- Joined
- Feb 18, 2019
- Messages
- 135
- Reaction score
- 319
I'm pleasantly surprised that a lot of people agreed with me on bringing back these omissions.Features that should return? Here's just a few my list:
And this is just scratching the surface. Havent even gotten to some of the bigger things that were removed, such as a competent post game.
- Triple Battles, Rotation Battles, and Hordes return. Sun/Moon removed them to prioritize putting trainer models during battles , which I also liked. Now with the power of the Switch, I cant see why they can't pull off both simultaneously this time around.
- Trainer rebattles. This was a series staple for three gens, and was removed for some reason in Black/White. ORAS brought it back, but only for one game.
- Seals. This gave a cool effect when your pokemon came out of the pokeball in gen 4. With todays hardware it would be even cooler.
- Regional variants. Cool concept that really worked well. Cant see why they cant do the same for Galar.
- Seasons. It's a cool feature in gen 5, sad that it never came back.
- Bases/house you can customize. It was awesome in gen 3 and 4. Again ORAS brought it back and did it exceptionally well, but it was never brought back after that.
Something else I want additions and changes to, is the existing core battle system. I love the battle system (its great), but its also getting stale at the same time. No, I'm not talking about gimmicks that would be removed the generation after, I'm talking about changes to the core system itself.
Generation 1-5 all had changes, that have stuck with pokemon all the way up to now, and will still be for a long time:
Gen 1: The one started it all, so it makes sense that it didnt "change" anything. Good start tho.
Gen 2: Breeding, Held Items, Weather conditions, dark/steel type
Gen 3: Abilities and Natures, plus the redone EV/IV system, double battles
Gen 4: Physical/Special Split (which I still consider the single best improvement the series has ever gotten)
Gen 5: A bit more light in terms of changes, but still gave hidden abilities and infinite TM's to us, along with triple/rotation battles (okay this one was removed last gen but I'm betting on it returning with SW/SH)).
Generation 6/7 were focused megas and z-moves, which were discarded after a single gen each. I want improvements to the core (for example, something like the addition of dual type moves). Rather than these super-saiyans and kaijus.