes.
Type: Dark
Power: 100
Accuracy: 50%
PP: 5
Other: Automatically decreases accuracy to lowest level if it connects. On eyeless or mechanical pokemon it just does 130 damage with no other effects.
Target: 1 at a time
Makes contact: Yes
Physical attack

Low Blow
Description: The user strikes its opponent in a vulnerable spot.
Type: Dark
Power: 60
Accuracy: 80%
Other: High critical hit rate (gendered Pokémon only), 2x damage on male Pokémon, 1.5x damage on female Pokémon, base damage on genderless Pokémon. Has a 15% chance of causing flinching (gendered Pokémon only)
Target: 1 at a time
Makes contact: Yes

Trance
Type: Normal type
Power: None
Accuracy: 50%.
Entrances a pokémon (like Attract but ignores gender). A Pokémon in a trance has a 25% chance of failing to attack; it only wears off if the Pokémon is switched out or faints. This is nullified by Soundproof.
Description: The user sings a enchanting song that places the opponent in a trance.

Shatter
Type: Normal
Power: 100
Accuracy:'50%
Effect: when it hits, it automatically drops the opponent’s defense to its lowest level. Soundproof cuts its power in half.
Description: The user unleashes a powerful shockwave that severely weakens defenses.
 
!!!
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Re: Invent-A-Move Thread

Molten Pulse
Type: Fire
Power:130
Accuracy:90%
Effect:When it hits, it does damage. It will also lower the target's Attack
Description:Molten Lava is thrown at the opponent, doing terrible damage.
 
Somalian Anarchy Leader!
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Re: Invent-A-Move Thread

All-out Attack
Type: Dragon
Power: 120
Accuracy: 90%
PP: 10
Stronger variation of Tri Attack, and has a 30% chance of either paralyzing, freezing, poisoning, infatuating, confusing, burning, or sleeping the opponent. Has a 5% chance of raising all of the user's stats by 4. Has high critical hit ratio. This move is very rare and is learned at level 100 by certain Pokémon.
Desc: A very powerful move that certain Pokémon can learn at a high level.
Special attack.
 
Prince of Leonster
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I sure hope none of these are made....

Eyes Beam

Power: 95
Type: Normal
Special
Description: Replaces all moves and learns it just when wearing Choice Specs, looks like Signal Beam and Aurora Beam combined in one.
Pokemon that learn it:
All Pokemon except Caterpie, Metapod, Weedle, Kakuna, Magikarp, Ditto, Unown, Wobbuffet, Smeargle, Wurmple, Silcoon, Cascoon, Wynaut, Beldum, Kricketot, Burmy, Combee, and Tynamo.

Vortex of Chaos

Power:150
Type: Psychic
Special
Description: The user uses its psychic powers to open a vortex to damage the target. Lowers special defense and defense. Looks like a black hole that suddenly explodes with psychic energy
Pokemon that can learn it:

Alakazam Lvl 80, Mewtwo Lvl 100, Mew Lvl 70, Lugia Lvl 100, Gardevoir Lvl 67, Uxie, Mesprit, Azelf Lvl 70, Arceus Lvl 1, Kyurem Lvl 100

Dragon Terror
Power: One-hit KO
Type: Dragon
Accuracy: 100
Description: The user sets off explosions with extreme power, launches beams of death and swipes with its claws and feet. It immediantly terminates the target. Looks like 10 Hyper Beams in different directions, Fusion Flares getting launched repeatedly, and a bunch of Giga Impact and Outrages.

Learned By:

All legendaries and psuedo-legendaries, and also Pokemon that look like dragons, and finally all the starter families at Level 100, and Magikarp at Level 1, but at level 2 it is immediantly replaced with Splash and you have no say on it.
 
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