- Mar 14, 2005
- Reaction score
It also makes their lives easier not to recreate every single feature.
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It's weird to hear you say this. You've always said that you want Pokemon games to be bigger and more expansive. A game like Ultimate is pretty much what you've always said you wanted.We probably won't see a game like Smash Ultimate until the final generation in the series. Part of the reason Smash Ultimate is what it is is because Sakurai is contemplating retirement and this may be the last Smash game (or at least the last one made by him). Pokemon probably isn't ending anytime soon and they still have a lot more games to sell, and part of the reason they like removing features is to have something to use as a selling point for future games.
One thing they could easily do is reintroduce some type of Pokemon Snap mechanic into the game in some functional way. A big push in the right direction would be 6 vs 6 wifi battles without friend codes. The removal of friend codes in general would be exuberant i hope this is somehow connected to the Switches new internet service.Game Freak is always trying to surprise people, with the surprise coming in various forms. After Black & White they developed Black 2 & White 2, there was no "Z" version, Megas were introduced in ΩR and αS, Sun & Moon had no gyms, US & UM introduced new Pokemon mid-generation. You get the point. LGPE was probably developed with this factor in mind, and I'm willing to bet the next games after them won't solely rehash existing features.
So, my question is, what seems like something Game Freak would do as a surprise for the games after LGPE? It's always something that's right in front of us, yet we never consider, so it definitely takes some, but not too much, creative thought. A battle system change seems like a possibility, imo, rumors aside.
Oh hell yeah- Poke Finder felt like a lame attempt to emulate Snap. If we're going to get overworld pokemon in the main series, let's snap some pictures of them anywhere, not just in some designated location. Maybe have it add your best pictures to your pokedex entries. I say we use a similar scoring system, because Snap honestly just got it all perfect.One thing they could easily do is reintroduce some type of Pokemon Snap mechanic into the game in some functional way. A big push in the right direction would be 6 vs 6 wifi battles without friend codes. The removal of friend codes in general would be exuberant i hope this is somehow connected to the Switches new internet service.
Co-op double battle missions would be awesome, If they work in LGPE then why not bring em back with some mainline sheen?
Not really. There's a difference between wanting a game to be bigger and have more content and wanting a game that checks every single box on a list of features a mile long. The former is a lot more realistic.It's weird to hear you say this. You've always said that you want Pokemon games to be bigger and more expansive. A game like Ultimate is pretty much what you've always said you wanted.
I agree with you. I don't think that they are going to cramming a ton of features into one game. That's a bit too unrealistic.Not really. There's a difference between wanting a game to be bigger and have more content and wanting a game that checks every single box on a list of features a mile long. The former is a lot more realistic.
From this I'm assuming the point of my question was lost. What I meant to say was that there's always been at least one big, unprecedented, unexpected curveball that Game Freak has thrown with each generation that breaks an established convention. It goes beyond features, but there is an overlap. Starting a list:I think it's worth mentioning that no gen ever had just one "gimmick" or "surprise", they typically introduce a lot of new features at once.
Maybe they could do something slightly different for the ones that don't apply, like Murkrow or Alolan Vulpix. Maybe dark brown-ish Murkrow or a so-light-it's-almost-yellow A-Vulpix, especially since some albino animals are kind of yellow like some snakes.An unrealistic and kinda shallow wish of mine is for melanistic/albino pokemon. Shinies are cool but I'd love to have something else to collect. Sure, some pokemon would look the almost same, like a melanistic houdoom or an albino furfrou, but some shinies are almost identical, and now that its possible to change the palletes freely, without needing to swap, making these changes wouldn't be that hard.
That's not a good idea. It has the chance to alienate long time fans and drive them away.I guess just comment conventions that can still be broken. That's why I think changing the battle system to be more than just turn-based is a possibility, since it's one of the longest enduring conventions in Pokemon.
Not everyone can adapt, and they will be forced out. This is too drastic of a change, and RS and BW, the two new gens that experimented the most, had the lowest sales out of all new gens.Not if it's done right. If balanced well between new and old, we could see a battle system that is more appealing to the majority of players.
Deciding the big, unexpected change of a generation is an entirely subjective idea. Everyone has their different opinions on what changes are bigger or what's unexpected. You listed the physical/special split as Gen 4's big curveball, but multiple review sites don't even mention it, instead considering the online play the biggest feature. Honestly, I can't even find mention of the split that's not on a site more focused on the metagame, apart from a TV Tropes review five years after the games came out. (Frankly, I'd even say considering it unexpected or unprecedented is subjective, too-the concept of contact already existed in Gen 3, and the concept of physical and special had already been altered with the split of the special stat in gen 2)What I meant to say was that there's always been at least one big, unprecedented, unexpected curveball that Game Freak has thrown with each generation that breaks an established convention. It goes beyond features, but there is an overlap. Starting a list:
Gen. IV - Physical/Special Split
Gen. V - Sequels
Gen. VI - No Direct Kalos Follow-Up, Further Evolution (Mega Evolution)
Gen. VII - No Gyms, Legendary Pre-Evos
LGPE - Console Debut That Is Not a New Region, No Wild Pokemon Battles
I agree that there is likely to be new and unexpected changes in Gen 8, but it doesn't make sense to say that it's most likely to try to change established gameplay because you've singled out these changes. While it's true they've all broken convention, they've done so in drastically different ways-timing of releases, altering established gameplay mechanics, adding new mechanics, altering story, or even just designing a Pokemon that hasn't been designed before (a legendary prevo)-and new designs are done in every game, I might add.That's not at all to say that we can't or shouldn't speculate on what changes can come in Gen 8-it's an exciting and fun topic of conversation. I just don't think it can really be expected to guess it from some sort of pattern in previous games or just "they'll do this because nobody would expect it/it breaks their previous patterns".
Means nothing.the video had interesting quotes from nintendo suggesting yes they are considering.
edit here i will put the links the console video pulled from
Nintendo President Shuntaro Furukawa Wants a 3DS Successor - VGCultureHQ
“Mr Furukawa is of the belief the device still has advantages over the Switch and stated Nintendo was “considering various possibilities” in regards to a successor for the popular handheld device.“
additional link to the same topic: Nintendo Is Considering A Successor To The 3DS According To Its New President