El_
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- Mar 18, 2011
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Agree I’d live to be able to level up my trainer in order to catch better Pokémon.
A Pokemon game set in the distant past without many of our conventions, has a lot of potential. I guess it could be called Pokemon Quest and be thought of as a hybrid of sorts, but it shouldn't follow Toriyama's art too much. Sugimori's original style would be ideal and something tells me that he would be very in favor of such a project.
Pokemon Conquest was sorta a blend of these ideas, being able to level up your Warlords and whatnot. That game, and the prior Genius Sonority takes could be examples of how other developers input handle the series.
I think Nintendo themselves are still a good option. They are willing to take risk and change formulas when necessary, whether that be console hardware like the Wii and the Switch, or their recent AAA titles like Mario & Zelda. It would alleviate the current real issues, such as the size of the dev team, better coding for the games, and more time taken to make a worthwhile JRPG experience.
I mentioned Square Enix myself a while back, I think the difference between wanting either them or Nintendo is a question of priorities. If you want a quality JRPG story experience, then Square is likely to be the best bet. Hell, I completely forgot they did Deus Ex, to say nothing of Kingdom Hearts or Final Fantasy. Nintendo I don't believe would prioritize this as much, and would seek to instead make the gameplay experience as optimized as possible.
That's what set Mario Odyssey & Zelda BOTW apart from their past offerings, despite their general stories being very similar to past titles. (If anything the story takes a backseat to exploration for both, and lore exposition) They felt revolutionary despite that, because of the gameplay approach taken to those titles.
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