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- #61
Wouldn't the alternative just be an exploration game with little challenge? Like a better looking version of SM with no battling.
Exploration is the natural progression for this concept. A whole game being a few on-rails courses just feels very, very archaic. The original Pokemon Snap is not the type of game I have ever been able to go back to, because it just felt so limited and not substantial enough. It was a fun little game back when I was like 11, but that was it.