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Maximize as in?Adrenaline
Maximises the power of moves that are priority moves such as quick attack and extreme speed, but the user must rest after using any priority moves (any moves that go first before the foes)
Maximize as in?
If its maxing the attack stat, then this ability is even more broken then your last.
Not really since moves like quick attack are not very powerful anyway and since when doe priority moves do a lot of damage anyway? as they are, they don't, they are usually not very good, so mazximising them is fine as this is why I said user must rest after using.
So according to you maximising an attack in some way is broken? Its not if have some way for the user to be vunerable afterwards.
You know, that's why Belly Drum Aqua Jet Azumarill while technically illegal was so coveted when the Mimic Glitch still existed :/
Scizor with two Swords Dances and Technician Bullet Punch is devastating. That's equivalent to 3.5 boost, a little short of maximizing attack.
That ability is guaranteed at least two kills with Focus Sash.
That ability is guaranteed at least two kills with Focus Sash.
No, I mean this:I think what Outrage meant is that you can go for a non-priority attack move, get hit down to 1HP thanks to focus sash, then finish the other poke off with a massively boosted priority move.. It does seem a bit far-fetched.
That's broken on the other end of the spectrum.How about if you lose half your health AND your att/spatt both drop to -6 afterwards?
PokemonX uses Bullet Punch
PokemonY fainted.
Trainer sends out PokemonZ
PokemonX must recharge
PokemonZ uses Attack!
PokemonX hung on with Focus Sash
PokrmonX uses Bullet Punch
Anyone whose used Scizor's Bullet Punch knows how powerful these priority moves can become.
I don't know why it can't just be a x1.5 or x2 boost to the priority move with no draw back.
One More Time (Let's celebrate...)
The pokemon gets 1 more PP added to each of its moves max PP.
So basically you could use 9 CC or 17 Earthquakes in a battle.
Sounds broken as there is a reason PP goes down each time, to stop winning being too easy, with more chances to use a move, the easier it would get. This is why some moves have max 5pp because of their power and moves that have 20pp are either defensive or low power moves.