Scarlet and Violet's introduction, where the player gets their starter Pokémon, and the other main characters, namely Clavell, Nemona, Arven, and Penny, are all introduced. The premise is short and straightforward, and sets up the clashes between the characters and their personalities very early on. There’s not much to say here, other than I think it does its job fairly well. The journey to Mesagoza and the first day in class seems a bit long, but that’s probably because I spent too much time wandering around, as one is wont to do in an open world. After the introduction, the player is given three paths, and each path is open ended and can be tackled in any order and interspersed with the other two paths. The main objective of each path is to travel around and defeat various bosses, though the specific mechanics of the boss battles differs from arc to arc. Each arc also unlocks various benefits that allows the player to progress through the story.
Obviously, this is the most simplistic story, but it does what it does very well. We get to learn a lot about the Elite Four members, and the various Gym Leaders, through our battles and interactions with them, and the Gym Tests are all pretty decent. The Gym Leaders themselves all have unique personalities, and are definitely more well developed than the earliest generations of Gym Leaders, although I will admit that this is something I have come to expect since late Gen 4 and Gen 5. The Gym Leaders also make use of the regional gimmick, Terastalizing, to decent effect, but I’ll discuss that properly in another article when I go over the gimmick itself.
That isn’t to say that the individual characters of the Elite Four themselves are bad, either. I’ve already gone over my main points for Larry and Hassel in the previous article, though one thing that I will add is that Larry’s reveal as the third member of the Elite Four was probably one of the most hilarious moments in any Pokémon game that I have ever played. It fits in well with his “overworked and underpaid” attitude, and his change from Normal-type specialist to Flying-type specialist was an interesting twist, especially since the members of his Elite Four team are a lot more loud and flashy than his Gym Leader team.
Speaking of Geeta, we do learn a lot about her, as well. She has an eye for talent, and is very shrewd both in her position as chairwoman of the Pokémon League and Top Champion. This is evidenced by her "recruitment" of Poppy, as it is very likely that she was able to spot an incredibly talented youngster, and gave her the tools to cultivate that skill. Now, I say "recruited" because it’s very interesting that Rika specifically mentions that she, and the other members of the Elite Four were “strong-armed” into becoming Elite Four members. This, along with Larry’s fairly out in the open disdain for his boss, becomes a recurring theme regarding Geeta’s leadership skills. She’s strong, but not necessarily a good leader. I’ll discuss that more when writing about the postgame, as that’s where a lot of this comes to the forefront. In the end, though, I can’t say I’m particularly fond of her character.
Final thoughts on this path: while this is the most traditional of the story arcs, it does have a lot to offer, and it is full of fun characters, Gym Tests, and delightful interpersonal moments that, in some cases, we never got from any previous Pokémon game. There is plenty of depth here, if people are able to notice it.