• All content from the former Roleplaying Games forum has been merged into the Writers' Workshop forum. You can find more information in this thread.

    We hope to see you roleplaying away soon!
  • The World Beyond Restructure is now finished! Check out the update here!
  • It's time for the Writer's Workshop Summer event: our second themed one-shot competition! Check out the sign-up thread here!
  • Hey everyone! The Writer's Workshop is hosting an exciting event, Trainers of Fanfiction! It's a community event focused around your characters!

New Moves/Abilities

MEGA F'ING AMPHAROS!!!
Joined
Mar 6, 2009
Messages
5,607
Reaction score
6
I don't know if Battle Cry will lower an enemy's Attack by two stages. The only pokemon we know can learn it seems to be something that will obtained relatively early in the games, and Game Freak won't allow a trainer to obtain a pokemon that can learn such a powerful stat drop move that soon.
 
New Member
Joined
Apr 23, 2010
Messages
24
Reaction score
0
Atomic Bomb: Fire-type move. A Pokémon launches the huge fire ball at the sky, and drops onto the land to destroy all in-battle Pokémon's HPs. Hurts all the player's Pokémon. One-hit KO move.
Sure, the Japanese will make such a move.

Pressure Strike: When hit by a Super Effective move on the same turn as this move is used, this move does double the damage.

Haunting (Ability): When this Pokemon faints, the opposing Pokemon is inflicted with the [curse] status affliction

Agile (Ability): This Pokemon attacks twice when it uses weaker moves. Moves 60 base power or less go twice, so essentially doubling the power, twice the critical hit ratio and twice the likelihood of secondary affects occurring.

Battle-Worn (Ability): This Pokemon becomes stronger when it is at a lower amount of HP. A reverse Defeatist, could be interesting with Focus Sash, Sub, pinch berries, etc.

Cultivate (Ability): This Pokemon rejuvenates berries consumed, especially during rainy weather. Basically a rain equivalent to Harvest

Gamble (Ability): Every turn, this Pokemon or the opposing Pokemon is dealt damage. 6.25% damage done at turn end, 50:50 chance.

Time Out (Move): This Pokemon becomes unable to move for two turns, but in return gets +6 boost to both Defenses.

Driven (Ability): This Pokemon gains an Attack boost when it is at low health. Similar to Swarm/Blaze/Torrent/etc except gives a boost to stat rather than move type.

Impatient (Ability): This Pokemon does not need to recharge after using moves. Frenzy Plant, Hyper Beam, etc do not have a recharge turn. with this Pokemon

Downcast: Receives an Attack boost during Rainy weather, Attack drop during Sunny weather

Poker Face: This Pokemon is unaffected by priority moves.

Last Chance: This Pokemon receives an Attack and a Special Attack boost if it is the last unfainted Pokemon in your party

Mind Control (Move): 50% chance to be able to choose your opponents move (as well as your own) the next turn
So many of these are darn overpowered.
 
Last edited:
New Member
Joined
Feb 25, 2013
Messages
558
Reaction score
0
Pokémon Abilities in XY

I noticed that we don't really have any information about Pokémon abilities in Pokémon XY. If we did, feel free to correct me.

I only remember two hints about abilities existing at all: First was Heioptile's description sounded like the ability Solar Power; and the second was the mention of Levitate and Haunter having it in the context of Sky Battles.

I find the lack of mention rather odd; does anybody think it might've gotten a big change, such as learning new abilities through level or some sort of ability machine like we do with moves? What do you want to happen with abilities in Pokémon XY?
 
Well-Known Member
Joined
Apr 12, 2006
Messages
3,228
Reaction score
61
Re: Pokémon Abilities in XY

I noticed that we don't really have any information about Pokémon abilities in Pokémon XY. If we did, feel free to correct me.

I only remember two hints about abilities existing at all: First was Heioptile's description sounded like the ability Solar Power; and the second was the mention of Levitate and Haunter having it in the context of Sky Battles.

I find the lack of mention rather odd; does anybody think it might've gotten a big change, such as learning new abilities through level or some sort of ability machine like we do with moves? What do you want to happen with abilities in Pokémon XY?
This thread also sorta relates to what you're talking about.
 
New Member
Joined
Feb 25, 2013
Messages
558
Reaction score
0
Re: Pokémon Abilities in XY

I noticed that we don't really have any information about Pokémon abilities in Pokémon XY. If we did, feel free to correct me.

I only remember two hints about abilities existing at all: First was Heioptile's description sounded like the ability Solar Power; and the second was the mention of Levitate and Haunter having it in the context of Sky Battles.

I find the lack of mention rather odd; does anybody think it might've gotten a big change, such as learning new abilities through level or some sort of ability machine like we do with moves? What do you want to happen with abilities in Pokémon XY?
This thread also sorta relates to what you're talking about.
That's about changes to specific moves and abilities, nothing about the ability system.

...And this thread isn't about ability systems either...
 
THIS IS MY PLANET!
Joined
Jun 5, 2013
Messages
76
Reaction score
0
It's not like it's a direct opposite, I was just saying that to explain it, so it could still be nightfall. Or maybe "Murky Night" or something similar.
Gloommurk might work. Plus, Gloommurk sounds awesome.
 
Das wahr ist das ganzen
Joined
Apr 23, 2010
Messages
86
Reaction score
0
Re: Pokémon Abilities in XY

I noticed that we don't really have any information about Pokémon abilities in Pokémon XY. If we did, feel free to correct me.

I only remember two hints about abilities existing at all: First was Heioptile's description sounded like the ability Solar Power; and the second was the mention of Levitate and Haunter having it in the context of Sky Battles.

I find the lack of mention rather odd; does anybody think it might've gotten a big change, such as learning new abilities through level or some sort of ability machine like we do with moves? What do you want to happen with abilities in Pokémon XY?
I would love to see pokémon able to have multiple abilities. Some of them can feel like they aren't worth having.

I'd like to see a revamped move and ability system where you have a reserve of moves and abilities known and assign the ones you want to the available slots. It might be a good way to differentiate pokémon by varying the number of slots available to individual species. Four slots for moves makes a lot of sense for sweepers with broad move pools, but other strategies could attain better balance by having more slots for all those moves that otherwise wouldn't be worth taking up a space. Same thing with ability slots on otherwise statistically lackluster pokémon.
 
追放されたバカ
Joined
Mar 8, 2013
Messages
266
Reaction score
4
There should be a Dark-type move called Condemnation. It should have between 100 and 150 damage. If it's higher range, it can have an accuracy less than 100 (about 70-85).
 
Girl with the Ghosts
Joined
Dec 11, 2012
Messages
2,437
Reaction score
1,170
The name is a little long. I think they've made it so things can have slightly more letters than before, but probably not by that much.
 
is back for 2014
Joined
Apr 14, 2012
Messages
874
Reaction score
2
Fairy Missile: Fairy-type move. A Pokémon fires multiple magical "missiles" to attack the target. Multiple-strike move.
Freeze Kick: Ice-type move. A Pokémon kicks the target, making the target frozen. Similar to Blaze Kick, but different type.
 

Zeb

what is your spaghetti policy here?
Joined
May 9, 2010
Messages
12,582
Reaction score
6,318
I don't know if Battle Cry will lower an enemy's Attack by two stages. The only pokemon we know can learn it seems to be something that will obtained relatively early in the games, and Game Freak won't allow a trainer to obtain a pokemon that can learn such a powerful stat drop move that soon.
I don't know where you're coming from with this - we don't even know what level Shishiko will learn the move.
 
From Leyend to Myth
Joined
Oct 29, 2007
Messages
1,410
Reaction score
1
Earth Spire
Ground, Physical, no contact.
70 BP, 100% Acc.

Hits a pokémon high in the air, bypassing immunity to Ground moves (From Flying-type, Levitate, Magnet Rise, Balloon, etc). It bypasses the semi-invulnerability stage of Fly and Bounce too. Non-airbone pokémon have a 10% flinch.

The move basically is hitting a flying pokémon with a tall pointy structure from the ground. Possibly making allusions to the Tower of Babel and Space Elevators.


Sky Battles otherwise pretty much exclude an entire type (with the sole exception of Gliscor defensively), this would make an interesting surprise attack if anything. Also pierce the heavens jokes.
 
MEGA F'ING AMPHAROS!!!
Joined
Mar 6, 2009
Messages
5,607
Reaction score
6
According to the official website, Noble Roar lowers the opponent's Physical Attack and Special Attack--presumably both by one stage.

I don't know where you're coming from with this - we don't even know what level Shishiko will learn the move.
True. I was just speculating on the move's effect.
 
Well-Known Member
Joined
May 4, 2007
Messages
13,955
Reaction score
1,773
I think Keldeo's Resolute Form should get a new ability. Simply make it so that you can't trade Resolute form between Gen V and VI so there are no connectivity issues.

Resolute
Effect: Keldeo's speed stat is doubled. Like Huge Power and Pure Power, this ability stacks on top of normal stat modifiers.

This is based off of it's BW2 entry:
When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow.
Seriously though, it's like people who write the dex entries are completely ignored by people who design the abilities/stats sometimes. I can think of a few other examples, but I'd love for Keldeo to not be useless. Maybe you can let it slide in BW2 because it was clearly a movie tie-in, but in Gen VI, it doesn't even get that.

Doubling it's speed outside of stat modifiers allows Keldeo to be naturally faster than even Deoxys-S, and to also achieve a maximum speed above any known Pokemon so it certainly would do justice to it's dex entry that it is "too fast to follow"
 
Step into my crib everything smell like Cool Water
Joined
Aug 27, 2010
Messages
2,157
Reaction score
1,202
I think Keldeo's Resolute Form should get a new ability. Simply make it so that you can't trade Resolute form between Gen V and VI so there are no connectivity issues.

Resolute
Effect: Keldeo's speed stat is doubled. Like Huge Power and Pure Power, this ability stacks on top of normal stat modifiers.

This is based off of it's BW2 entry:
When it is resolute, its body fills with power and it becomes swifter. Its jumps are then too fast to follow.
Seriously though, it's like people who write the dex entries are completely ignored by people who design the abilities/stats sometimes. I can think of a few other examples, but I'd love for Keldeo to not be useless. Maybe you can let it slide in BW2 because it was clearly a movie tie-in, but in Gen VI, it doesn't even get that.

Doubling it's speed outside of stat modifiers allows Keldeo to be naturally faster than even Deoxys-S, and to also achieve a maximum speed above any known Pokemon so it certainly would do justice to it's dex entry that it is "too fast to follow"
Pokedex entries are nothing to go by. Pidgeot can fly with speeds matching Mach 5. Dragonite can fly around the world within 16 hours. I'm unaware of the reasons why they create crazy Pokedex entries like those, especially when their stats don't even slightly show it. Dragonite's base speed is only 80, there are tons of faster Pokemon than it.
 
Well-Known Member
Joined
May 4, 2007
Messages
13,955
Reaction score
1,773
Pokedex entries are nothing to go by. Pidgeot can fly with speeds matching Mach 5. Dragonite can fly around the world within 16 hours. I'm unaware of the reasons why they create crazy Pokedex entries like those, especially when their stats don't even slightly show it. Dragonite's base speed is only 80, there are tons of faster Pokemon than it.
I know they aren't really anything to go by, but they clearly changed the entry to reflect its new form so why not for once in their lives, go with it so that Keldeo's Resolute form doesn't become the most useless relic of Gen V.
 
Member
Joined
May 28, 2013
Messages
276
Reaction score
0
I'm pretty sure the moves we've seen Xerneas/Yveltal using are their signature moves (not Hyper Beam as some have said, because both moves are very different). They're both some kind of 'beam' anyway, but Xerneas' looks very fairy like to me with the sparkles and everything.
Screen Shot 2013-07-04 at 4.49.01 PM.png

And Yveltal's looks typically like what most Dark moves seem to look like (at somewhat of a stretch anyway)?
Screen Shot 2013-07-04 at 4.49.26 PM.png
 
Driving You Batty
Joined
Apr 17, 2010
Messages
2,116
Reaction score
1,079
I'm pretty sure the moves we've seen Xerneas/Yveltal using are their signature moves (not Hyper Beam as some have said, because both moves are very different). They're both some kind of 'beam' anyway, but Xerneas' looks very fairy like to me with the sparkles and everything.
View attachment 88199

And Yveltal's looks typically like what most Dark moves seem to look like (at somewhat of a stretch anyway)?
View attachment 88200
Yveltal is definitely firing off a Hyper Beam.
 
Member
Joined
May 28, 2013
Messages
276
Reaction score
0
I don't think so. Xerneas definitely isn't, and I can't see them animating one hyper beam and one not. The swirling colours before Yvletal's attack don't seem to relate to hyper beam in my opinion, but the sound definitely does.
 
Top