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In regards to the level scaling issue with an open-world Pokemon game-
What if what pokemon that appear in certain areas changes depending on your trainer level? Like if you're low-level and you wander into an area where high-level pokemon would appear, they just don't show up because your level is so low, or they rarely show up so it's like a boss fight to your low-level team. Then as you progress and your level rises, different pokemon start appearing more and more around the map.
As for trainers and gyms? Similar thing- high level trainers will snub you until you get to a higher level. Gyms won't let you challenge them until you have x-many badges. And maybe instead of forcing an order, you could have some more options like a few relatively low-level gyms that you could choose to do in any order, a few mid-level gyms that require 2-3 badges to challenge, and some high-level gyms that require 4-5.
What if what pokemon that appear in certain areas changes depending on your trainer level? Like if you're low-level and you wander into an area where high-level pokemon would appear, they just don't show up because your level is so low, or they rarely show up so it's like a boss fight to your low-level team. Then as you progress and your level rises, different pokemon start appearing more and more around the map.
As for trainers and gyms? Similar thing- high level trainers will snub you until you get to a higher level. Gyms won't let you challenge them until you have x-many badges. And maybe instead of forcing an order, you could have some more options like a few relatively low-level gyms that you could choose to do in any order, a few mid-level gyms that require 2-3 badges to challenge, and some high-level gyms that require 4-5.