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- May 19, 2003
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Like I said back when ORAS came out, pokemon could have the grunting voice acting or random phrases like "Oh, I see." and "HUH?!" and "Ugh..." but at least for me, that kind of takes you out of the story. Not to mention the repeated lines would get very annoying very fast.
There's also the aforementioned the naming problem. Unless there's a huge list of common names in the game to call from (which would screw over people with uncommon names), Imagine a big cut scene that finally has the player character emoting and the voice of the villain just cuts out when they curse your name? Not going to go over very well and also very jarring considering the bad guy is yelling in the text but suddenly stops or says something completely different than is written.
I'd rather if it did have voice acting it would be optional and only there for people who want it or for blind/hard of seeing people.
There's also the aforementioned the naming problem. Unless there's a huge list of common names in the game to call from (which would screw over people with uncommon names), Imagine a big cut scene that finally has the player character emoting and the voice of the villain just cuts out when they curse your name? Not going to go over very well and also very jarring considering the bad guy is yelling in the text but suddenly stops or says something completely different than is written.
I'd rather if it did have voice acting it would be optional and only there for people who want it or for blind/hard of seeing people.